--- /dev/null
+# On the Mac, use Angband's version of the original tiles rather than
+# Hengband's version. Besides changes in transparency, Angband's version
+# has the following changes relative to Hengband (all the coordinate pairs
+# are 0-based and (0, 0) is the upper right corner as displayed in the Mac's
+# Preview application):
+#
+# Adds 51 columns. Those appear to be for differently lit versions of
+# features. The ordering doesn't match what Hengband uses for LIT (standard,
+# dark, bright). Instead it is dark, standard, bright.
+#
+# Changes what's at (31, 3), i.e. 0x83:0x9F. Hengand doesn't use anything
+# in that row.
+#
+# Changes what's in (0, 71) to (3, 71), i.e. 0xC7:0x80 to 0XC7:8x83. Hengband
+# doesn't use anything in that row.
+#
+# Changes what's in (6, 85), i.e. 0xD5:0x86. Hengband doesn't use that.
+#
+# Changes what's in (0, 87) to (5, 87), i.e. 0xD7:0x80 to 0xD7:0X85.
+#
+# Changes what's in rows 89, 90, 91, and 92, i.e. 0xD9 to 0xDC for the first
+# coordinate.
+
+# Monster attr/char definitions
+
+# Ebony monk (not a close match to the original)
+R:870:0x8D:0x87
+
+# Metal Babble (not a close match to the original)
+R:871:0xC5:0x9E
+
+# Shallow puddle
+R:885:0x8C:0xB0
+
+# Internet Exploder (not a close match to the original)
+R:921:0xC6:0x99
+
+# Electric rat (not a close match to the original; same as giant grey rat)
+R:922:0x9D:0x91
+
+# Deep puddle
+R:944:0x8C:0xB6
+
+# Iketa, the brave (not a close match to the original)
+R:949:0xC5:0x80
+
+# Red puyo (not a close match to the original; same as red jelly)
+R:958:0x99:0x9A
+
+# Blue puyo (not a close match to the original; same as blue jelly)
+R:959:0x99:0x97
+
+# Yellow puyo (not a close match to the original; same as yellow jelly)
+R:960:0x99:0x96
+
+# Green puyo (not a close match to the original; same as green jelly)
+R:961:0x99:0x99
+
+# The Ghost 'Q' (not a close match to the original)
+R:1003:0x91:0x87
+
+# Topaz monk (not a close match to the original)
+R:1047:0x8D:0x9B
+
+# Great Wyrm of Space-Time (not a close match to the original; same as Tiamat)
+R:1064:0x90:0x82
+
+# Great Bile Wyrm (not a close match to the original; this is what Angband 4.2
+# has for the monster with the same name)
+R:1066:0x8F:0x9F
+
+
+# Feature attr/char definitions
+
+# open floor
+F:1:0x80:0xA1:0x80:0xA2:0x80:0xA0
+
+# glyph of warding
+F:3:0x83:0xA7:0x83:0xA8:0x83:0xA6
+
+# up staircase
+F:6:0x80:0xA4:0x80:0xA5:0x80:0xA3
+
+# down staircase
+F:7:0x80:0xA7:0x80:0xA8:0x80:0xA6
+
+# shaft up
+F:13:0x82:0xB0:0x82:0xB1:0x82:0xAF
+
+# shaft down
+F:14:0x82:0xB9:0x82:0xBA:0x82:0xB8
+
+# pile of rubble
+F:49:0x81:0xB9:0x81:0xBA:0x81:0xB8
+
+# magma vein
+F:50:0x80:0xBC:0x80:0xBD:0x80:0xBB
+
+# quartz vein
+F:51:0x80:0xBC:0x80:0xBD:0x80:0xBB
+
+# magma vein with treasure
+F:54:0x80:0xBF:0x80:0xC0:0x80:0xBE
+
+# quartz vein with treasure
+F:55:0x80:0xBF:0x80:0xC0:0x80:0xBE
+
+# granite wall
+F:56:0x80:0xB9:0x80:0xBA:0x80:0xB8
+
+# permanent wall
+F:60:0x81:0xC2:0x81:0xC3:0x81:0xC1
+
+# explosive rune
+F:64:0x83:0xA4:0x83:0xA5:0x83:0xA3
+
+# pool of deep water
+F:83:0x8C:0xB6:0x8C:0xB7:0x8C:0xB5
+
+# stream of shallow water
+F:84:0x8C:0xB0:0x8C:0xB1:0x8C:0xAF
+
+# pool of deep lava
+F:85:0x91:0xA4:0x91:0xA5:0x91:0xA3
+
+# stream of shallow lava
+F:86:0x91:0xA1:0x91:0xA2:0x91:0xA0
+
+# dirt
+F:88:0x8E:0xA7:0x8E:0xA8:0x8E:0xA6
+
+# patch of grass
+F:89:0x8D:0xA4:0x8D:0xA5:0x8D:0xA3
+
+# flower
+F:93:0x8D:0xA7:0x8D:0xA8:0x8D:0xA6
+
+# brake
+F:94:0x8D:0xB0:0x8D:0xB1:0x8D:0xAF
+
+# tree (using one tree per tile; original had 2 which is 0x8D:0x83 and its
+# neighbors)
+F:96:0x8D:0xB6:0x8D:0xB7:0x8D:0xB5
+
+# mountain chain
+F:97:0x8F:0xB0:0x8F:0xB1:0x8F:0xAF
+
+# mirror (not close match for the original)
+F:195:0xA4:0xB9:0xA4:0xBA:0xA4:0xB8
+
+# unknown grid (not detected)
+F:196:0x80:0xA0
+
+
+# Object attr/char definitions
+
+# Crystal Ball (not a close match to the original)
+K:589:0xD8/0x8F
+
+# Stone (not a close match to the original)
+K:590:0xD8/0x96
+
+# Levitation Stone (not a close match to the original)
+K:609:0xD8/0x91