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敵の時止めがバグっていたので修正。
authormogami <mogami@0568b783-4c39-0410-ac80-bf13821ea2a2>
Sat, 16 Feb 2002 22:23:06 +0000 (22:23 +0000)
committermogami <mogami@0568b783-4c39-0410-ac80-bf13821ea2a2>
Sat, 16 Feb 2002 22:23:06 +0000 (22:23 +0000)
src/melee2.c

index a3cd423..2952f44 100644 (file)
@@ -4068,7 +4068,7 @@ bool process_the_world(int num, int who, bool vs_player)
 
        while(num--)
        {
-               if(m_ptr->r_idx) return (TRUE);
+               if(!m_ptr->r_idx) break;
                process_monster(hack_m_idx);
 
                reset_target(m_ptr);