}
// CpuConsumer::FrameAvailableListener implementation
- virtual void onFrameAvailable() {
+ virtual void onFrameAvailable(const BufferItem& /* item */) {
ALOGV("Frame now available (start)");
Mutex::Autolock lock(mMutex);
return OK;
}
-void FrameWaiter::onFrameAvailable() {
+void FrameWaiter::onFrameAvailable(const BufferItem& /* item */) {
Mutex::Autolock lock(mMutex);
mPendingFrames++;
mCondition.signal();
*/
status_t waitForFrame(nsecs_t timeout);
- virtual void onFrameAvailable();
+ virtual void onFrameAvailable(const BufferItem& item);
int mPendingFrames;
Mutex mMutex;