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ui/console: call gfx_switch() even if the current scanout is GL
authorMarc-André Lureau <marcandre.lureau@redhat.com>
Sun, 20 Feb 2022 19:45:38 +0000 (23:45 +0400)
committerMarc-André Lureau <marcandre.lureau@redhat.com>
Tue, 15 Mar 2022 08:55:02 +0000 (12:55 +0400)
egl-headless depends on the backing surface to be set before texture are
set and updated. Display it (update=true) iff the current scanout kind
is SURFACE.

Reported-by: Akihiko Odaki <akihiko.odaki@gmail.com>
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>
ui/console.c

index 3b56645..da434ce 100644 (file)
@@ -1114,6 +1114,10 @@ static void displaychangelistener_display_console(DisplayChangeListener *dcl,
         return;
     }
 
+    dpy_gfx_create_texture(con, con->surface);
+    displaychangelistener_gfx_switch(dcl, con->surface,
+                                     con->scanout.kind == SCANOUT_SURFACE);
+
     if (con->scanout.kind == SCANOUT_DMABUF &&
         displaychangelistener_has_dmabuf(dcl)) {
         dcl->ops->dpy_gl_scanout_dmabuf(dcl, con->scanout.dmabuf);
@@ -1128,9 +1132,6 @@ static void displaychangelistener_display_console(DisplayChangeListener *dcl,
                                          con->scanout.texture.y,
                                          con->scanout.texture.width,
                                          con->scanout.texture.height);
-    } else if (con->scanout.kind == SCANOUT_SURFACE) {
-        dpy_gfx_create_texture(con, con->surface);
-        displaychangelistener_gfx_switch(dcl, con->surface, TRUE);
     }
 }