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Add activation timeout to description of the bladeturner
authorhabu <habu@0568b783-4c39-0410-ac80-bf13821ea2a2>
Thu, 31 Jan 2013 16:20:27 +0000 (16:20 +0000)
committerhabu <habu@0568b783-4c39-0410-ac80-bf13821ea2a2>
Thu, 31 Jan 2013 16:20:27 +0000 (16:20 +0000)
src/object1.c

index 9e3c807..e5f9322 100644 (file)
@@ -482,7 +482,7 @@ cptr item_activation(object_type *o_ptr)
                        case ACT_CAST_BA_STAR:
                                return "¥¹¥¿¡¼¡¦¥Ü¡¼¥ë¡¦¥À¥¹¥È(150) : 1000 ¥¿¡¼¥óËè";
                        case ACT_BLADETURNER:
-                               return "¥¨¥ì¥á¥ó¥È¤Î¥Ö¥ì¥¹(300), »Îµ¤¹âÍÈ¡¢½ËÊ¡¡¢ÂÑÀ­";
+                               return "¥¨¥ì¥á¥ó¥È¤Î¥Ö¥ì¥¹(300), »Îµ¤¹âÍÈ¡¢½ËÊ¡¡¢ÂÑÀ­ : 400 ¥¿¡¼¥óËè";
                        case ACT_BA_ACID_1:
                                return "¥¢¥·¥Ã¥É¡¦¥Ü¡¼¥ë(100) : 12+d12 ¥¿¡¼¥óËè";
                        case ACT_BR_FIRE:
@@ -739,7 +739,7 @@ cptr item_activation(object_type *o_ptr)
                        case ACT_CAST_BA_STAR:
                                return "cast star balls (150) every 1000 turns";
                        case ACT_BLADETURNER:
-                               return "breathe elements (300), hero, bless, and resistance";
+                               return "breathe elements (300), hero, bless, and resistance every 400 turns";
                        case ACT_BA_ACID_1:
                                return "ball of acid (100) every 12+d12 turns";
                        case ACT_BR_FIRE: