case ACT_CAST_BA_STAR:
return "¥¹¥¿¡¼¡¦¥Ü¡¼¥ë¡¦¥À¥¹¥È(150) : 1000 ¥¿¡¼¥óËè";
case ACT_BLADETURNER:
- return "¥¨¥ì¥á¥ó¥È¤Î¥Ö¥ì¥¹(300), »Îµ¤¹âÍÈ¡¢½ËÊ¡¡¢ÂÑÀ";
+ return "¥¨¥ì¥á¥ó¥È¤Î¥Ö¥ì¥¹(300), »Îµ¤¹âÍÈ¡¢½ËÊ¡¡¢ÂÑÀ : 400 ¥¿¡¼¥óËè";
case ACT_BA_ACID_1:
return "¥¢¥·¥Ã¥É¡¦¥Ü¡¼¥ë(100) : 12+d12 ¥¿¡¼¥óËè";
case ACT_BR_FIRE:
case ACT_CAST_BA_STAR:
return "cast star balls (150) every 1000 turns";
case ACT_BLADETURNER:
- return "breathe elements (300), hero, bless, and resistance";
+ return "breathe elements (300), hero, bless, and resistance every 400 turns";
case ACT_BA_ACID_1:
return "ball of acid (100) every 12+d12 turns";
case ACT_BR_FIRE: