LOCAL_ARM_MODE := arm\r
\r
LOCAL_SRC_FILES := memcpy_wrap.c\
- src/BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp\
- src/BulletSoftBody/btSoftSoftCollisionAlgorithm.cpp\
- src/BulletSoftBody/btSoftBody.cpp\
- src/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.cpp\
- src/BulletSoftBody/btSoftBodyHelpers.cpp\
- src/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.cpp\
- src/BulletSoftBody/btDefaultSoftBodySolver.cpp\
- src/BulletSoftBody/btSoftRigidDynamicsWorld.cpp\
- src/MiniCL/MiniCL.cpp\
- src/MiniCL/MiniCLTask/MiniCLTask.cpp\
- src/MiniCL/MiniCLTaskScheduler.cpp\
- src/BulletDynamics/Character/btKinematicCharacterController.cpp\
- src/BulletDynamics/Vehicle/btWheelInfo.cpp\
- src/BulletDynamics/Vehicle/btRaycastVehicle.cpp\
- src/BulletDynamics/ConstraintSolver/btTypedConstraint.cpp\
- src/BulletDynamics/ConstraintSolver/btHinge2Constraint.cpp\
- src/BulletDynamics/ConstraintSolver/btHingeConstraint.cpp\
- src/BulletDynamics/ConstraintSolver/btContactConstraint.cpp\
- src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.cpp\
- src/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.cpp\
- src/BulletDynamics/ConstraintSolver/btUniversalConstraint.cpp\
- src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp\
- src/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp\
- src/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.cpp\
- src/BulletDynamics/ConstraintSolver/btSliderConstraint.cpp\
- src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp\
- src/BulletDynamics/Dynamics/Bullet-C-API.cpp\
- src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.cpp\
- src/BulletDynamics/Dynamics/btRigidBody.cpp\
- src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp\
- src/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.cpp\
- src/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.cpp\
- src/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.cpp\
- src/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.cpp\
- src/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.cpp\
- src/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.cpp\
- src/BulletMultiThreaded/Win32ThreadSupport.cpp\
- src/BulletMultiThreaded/SpuFakeDma.cpp\
- src/BulletMultiThreaded/SequentialThreadSupport.cpp\
- src/BulletMultiThreaded/SpuLibspe2Support.cpp\
- src/BulletMultiThreaded/btGpu3DGridBroadphase.cpp\
- src/BulletMultiThreaded/SpuCollisionTaskProcess.cpp\
- src/BulletMultiThreaded/SpuSampleTaskProcess.cpp\
- src/BulletMultiThreaded/SpuCollisionObjectWrapper.cpp\
- src/BulletMultiThreaded/PosixThreadSupport.cpp\
- src/BulletMultiThreaded/SpuGatheringCollisionDispatcher.cpp\
- src/BulletMultiThreaded/btThreadSupportInterface.cpp\
- src/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.cpp\
- src/BulletMultiThreaded/btParallelConstraintSolver.cpp\
- src/LinearMath/btGeometryUtil.cpp\
- src/LinearMath/btSerializer.cpp\
- src/LinearMath/btVector3.cpp\
- src/LinearMath/btQuickprof.cpp\
- src/LinearMath/btAlignedAllocator.cpp\
- src/LinearMath/btConvexHullComputer.cpp\
- src/LinearMath/btConvexHull.cpp\
- src/BulletCollision/Gimpact/gim_box_set.cpp\
- src/BulletCollision/Gimpact/btGenericPoolAllocator.cpp\
- src/BulletCollision/Gimpact/btGImpactShape.cpp\
- src/BulletCollision/Gimpact/gim_memory.cpp\
- src/BulletCollision/Gimpact/btGImpactQuantizedBvh.cpp\
- src/BulletCollision/Gimpact/gim_tri_collision.cpp\
- src/BulletCollision/Gimpact/btGImpactBvh.cpp\
- src/BulletCollision/Gimpact/gim_contact.cpp\
- src/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.cpp\
- src/BulletCollision/Gimpact/btTriangleShapeEx.cpp\
- src/BulletCollision/Gimpact/btContactProcessing.cpp\
- src/BulletCollision/CollisionShapes/btTriangleCallback.cpp\
- src/BulletCollision/CollisionShapes/btCapsuleShape.cpp\
- src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp\
- src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp\
- src/BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp\
- src/BulletCollision/CollisionShapes/btEmptyShape.cpp\
- src/BulletCollision/CollisionShapes/btConvexShape.cpp\
- src/BulletCollision/CollisionShapes/btStridingMeshInterface.cpp\
- src/BulletCollision/CollisionShapes/btTriangleMesh.cpp\
+ src/BulletCollision/BroadphaseCollision/btAxisSweep3.cpp\
+ src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.cpp\
+ src/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.cpp\
+ src/BulletCollision/BroadphaseCollision/btDbvt.cpp\
+ src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp\
+ src/BulletCollision/BroadphaseCollision/btDispatcher.cpp\
+ src/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.cpp\
+ src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp\
+ src/BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp\
+ src/BulletCollision/BroadphaseCollision/btSimpleBroadphase.cpp\
+ src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.cpp\
+ src/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.cpp\
+ src/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.cpp\
+ src/BulletCollision/CollisionDispatch/btBoxBoxDetector.cpp\
+ src/BulletCollision/CollisionDispatch/btCollisionDispatcher.cpp\
+ src/BulletCollision/CollisionDispatch/btCollisionObject.cpp\
+ src/BulletCollision/CollisionDispatch/btCollisionWorld.cpp\
+ src/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp\
+ src/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.cpp\
+ src/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp\
+ src/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp\
+ src/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp\
+ src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.cpp\
+ src/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.cpp\
+ src/BulletCollision/CollisionDispatch/btGhostObject.cpp\
+ src/BulletCollision/CollisionDispatch/btInternalEdgeUtility.cpp\
+ src/BulletCollision/CollisionDispatch/btManifoldResult.cpp\
+ src/BulletCollision/CollisionDispatch/btSimulationIslandManager.cpp\
+ src/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.cpp\
+ src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.cpp\
+ src/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.cpp\
+ src/BulletCollision/CollisionDispatch/btUnionFind.cpp\
+ src/BulletCollision/CollisionDispatch/SphereTriangleDetector.cpp\
+ src/BulletCollision/CollisionShapes/btBox2dShape.cpp\
src/BulletCollision/CollisionShapes/btBoxShape.cpp\
- src/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp\
- src/BulletCollision/CollisionShapes/btStaticPlaneShape.cpp\
- src/BulletCollision/CollisionShapes/btCompoundShape.cpp\
- src/BulletCollision/CollisionShapes/btConvexHullShape.cpp\
- src/BulletCollision/CollisionShapes/btConvex2dShape.cpp\
- src/BulletCollision/CollisionShapes/btCylinderShape.cpp\
+ src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp\
+ src/BulletCollision/CollisionShapes/btCapsuleShape.cpp\
src/BulletCollision/CollisionShapes/btCollisionShape.cpp\
+ src/BulletCollision/CollisionShapes/btCompoundShape.cpp\
src/BulletCollision/CollisionShapes/btConcaveShape.cpp\
- src/BulletCollision/CollisionShapes/btSphereShape.cpp\
- src/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp\
- src/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp\
- src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp\
- src/BulletCollision/CollisionShapes/btConvexInternalShape.cpp\
- src/BulletCollision/CollisionShapes/btShapeHull.cpp\
src/BulletCollision/CollisionShapes/btConeShape.cpp\
- src/BulletCollision/CollisionShapes/btUniformScalingShape.cpp\
- src/BulletCollision/CollisionShapes/btTetrahedronShape.cpp\
- src/BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp\
+ src/BulletCollision/CollisionShapes/btConvex2dShape.cpp\
+ src/BulletCollision/CollisionShapes/btConvexHullShape.cpp\
+ src/BulletCollision/CollisionShapes/btConvexInternalShape.cpp\
+ src/BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp\
src/BulletCollision/CollisionShapes/btConvexPolyhedron.cpp\
+ src/BulletCollision/CollisionShapes/btConvexShape.cpp\
src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.cpp\
+ src/BulletCollision/CollisionShapes/btCylinderShape.cpp\
+ src/BulletCollision/CollisionShapes/btEmptyShape.cpp\
src/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp\
+ src/BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp\
+ src/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp\
src/BulletCollision/CollisionShapes/btMultiSphereShape.cpp\
- src/BulletCollision/CollisionShapes/btTriangleMeshShape.cpp\
- src/BulletCollision/CollisionShapes/btTriangleBuffer.cpp\
src/BulletCollision/CollisionShapes/btOptimizedBvh.cpp\
- src/BulletCollision/CollisionShapes/btBox2dShape.cpp\
- src/BulletCollision/CollisionDispatch/btGhostObject.cpp\
- src/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.cpp\
- src/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp\
- src/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.cpp\
- src/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp\
- src/BulletCollision/CollisionDispatch/btCollisionObject.cpp\
- src/BulletCollision/CollisionDispatch/btSimulationIslandManager.cpp\
- src/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp\
- src/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.cpp\
- src/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp\
- src/BulletCollision/CollisionDispatch/btBoxBoxDetector.cpp\
- src/BulletCollision/CollisionDispatch/btManifoldResult.cpp\
- src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.cpp\
- src/BulletCollision/CollisionDispatch/SphereTriangleDetector.cpp\
- src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.cpp\
- src/BulletCollision/CollisionDispatch/btCollisionDispatcher.cpp\
- src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.cpp\
- src/BulletCollision/CollisionDispatch/btCollisionWorld.cpp\
- src/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.cpp\
- src/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.cpp\
- src/BulletCollision/CollisionDispatch/btInternalEdgeUtility.cpp\
- src/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.cpp\
- src/BulletCollision/CollisionDispatch/btUnionFind.cpp\
- src/BulletCollision/BroadphaseCollision/btDbvt.cpp\
- src/BulletCollision/BroadphaseCollision/btSimpleBroadphase.cpp\
- src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.cpp\
- src/BulletCollision/BroadphaseCollision/btAxisSweep3.cpp\
- src/BulletCollision/BroadphaseCollision/btDispatcher.cpp\
- src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp\
- src/BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp\
- src/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.cpp\
- src/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.cpp\
- src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp\
- src/BulletCollision/NarrowPhaseCollision/btPersistentManifold.cpp\
+ src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp\
+ src/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp\
+ src/BulletCollision/CollisionShapes/btShapeHull.cpp\
+ src/BulletCollision/CollisionShapes/btSphereShape.cpp\
+ src/BulletCollision/CollisionShapes/btStaticPlaneShape.cpp\
+ src/BulletCollision/CollisionShapes/btStridingMeshInterface.cpp\
+ src/BulletCollision/CollisionShapes/btTetrahedronShape.cpp\
+ src/BulletCollision/CollisionShapes/btTriangleBuffer.cpp\
+ src/BulletCollision/CollisionShapes/btTriangleCallback.cpp\
+ src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp\
+ src/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp\
+ src/BulletCollision/CollisionShapes/btTriangleMesh.cpp\
+ src/BulletCollision/CollisionShapes/btTriangleMeshShape.cpp\
+ src/BulletCollision/CollisionShapes/btUniformScalingShape.cpp\
+ src/BulletCollision/Gimpact/btContactProcessing.cpp\
+ src/BulletCollision/Gimpact/btGenericPoolAllocator.cpp\
+ src/BulletCollision/Gimpact/btGImpactBvh.cpp\
+ src/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.cpp\
+ src/BulletCollision/Gimpact/btGImpactQuantizedBvh.cpp\
+ src/BulletCollision/Gimpact/btGImpactShape.cpp\
+ src/BulletCollision/Gimpact/btTriangleShapeEx.cpp\
+ src/BulletCollision/Gimpact/gim_box_set.cpp\
+ src/BulletCollision/Gimpact/gim_contact.cpp\
+ src/BulletCollision/Gimpact/gim_memory.cpp\
+ src/BulletCollision/Gimpact/gim_tri_collision.cpp\
+ src/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.cpp\
+ src/BulletCollision/NarrowPhaseCollision/btConvexCast.cpp\
+ src/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.cpp\
+ src/BulletCollision/NarrowPhaseCollision/btGjkEpa2.cpp\
src/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.cpp\
+ src/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp\
src/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.cpp\
- src/BulletCollision/NarrowPhaseCollision/btGjkEpa2.cpp\
- src/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.cpp\
- src/BulletCollision/NarrowPhaseCollision/btRaycastCallback.cpp\
+ src/BulletCollision/NarrowPhaseCollision/btPersistentManifold.cpp\
src/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.cpp\
+ src/BulletCollision/NarrowPhaseCollision/btRaycastCallback.cpp\
src/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.cpp\
- src/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp\
- src/BulletCollision/NarrowPhaseCollision/btConvexCast.cpp\
src/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.cpp\
- src/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.cpp\
+ src/BulletDynamics/Character/btKinematicCharacterController.cpp\
+ src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp\
+ src/BulletDynamics/ConstraintSolver/btContactConstraint.cpp\
+ src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp\
+ src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.cpp\
+ src/BulletDynamics/ConstraintSolver/btHinge2Constraint.cpp\
+ src/BulletDynamics/ConstraintSolver/btHingeConstraint.cpp\
+ src/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.cpp\
+ src/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp\
+ src/BulletDynamics/ConstraintSolver/btSliderConstraint.cpp\
+ src/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.cpp\
+ src/BulletDynamics/ConstraintSolver/btTypedConstraint.cpp\
+ src/BulletDynamics/ConstraintSolver/btUniversalConstraint.cpp\
+ src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp\
+ src/BulletDynamics/Dynamics/btRigidBody.cpp\
+ src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.cpp\
+ src/BulletDynamics/Dynamics/Bullet-C-API.cpp\
+ src/BulletDynamics/Vehicle/btRaycastVehicle.cpp\
+ src/BulletDynamics/Vehicle/btWheelInfo.cpp\
+ src/BulletMultiThreaded/btGpu3DGridBroadphase.cpp\
+ src/BulletMultiThreaded/btParallelConstraintSolver.cpp\
+ src/BulletMultiThreaded/btThreadSupportInterface.cpp\
+ src/BulletMultiThreaded/PosixThreadSupport.cpp\
+ src/BulletMultiThreaded/SequentialThreadSupport.cpp\
+ src/BulletMultiThreaded/SpuCollisionObjectWrapper.cpp\
+ src/BulletMultiThreaded/SpuCollisionTaskProcess.cpp\
+ src/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.cpp\
+ src/BulletMultiThreaded/SpuFakeDma.cpp\
+ src/BulletMultiThreaded/SpuGatheringCollisionDispatcher.cpp\
+ src/BulletMultiThreaded/SpuLibspe2Support.cpp\
+ src/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.cpp\
+ src/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.cpp\
+ src/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.cpp\
+ src/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.cpp\
+ src/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.cpp\
+ src/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.cpp\
+ src/BulletMultiThreaded/SpuSampleTaskProcess.cpp\
+ src/BulletMultiThreaded/Win32ThreadSupport.cpp\
+ src/BulletSoftBody/btDefaultSoftBodySolver.cpp\
+ src/BulletSoftBody/btSoftBody.cpp\
+ src/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.cpp\
+ src/BulletSoftBody/btSoftBodyHelpers.cpp\
+ src/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.cpp\
+ src/BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp\
+ src/BulletSoftBody/btSoftRigidDynamicsWorld.cpp\
+ src/BulletSoftBody/btSoftSoftCollisionAlgorithm.cpp\
+ src/LinearMath/btAlignedAllocator.cpp\
+ src/LinearMath/btConvexHull.cpp\
+ src/LinearMath/btConvexHullComputer.cpp\
+ src/LinearMath/btGeometryUtil.cpp\
+ src/LinearMath/btQuickprof.cpp\
+ src/LinearMath/btSerializer.cpp\
+ src/LinearMath/btVector3.cpp\
+ src/MiniCL/MiniCL.cpp\
+ src/MiniCL/MiniCLTask/MiniCLTask.cpp\
+ src/MiniCL/MiniCLTaskScheduler.cpp\
swig-src/gdxBullet_wrap.cpp
\r
include $(BUILD_SHARED_LIBRARY)\r
--- /dev/null
+<project name="gdx-bullet-IOS-32" basedir="." default="postcompile">\r
+ <!-- include the environment -->\r
+ <property environment="env"/> \r
+ <!-- output directory for temporary object files -->\r
+ <property name="buildDir" value="target/ios32" />\r
+ <!-- output directory for the shared library -->\r
+ <property name="libsDir" value="../libs/ios32" />\r
+ <!-- the name of the shared library -->\r
+ <property name="libName" value="libgdx-bullet.a"/>\r
+ <!-- the jni header jniPlatform to use -->\r
+ <property name="jniPlatform" value="mac"/>\r
+ <!-- the compilerPrefix for the C & C++ compilers -->\r
+ <property name="compilerPrefix" value=""/> \r
+ <property name="iphoneos-platform" value="/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin"/>\r
+ <property name="iphoneos-sdk" value="/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS6.0.sdk/"/>\r
+ <property name="iphonesimulator-platform" value="/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin"/>\r
+ <property name="iphonesimulator-sdk" value="/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator6.0.sdk/"/>\r
+ \r
+ <!-- define gcc compiler, options and files to compile -->\r
+ <property name="gcc" value="${compilerPrefix}gcc"/> \r
+ <property name="gcc-opts" value="-c -Wall -O2"/>\r
+ <fileset id="gcc-files" dir="./">\r
+ <exclude name="target/"/> \r
+ <include name="memcpy_wrap.c"/>
+ <include name="**/*.c"/>
+\r
+ <exclude name="src/BulletMultiThreaded/GpuSoftBodySolvers/**"/>
+\r
+ </fileset>\r
+ \r
+ <!-- define g++ compiler, options and files to compile -->\r
+ <property name="g++" value="${compilerPrefix}g++"/>\r
+ <property name="g++-opts" value="-c -Wall -O2 -fno-strict-aliasing -fno-rtti -DBT_NO_PROFILE"/>\r
+ <fileset id="g++-files" dir="./">\r
+ <exclude name="target/"/>\r
+ <include name="**/*.cpp"/>
+\r
+ <exclude name="src/BulletMultiThreaded/GpuSoftBodySolvers/**"/>
+\r
+ </fileset>\r
+\r
+ <!-- define linker and options -->\r
+ <property name="linker" value="${compilerPrefix}ar"/>\r
+ <property name="linker-opts" value="rcs"/>\r
+ <property name="libraries" value=""/>\r
+ \r
+ <!-- cleans the build directory, removes all object files and shared libs -->\r
+ <target name="clean">\r
+ <delete includeemptydirs="true" quiet="true">\r
+ <fileset dir="${buildDir}"/>\r
+ <fileset dir="${libsDir}" includes="**/*" excludes="**/.svn"/>\r
+ </delete>\r
+ </target>\r
+ \r
+ <target name="clean-objfiles">\r
+ <delete>\r
+ <fileset dir="${buildDir}">\r
+ <include name="**/*.o"/>\r
+ </fileset>\r
+ </delete>\r
+ </target>\r
+ \r
+ <target name="create-build-dir">\r
+ <!-- FIXME this is pretty nasty :/ -->\r
+ <copy todir="${buildDir}">\r
+ <fileset refid="g++-files"/>\r
+ <fileset refid="gcc-files"/>\r
+ </copy>\r
+ <delete>\r
+ <fileset dir="${buildDir}">\r
+ <include name="*"/>\r
+ <exclude name="*.o"/>\r
+ </fileset>\r
+ </delete>\r
+ </target>\r
+\r
+ <!-- compiles all C and C++ files to object files in the build directory, for 386 builds-->\r
+ <target name="compile-386" depends="clean,create-build-dir">\r
+ <mkdir dir="${buildDir}"/>\r
+ <apply failonerror="true" executable="${iphonesimulator-platform}/${g++}" dest="${buildDir}" verbose="true">\r
+ <arg line="-isysroot ${iphonesimulator-sdk} -arch i386 ${g++-opts}"/>\r
+ <arg value="-Ijni-headers"/>\r
+ <arg value="-Ijni-headers/${jniPlatform}"/>\r
+ <arg value="-I."/>\r
+ <arg value="-Isrc/"/>
+\r
+ <srcfile/>\r
+ <arg value="-o"/>\r
+ <targetfile/>\r
+ <fileset refid="g++-files"/>\r
+ <compositemapper>\r
+ <mapper type="glob" from="*.cpp" to="*.o"/>\r
+ <mapper type="glob" from="*.mm" to="*.o"/>\r
+ </compositemapper>\r
+ </apply>\r
+ <apply failonerror="true" executable="${iphonesimulator-platform}/${gcc}" dest="${buildDir}" verbose="true">\r
+ <arg line="-isysroot ${iphonesimulator-sdk} -arch i386 ${gcc-opts}"/>\r
+ <arg value="-Ijni-headers"/>\r
+ <arg value="-Ijni-headers/${jniPlatform}"/>\r
+ <arg value="-I."/>\r
+ <arg value="-Isrc/"/>
+\r
+ <srcfile/>\r
+ <arg value="-o"/>\r
+ <targetfile/>\r
+ <fileset refid="gcc-files"/>\r
+ <compositemapper>\r
+ <mapper type="glob" from="*.c" to="*.o"/>\r
+ </compositemapper>\r
+ </apply>\r
+ </target> \r
+\r
+ <!-- links the shared library based on the previously compiled object files -->\r
+ <target name="link-386" depends="compile-386">\r
+ <fileset dir="${buildDir}" id="objFileSet">\r
+ <patternset>\r
+ <include name="**/*.o" />\r
+ </patternset>\r
+ </fileset>\r
+ <pathconvert pathsep=" " property="objFiles" refid="objFileSet" />\r
+ <mkdir dir="${libsDir}" />\r
+ <exec executable="${iphonesimulator-platform}/${linker}" failonerror="true" dir="${buildDir}">\r
+ <arg line="${linker-opts}" />\r
+ <arg path="${libsDir}/${libName}.386" />\r
+ <arg line="${objFiles}"/>\r
+ <arg line="${libraries}" />\r
+ </exec>\r
+ </target>\r
+ \r
+ <!-- compiles all C and C++ files to object files in the build directory, for 386 builds-->\r
+ <target name="compile-arm" depends="create-build-dir,clean-objfiles">\r
+ <mkdir dir="${buildDir}"/>\r
+ <apply failonerror="true" executable="${iphoneos-platform}/${g++}" dest="${buildDir}" verbose="true">\r
+ <arg line="-isysroot ${iphoneos-sdk} -arch armv7 ${g++-opts}"/>\r
+ <arg value="-Ijni-headers"/>\r
+ <arg value="-Ijni-headers/${jniPlatform}"/>\r
+ <arg value="-I."/>\r
+ <arg value="-Isrc/"/>
+\r
+ <srcfile/>\r
+ <arg value="-o"/>\r
+ <targetfile/>\r
+ <fileset refid="g++-files"/>\r
+ <compositemapper>\r
+ <mapper type="glob" from="*.cpp" to="*.o"/>\r
+ <mapper type="glob" from="*.mm" to="*.o"/>\r
+ </compositemapper>\r
+ </apply>\r
+ <apply failonerror="true" executable="${iphoneos-platform}/${gcc}" dest="${buildDir}" verbose="true">\r
+ <arg line="-isysroot ${iphoneos-sdk} -arch armv7 ${gcc-opts}"/>\r
+ <arg value="-Ijni-headers"/>\r
+ <arg value="-Ijni-headers/${jniPlatform}"/>\r
+ <arg value="-I."/>\r
+ <arg value="-Isrc/"/>
+\r
+ <srcfile/>\r
+ <arg value="-o"/>\r
+ <targetfile/>\r
+ <fileset refid="gcc-files"/>\r
+ <compositemapper>\r
+ <mapper type="glob" from="*.c" to="*.o"/>\r
+ </compositemapper>\r
+ </apply>\r
+ </target> \r
+\r
+ <!-- links the shared library based on the previously compiled object files -->\r
+ <target name="link-arm" depends="compile-arm">\r
+ <fileset dir="${buildDir}" id="objFileSet">\r
+ <patternset>\r
+ <include name="**/*.o" />\r
+ </patternset>\r
+ </fileset>\r
+ <pathconvert pathsep=" " property="objFiles" refid="objFileSet" />\r
+ <mkdir dir="${libsDir}" />\r
+ <exec executable="${iphoneos-platform}/${linker}" failonerror="true" dir="${buildDir}">\r
+ <arg line="${linker-opts}" />\r
+ <arg path="${libsDir}/${libName}.armv7" />\r
+ <arg line="${objFiles}"/>\r
+ <arg line="${libraries}" />\r
+ </exec>\r
+ </target>\r
+\r
+ <target name="link-fat">\r
+ <exec executable="lipo" failonerror="true" dir="${libsDir}">\r
+ <arg line="-create -output ${libName} ${libName}.386 ${libName}.armv7"/>\r
+ </exec>\r
+ </target>\r
+\r
+ <target name="postcompile" depends="link-386,link-arm,link-fat">\r
+ \r
+ </target>\r
+</project>\r
<property name="gcc-opts" value="-c -Wall -O2 -mfpmath=sse -msse -fmessage-length=0 -m32 -fPIC"/>\r
<fileset id="gcc-files" dir="./">\r
<exclude name="target/"/> \r
- <include name="**/*.c"/>
+ <include name="memcpy_wrap.c"/>
+ <include name="**/*.c"/>
\r
<exclude name="src/BulletMultiThreaded/GpuSoftBodySolvers/**"/>
\r
<!-- define linker and options -->\r
<property name="linker" value="${compilerPrefix}g++"/>\r
<property name="linker-opts" value="-shared -m32"/>\r
+ <property name="libraries" value=""/>\r
\r
<!-- cleans the build directory, removes all object files and shared libs -->\r
<target name="clean">\r
<arg value="-o"/>\r
<targetfile/>\r
<fileset refid="g++-files"/>\r
- <chainedmapper>\r
+ <compositemapper>\r
<mapper type="glob" from="*.cpp" to="*.o"/>\r
- </chainedmapper>\r
+ <mapper type="glob" from="*.mm" to="*.o"/>\r
+ </compositemapper>\r
</apply>\r
<apply failonerror="true" executable="${gcc}" dest="${buildDir}" verbose="true">\r
<arg line="${gcc-opts}"/>\r
<arg value="-o"/>\r
<targetfile/>\r
<fileset refid="gcc-files"/>\r
- <chainedmapper>\r
+ <compositemapper>\r
<mapper type="glob" from="*.c" to="*.o"/>\r
- </chainedmapper>\r
+ </compositemapper>\r
</apply>\r
</target> \r
\r
<!-- links the shared library based on the previously compiled object files --> \r
<target name="link" depends="compile" if="has-compiler">\r
- <mkdir dir="${libsDir}"/>\r
- <apply failonerror="true" executable="${linker}" parallel="true" dir="${buildDir}">\r
- <arg line="${linker-opts}"/>\r
- <arg value="-o"/>\r
- <arg path="${libsDir}/${libName}"/> \r
- <fileset dir="${buildDir}">\r
- <patternset>\r
- <include name="**/*.o"/>\r
- </patternset>\r
- </fileset>\r
- </apply>\r
+ <fileset dir="${buildDir}" id="objFileSet">\r
+ <patternset>\r
+ <include name="**/*.o" />\r
+ </patternset>\r
+ </fileset>\r
+ <pathconvert pathsep=" " property="objFiles" refid="objFileSet" />\r
+ <mkdir dir="${libsDir}" />\r
+ <exec executable="${linker}" failonerror="true" dir="${buildDir}">\r
+ <arg line="${linker-opts}" />\r
+ <arg value="-o" />\r
+ <arg path="${libsDir}/${libName}" />\r
+ <arg line="${objFiles}"/>\r
+ <arg line="${libraries}" />\r
+ </exec>\r
</target> \r
\r
<target name="postcompile" depends="link">\r
<property name="gcc-opts" value="-c -Wall -O2 -mfpmath=sse -msse -fmessage-length=0 -m64 -fPIC"/>\r
<fileset id="gcc-files" dir="./">\r
<exclude name="target/"/> \r
- <include name="**/*.c"/>
+ <include name="memcpy_wrap.c"/>
+ <include name="**/*.c"/>
\r
<exclude name="src/BulletMultiThreaded/GpuSoftBodySolvers/**"/>
\r
<!-- define linker and options -->\r
<property name="linker" value="${compilerPrefix}g++"/>\r
<property name="linker-opts" value="-shared -m64 -Wl,-wrap,memcpy"/>\r
+ <property name="libraries" value=""/>\r
\r
<!-- cleans the build directory, removes all object files and shared libs -->\r
<target name="clean">\r
<arg value="-o"/>\r
<targetfile/>\r
<fileset refid="g++-files"/>\r
- <chainedmapper>\r
+ <compositemapper>\r
<mapper type="glob" from="*.cpp" to="*.o"/>\r
- </chainedmapper>\r
+ <mapper type="glob" from="*.mm" to="*.o"/>\r
+ </compositemapper>\r
</apply>\r
<apply failonerror="true" executable="${gcc}" dest="${buildDir}" verbose="true">\r
<arg line="${gcc-opts}"/>\r
<arg value="-o"/>\r
<targetfile/>\r
<fileset refid="gcc-files"/>\r
- <chainedmapper>\r
+ <compositemapper>\r
<mapper type="glob" from="*.c" to="*.o"/>\r
- </chainedmapper>\r
+ </compositemapper>\r
</apply>\r
</target> \r
\r
<!-- links the shared library based on the previously compiled object files --> \r
<target name="link" depends="compile" if="has-compiler">\r
- <mkdir dir="${libsDir}"/>\r
- <apply failonerror="true" executable="${linker}" parallel="true" dir="${buildDir}">\r
- <arg line="${linker-opts}"/>\r
- <arg value="-o"/>\r
- <arg path="${libsDir}/${libName}"/> \r
- <fileset dir="${buildDir}">\r
- <patternset>\r
- <include name="**/*.o"/>\r
- </patternset>\r
- </fileset>\r
- </apply>\r
+ <fileset dir="${buildDir}" id="objFileSet">\r
+ <patternset>\r
+ <include name="**/*.o" />\r
+ </patternset>\r
+ </fileset>\r
+ <pathconvert pathsep=" " property="objFiles" refid="objFileSet" />\r
+ <mkdir dir="${libsDir}" />\r
+ <exec executable="${linker}" failonerror="true" dir="${buildDir}">\r
+ <arg line="${linker-opts}" />\r
+ <arg value="-o" />\r
+ <arg path="${libsDir}/${libName}" />\r
+ <arg line="${objFiles}"/>\r
+ <arg line="${libraries}" />\r
+ </exec>\r
</target> \r
\r
<target name="postcompile" depends="link">\r
<property name="gcc-opts" value="-c -Wall -O2 -arch i386 -arch x86_64 -DFIXED_POINT -fmessage-length=0 -fPIC -mmacosx-version-min=10.5"/>\r
<fileset id="gcc-files" dir="./">\r
<exclude name="target/"/> \r
- <include name="**/*.c"/>
+ <include name="memcpy_wrap.c"/>
+ <include name="**/*.c"/>
\r
<exclude name="src/BulletMultiThreaded/GpuSoftBodySolvers/**"/>
\r
<!-- define linker and options -->\r
<property name="linker" value="${compilerPrefix}g++"/>\r
<property name="linker-opts" value="-shared -arch i386 -arch x86_64 -mmacosx-version-min=10.5"/>\r
+ <property name="libraries" value=""/>\r
\r
<!-- cleans the build directory, removes all object files and shared libs -->\r
<target name="clean">\r
<arg value="-o"/>\r
<targetfile/>\r
<fileset refid="g++-files"/>\r
- <chainedmapper>\r
+ <compositemapper>\r
<mapper type="glob" from="*.cpp" to="*.o"/>\r
- </chainedmapper>\r
+ <mapper type="glob" from="*.mm" to="*.o"/>\r
+ </compositemapper>\r
</apply>\r
<apply failonerror="true" executable="${gcc}" dest="${buildDir}" verbose="true">\r
<arg line="${gcc-opts}"/>\r
<arg value="-o"/>\r
<targetfile/>\r
<fileset refid="gcc-files"/>\r
- <chainedmapper>\r
+ <compositemapper>\r
<mapper type="glob" from="*.c" to="*.o"/>\r
- </chainedmapper>\r
+ </compositemapper>\r
</apply>\r
</target> \r
\r
<!-- links the shared library based on the previously compiled object files --> \r
<target name="link" depends="compile" if="has-compiler">\r
- <mkdir dir="${libsDir}"/>\r
- <apply failonerror="true" executable="${linker}" parallel="true" dir="${buildDir}">\r
- <arg line="${linker-opts}"/>\r
- <arg value="-o"/>\r
- <arg path="${libsDir}/${libName}"/> \r
- <fileset dir="${buildDir}">\r
- <patternset>\r
- <include name="**/*.o"/>\r
- </patternset>\r
- </fileset>\r
- </apply>\r
+ <fileset dir="${buildDir}" id="objFileSet">\r
+ <patternset>\r
+ <include name="**/*.o" />\r
+ </patternset>\r
+ </fileset>\r
+ <pathconvert pathsep=" " property="objFiles" refid="objFileSet" />\r
+ <mkdir dir="${libsDir}" />\r
+ <exec executable="${linker}" failonerror="true" dir="${buildDir}">\r
+ <arg line="${linker-opts}" />\r
+ <arg value="-o" />\r
+ <arg path="${libsDir}/${libName}" />\r
+ <arg line="${objFiles}"/>\r
+ <arg line="${libraries}" />\r
+ </exec>\r
</target> \r
\r
<target name="postcompile" depends="link">\r
<property name="gcc-opts" value="-c -Wall -O2 -mfpmath=sse -msse2 -fmessage-length=0 -m32"/>\r
<fileset id="gcc-files" dir="./">\r
<exclude name="target/"/> \r
- <include name="**/*.c"/>
+ <include name="memcpy_wrap.c"/>
+ <include name="**/*.c"/>
\r
<exclude name="src/BulletMultiThreaded/GpuSoftBodySolvers/**"/>
\r
<!-- define linker and options -->\r
<property name="linker" value="${compilerPrefix}g++"/>\r
<property name="linker-opts" value="-Wl,--kill-at -shared -m32 -static-libgcc -static-libstdc++"/>\r
+ <property name="libraries" value=""/>\r
\r
<!-- cleans the build directory, removes all object files and shared libs -->\r
<target name="clean">\r
<arg value="-o"/>\r
<targetfile/>\r
<fileset refid="g++-files"/>\r
- <chainedmapper>\r
+ <compositemapper>\r
<mapper type="glob" from="*.cpp" to="*.o"/>\r
- </chainedmapper>\r
+ <mapper type="glob" from="*.mm" to="*.o"/>\r
+ </compositemapper>\r
</apply>\r
<apply failonerror="true" executable="${gcc}" dest="${buildDir}" verbose="true">\r
<arg line="${gcc-opts}"/>\r
<arg value="-o"/>\r
<targetfile/>\r
<fileset refid="gcc-files"/>\r
- <chainedmapper>\r
+ <compositemapper>\r
<mapper type="glob" from="*.c" to="*.o"/>\r
- </chainedmapper>\r
+ </compositemapper>\r
</apply>\r
</target> \r
\r
<!-- links the shared library based on the previously compiled object files --> \r
<target name="link" depends="compile" if="has-compiler">\r
- <mkdir dir="${libsDir}"/>\r
- <apply failonerror="true" executable="${linker}" parallel="true" dir="${buildDir}">\r
- <arg line="${linker-opts}"/>\r
- <arg value="-o"/>\r
- <arg path="${libsDir}/${libName}"/> \r
- <fileset dir="${buildDir}">\r
- <patternset>\r
- <include name="**/*.o"/>\r
- </patternset>\r
- </fileset>\r
- </apply>\r
+ <fileset dir="${buildDir}" id="objFileSet">\r
+ <patternset>\r
+ <include name="**/*.o" />\r
+ </patternset>\r
+ </fileset>\r
+ <pathconvert pathsep=" " property="objFiles" refid="objFileSet" />\r
+ <mkdir dir="${libsDir}" />\r
+ <exec executable="${linker}" failonerror="true" dir="${buildDir}">\r
+ <arg line="${linker-opts}" />\r
+ <arg value="-o" />\r
+ <arg path="${libsDir}/${libName}" />\r
+ <arg line="${objFiles}"/>\r
+ <arg line="${libraries}" />\r
+ </exec>\r
</target> \r
\r
<target name="postcompile" depends="link">\r
<property name="gcc-opts" value="-c -Wall -O2 -mfpmath=sse -msse2 -fmessage-length=0 -m32"/>\r
<fileset id="gcc-files" dir="./">\r
<exclude name="target/"/> \r
- <include name="**/*.c"/>
+ <include name="memcpy_wrap.c"/>
+ <include name="**/*.c"/>
\r
<exclude name="src/BulletMultiThreaded/GpuSoftBodySolvers/**"/>
\r
<!-- define linker and options -->\r
<property name="linker" value="${compilerPrefix}g++"/>\r
<property name="linker-opts" value="-Wl,--kill-at -shared -m32 -static-libgcc -static-libstdc++"/>\r
+ <property name="libraries" value=""/>\r
\r
<!-- cleans the build directory, removes all object files and shared libs -->\r
<target name="clean">\r
<arg value="-o"/>\r
<targetfile/>\r
<fileset refid="g++-files"/>\r
- <chainedmapper>\r
+ <compositemapper>\r
<mapper type="glob" from="*.cpp" to="*.o"/>\r
- </chainedmapper>\r
+ <mapper type="glob" from="*.mm" to="*.o"/>\r
+ </compositemapper>\r
</apply>\r
<apply failonerror="true" executable="${gcc}" dest="${buildDir}" verbose="true">\r
<arg line="${gcc-opts}"/>\r
<arg value="-o"/>\r
<targetfile/>\r
<fileset refid="gcc-files"/>\r
- <chainedmapper>\r
+ <compositemapper>\r
<mapper type="glob" from="*.c" to="*.o"/>\r
- </chainedmapper>\r
+ </compositemapper>\r
</apply>\r
</target> \r
\r
<!-- links the shared library based on the previously compiled object files --> \r
<target name="link" depends="compile" if="has-compiler">\r
- <mkdir dir="${libsDir}"/>\r
- <apply failonerror="true" executable="${linker}" parallel="true" dir="${buildDir}">\r
- <arg line="${linker-opts}"/>\r
- <arg value="-o"/>\r
- <arg path="${libsDir}/${libName}"/> \r
- <fileset dir="${buildDir}">\r
- <patternset>\r
- <include name="**/*.o"/>\r
- </patternset>\r
- </fileset>\r
- </apply>\r
+ <fileset dir="${buildDir}" id="objFileSet">\r
+ <patternset>\r
+ <include name="**/*.o" />\r
+ </patternset>\r
+ </fileset>\r
+ <pathconvert pathsep=" " property="objFiles" refid="objFileSet" />\r
+ <mkdir dir="${libsDir}" />\r
+ <exec executable="${linker}" failonerror="true" dir="${buildDir}">\r
+ <arg line="${linker-opts}" />\r
+ <arg value="-o" />\r
+ <arg path="${libsDir}/${libName}" />\r
+ <arg line="${objFiles}"/>\r
+ <arg line="${libraries}" />\r
+ </exec>\r
</target> \r
\r
<target name="postcompile" depends="link">\r
<property name="gcc-opts" value="-c -Wall -O2 -mfpmath=sse -msse2 -fmessage-length=0 -m64"/>\r
<fileset id="gcc-files" dir="./">\r
<exclude name="target/"/> \r
- <include name="**/*.c"/>
+ <include name="memcpy_wrap.c"/>
+ <include name="**/*.c"/>
\r
<exclude name="src/BulletMultiThreaded/GpuSoftBodySolvers/**"/>
\r
<!-- define linker and options -->\r
<property name="linker" value="${compilerPrefix}g++"/>\r
<property name="linker-opts" value="-Wl,--kill-at -shared -static-libgcc -static-libstdc++ -m64"/>\r
+ <property name="libraries" value=""/>\r
\r
<!-- cleans the build directory, removes all object files and shared libs -->\r
<target name="clean">\r
<arg value="-o"/>\r
<targetfile/>\r
<fileset refid="g++-files"/>\r
- <chainedmapper>\r
+ <compositemapper>\r
<mapper type="glob" from="*.cpp" to="*.o"/>\r
- </chainedmapper>\r
+ <mapper type="glob" from="*.mm" to="*.o"/>\r
+ </compositemapper>\r
</apply>\r
<apply failonerror="true" executable="${gcc}" dest="${buildDir}" verbose="true">\r
<arg line="${gcc-opts}"/>\r
<arg value="-o"/>\r
<targetfile/>\r
<fileset refid="gcc-files"/>\r
- <chainedmapper>\r
+ <compositemapper>\r
<mapper type="glob" from="*.c" to="*.o"/>\r
- </chainedmapper>\r
+ </compositemapper>\r
</apply>\r
</target> \r
\r
<!-- links the shared library based on the previously compiled object files --> \r
<target name="link" depends="compile" if="has-compiler">\r
- <mkdir dir="${libsDir}"/>\r
- <apply failonerror="true" executable="${linker}" parallel="true" dir="${buildDir}">\r
- <arg line="${linker-opts}"/>\r
- <arg value="-o"/>\r
- <arg path="${libsDir}/${libName}"/> \r
- <fileset dir="${buildDir}">\r
- <patternset>\r
- <include name="**/*.o"/>\r
- </patternset>\r
- </fileset>\r
- </apply>\r
+ <fileset dir="${buildDir}" id="objFileSet">\r
+ <patternset>\r
+ <include name="**/*.o" />\r
+ </patternset>\r
+ </fileset>\r
+ <pathconvert pathsep=" " property="objFiles" refid="objFileSet" />\r
+ <mkdir dir="${libsDir}" />\r
+ <exec executable="${linker}" failonerror="true" dir="${buildDir}">\r
+ <arg line="${linker-opts}" />\r
+ <arg value="-o" />\r
+ <arg path="${libsDir}/${libName}" />\r
+ <arg line="${objFiles}"/>\r
+ <arg line="${libraries}" />\r
+ </exec>\r
</target> \r
\r
<target name="postcompile" depends="link">\r
<fileset dir="../libs/linux64" includes="libgdx-bullet64.so"/>
<fileset dir="../libs/macosx32" includes="libgdx-bullet.dylib"/>
<fileset dir="../libs/android32" includes="libgdx-bullet.so"/>
+ <fileset dir="../libs/ios32" includes="libgdx-bullet.a"/>
</jar>
</target>
android.cExcludes = android.cppExcludes = excludes;\r
android.headerDirs = headers;\r
android.cppFlags += cppFlags;\r
+ \r
+ BuildTarget ios = BuildTarget.newDefaultTarget(TargetOs.IOS, false);\r
+ ios.cExcludes = ios.cppExcludes = excludes;\r
+ ios.headerDirs = headers;\r
+ ios.cppFlags += cppFlags;\r
\r
- new AntScriptGenerator().generate(new BuildConfig("gdx-bullet"), win32home, win32, win64, lin32, lin64, mac, android);\r
+ new AntScriptGenerator().generate(new BuildConfig("gdx-bullet"), win32home, win32, win64, lin32, lin64, mac, android, ios);\r
\r
// build natives\r
// BuildExecutor.executeAnt("jni/build-windows32home.xml", "-v");\r