+++ /dev/null
-/*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "Overlay"
-
-#include <hardware/hardware.h>
-#include <hardware/overlay.h>
-
-#include <fcntl.h>
-#include <errno.h>
-
-#include <cutils/log.h>
-#include <cutils/atomic.h>
-
-/*****************************************************************************/
-
-struct overlay_control_context_t {
- struct overlay_control_device_t device;
- /* our private state goes below here */
-};
-
-struct overlay_data_context_t {
- struct overlay_data_device_t device;
- /* our private state goes below here */
-};
-
-static int overlay_device_open(const struct hw_module_t* module, const char* name,
- struct hw_device_t** device);
-
-static struct hw_module_methods_t overlay_module_methods = {
- open: overlay_device_open
-};
-
-struct overlay_module_t HAL_MODULE_INFO_SYM = {
- common: {
- tag: HARDWARE_MODULE_TAG,
- version_major: 1,
- version_minor: 0,
- id: OVERLAY_HARDWARE_MODULE_ID,
- name: "Sample Overlay module",
- author: "The Android Open Source Project",
- methods: &overlay_module_methods,
- }
-};
-
-/*****************************************************************************/
-
-/*
- * This is the overlay_t object, it is returned to the user and represents
- * an overlay.
- * This handles will be passed across processes and possibly given to other
- * HAL modules (for instance video decode modules).
- */
-
-class overlay_object : public overlay_t {
-
- struct handle_t : public native_handle {
- /* add the data fields we need here, for instance: */
- int width;
- int height;
- };
-
- handle_t mHandle;
-
- static overlay_handle_t getHandleRef(struct overlay_t* overlay) {
- /* returns a reference to the handle, caller doesn't take ownership */
- return &(static_cast<overlay_object *>(overlay)->mHandle);
- }
-
-public:
- overlay_object() {
- this->overlay_t::getHandleRef = getHandleRef;
- mHandle.version = sizeof(native_handle);
- mHandle.numFds = 0;
- mHandle.numInts = 2; // extra ints we have in our handle
- }
-};
-
-// ****************************************************************************
-// Control module
-// ****************************************************************************
-
-static int overlay_get(struct overlay_control_device_t *dev, int name) {
- int result = -1;
- switch (name) {
- case OVERLAY_MINIFICATION_LIMIT:
- result = 0; // 0 = no limit
- break;
- case OVERLAY_MAGNIFICATION_LIMIT:
- result = 0; // 0 = no limit
- break;
- case OVERLAY_SCALING_FRAC_BITS:
- result = 0; // 0 = infinite
- break;
- case OVERLAY_ROTATION_STEP_DEG:
- result = 90; // 90 rotation steps (for instance)
- break;
- case OVERLAY_HORIZONTAL_ALIGNMENT:
- result = 1; // 1-pixel alignment
- break;
- case OVERLAY_VERTICAL_ALIGNMENT:
- result = 1; // 1-pixel alignment
- break;
- case OVERLAY_WIDTH_ALIGNMENT:
- result = 1; // 1-pixel alignment
- break;
- case OVERLAY_HEIGHT_ALIGNMENT:
- result = 1; // 1-pixel alignment
- break;
- }
- return result;
-}
-
-static overlay_t* overlay_createOverlay(struct overlay_control_device_t *dev,
- uint32_t w, uint32_t h, int32_t format)
-{
- /* check the input params, reject if not supported or invalid */
- switch (format) {
- case OVERLAY_FORMAT_RGBA_8888:
- case OVERLAY_FORMAT_RGB_565:
- case OVERLAY_FORMAT_BGRA_8888:
- // add supported format here (especially YUV formats)
- break;
- default:
- return NULL;
- }
-
- /* Create overlay object. Talk to the h/w here and adjust to what it can
- * do. the overlay_t returned can be a C++ object, subclassing overlay_t
- * if needed.
- *
- * we probably want to keep a list of the overlay_t created so they can
- * all be cleaned up in overlay_close().
- */
- return new overlay_object( /* pass needed params here*/ );
-}
-
-static void overlay_destroyOverlay(struct overlay_control_device_t *dev,
- overlay_t* overlay)
-{
- /* free resources associated with this overlay_t */
- delete overlay;
-}
-
-static int overlay_setPosition(struct overlay_control_device_t *dev,
- overlay_t* overlay,
- int x, int y, uint32_t w, uint32_t h) {
- /* set this overlay's position (talk to the h/w) */
- return -EINVAL;
-}
-
-static int overlay_getPosition(struct overlay_control_device_t *dev,
- overlay_t* overlay,
- int* x, int* y, uint32_t* w, uint32_t* h) {
- /* get this overlay's position */
- return -EINVAL;
-}
-
-static int overlay_setParameter(struct overlay_control_device_t *dev,
- overlay_t* overlay, int param, int value) {
-
- int result = 0;
- /* set this overlay's parameter (talk to the h/w) */
- switch (param) {
- case OVERLAY_ROTATION_DEG:
- /* if only 90 rotations are supported, the call fails
- * for other values */
- break;
- case OVERLAY_DITHER:
- break;
- case OVERLAY_TRANSFORM:
- // see OVERLAY_TRANSFORM_*
- break;
- default:
- result = -EINVAL;
- break;
- }
- return result;
-}
-
-static int overlay_control_close(struct hw_device_t *dev)
-{
- struct overlay_control_context_t* ctx = (struct overlay_control_context_t*)dev;
- if (ctx) {
- /* free all resources associated with this device here
- * in particular the overlay_handle_t, outstanding overlay_t, etc...
- */
- free(ctx);
- }
- return 0;
-}
-
-// ****************************************************************************
-// Data module
-// ****************************************************************************
-
-int overlay_initialize(struct overlay_data_device_t *dev,
- overlay_handle_t handle)
-{
- /*
- * overlay_handle_t should contain all the information to "inflate" this
- * overlay. Typically it'll have a file descriptor, informations about
- * how many buffers are there, etc...
- * It is also the place to mmap all buffers associated with this overlay
- * (see getBufferAddress).
- *
- * NOTE: this function doesn't take ownership of overlay_handle_t
- *
- */
-
- return -EINVAL;
-}
-
-int overlay_dequeueBuffer(struct overlay_data_device_t *dev,
- overlay_buffer_t* buf)
-{
- /* blocks until a buffer is available and return an opaque structure
- * representing this buffer.
- */
- return -EINVAL;
-}
-
-int overlay_queueBuffer(struct overlay_data_device_t *dev,
- overlay_buffer_t buffer)
-{
- /* Mark this buffer for posting and recycle or free overlay_buffer_t. */
- return -EINVAL;
-}
-
-void *overlay_getBufferAddress(struct overlay_data_device_t *dev,
- overlay_buffer_t buffer)
-{
- /* this may fail (NULL) if this feature is not supported. In that case,
- * presumably, there is some other HAL module that can fill the buffer,
- * using a DSP for instance */
- return NULL;
-}
-
-static int overlay_data_close(struct hw_device_t *dev)
-{
- struct overlay_data_context_t* ctx = (struct overlay_data_context_t*)dev;
- if (ctx) {
- /* free all resources associated with this device here
- * in particular all pending overlay_buffer_t if needed.
- *
- * NOTE: overlay_handle_t passed in initialize() is NOT freed and
- * its file descriptors are not closed (this is the responsibility
- * of the caller).
- */
- free(ctx);
- }
- return 0;
-}
-
-/*****************************************************************************/
-
-static int overlay_device_open(const struct hw_module_t* module, const char* name,
- struct hw_device_t** device)
-{
- int status = -EINVAL;
- if (!strcmp(name, OVERLAY_HARDWARE_CONTROL)) {
- struct overlay_control_context_t *dev;
- dev = (overlay_control_context_t*)malloc(sizeof(*dev));
-
- /* initialize our state here */
- memset(dev, 0, sizeof(*dev));
-
- /* initialize the procs */
- dev->device.common.tag = HARDWARE_DEVICE_TAG;
- dev->device.common.version = 0;
- dev->device.common.module = const_cast<hw_module_t*>(module);
- dev->device.common.close = overlay_control_close;
-
- dev->device.get = overlay_get;
- dev->device.createOverlay = overlay_createOverlay;
- dev->device.destroyOverlay = overlay_destroyOverlay;
- dev->device.setPosition = overlay_setPosition;
- dev->device.getPosition = overlay_getPosition;
- dev->device.setParameter = overlay_setParameter;
-
- *device = &dev->device.common;
- status = 0;
- } else if (!strcmp(name, OVERLAY_HARDWARE_DATA)) {
- struct overlay_data_context_t *dev;
- dev = (overlay_data_context_t*)malloc(sizeof(*dev));
-
- /* initialize our state here */
- memset(dev, 0, sizeof(*dev));
-
- /* initialize the procs */
- dev->device.common.tag = HARDWARE_DEVICE_TAG;
- dev->device.common.version = 0;
- dev->device.common.module = const_cast<hw_module_t*>(module);
- dev->device.common.close = overlay_data_close;
-
- dev->device.initialize = overlay_initialize;
- dev->device.dequeueBuffer = overlay_dequeueBuffer;
- dev->device.queueBuffer = overlay_queueBuffer;
- dev->device.getBufferAddress = overlay_getBufferAddress;
-
- *device = &dev->device.common;
- status = 0;
- }
- return status;
-}