uint16_t *dst= (uint16_t*)f->current_picture.data[0];
const int stride= f->current_picture.linesize[0]>>1;
const unsigned int bitstream_size= get32(buf);
- const int token_count __attribute__((unused)) = get32(buf + bitstream_size + 8);
+ const int token_count attribute_unused = get32(buf + bitstream_size + 8);
unsigned int prestream_size= 4*get32(buf + bitstream_size + 4);
uint8_t *prestream= buf + bitstream_size + 12;
const int lt= src[-1-1*stride];
LOAD_TOP_EDGE
LOAD_LEFT_EDGE
- const __attribute__((unused)) int unu= l3;
+ const attribute_unused int unu= l3;
src[0+0*stride]=
src[1+2*stride]=(lt + t0 + 1)>>1;
static void pred4x4_vertical_left_c(uint8_t *src, uint8_t *topright, int stride){
LOAD_TOP_EDGE
LOAD_TOP_RIGHT_EDGE
- const __attribute__((unused)) int unu= t7;
+ const attribute_unused int unu= t7;
src[0+0*stride]=(t0 + t1 + 1)>>1;
src[1+0*stride]=
const int lt= src[-1-1*stride];
LOAD_TOP_EDGE
LOAD_LEFT_EDGE
- const __attribute__((unused)) int unu= t3;
+ const attribute_unused int unu= t3;
src[0+0*stride]=
src[2+1*stride]=(lt + l0 + 1)>>1;
return ctx + 4 * cat;
}
-static const __attribute((used)) uint8_t last_coeff_flag_offset_8x8[63] = {
+static const attribute_used uint8_t last_coeff_flag_offset_8x8[63] = {
0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4,
} while (--h);
}
-static __attribute__((unused)) void DEF(avg, pixels8_l2)(uint8_t *dst, uint8_t *src1, uint8_t *src2, int dstStride, int src1Stride, int h)
+static attribute_unused void DEF(avg, pixels8_l2)(uint8_t *dst, uint8_t *src1, uint8_t *src2, int dstStride, int src1Stride, int h)
{
MOVQ_BFE(mm6);
JUMPALIGN();
} while (--h);
}
-static __attribute__((unused)) void DEF(avg, pixels16_l2)(uint8_t *dst, uint8_t *src1, uint8_t *src2, int dstStride, int src1Stride, int h)
+static attribute_unused void DEF(avg, pixels16_l2)(uint8_t *dst, uint8_t *src1, uint8_t *src2, int dstStride, int src1Stride, int h)
{
MOVQ_BFE(mm6);
JUMPALIGN();
static void pred4x4_down_left_svq3_c(uint8_t *src, uint8_t *topright, int stride){
LOAD_TOP_EDGE
LOAD_LEFT_EDGE
- const __attribute__((unused)) int unu0= t0;
- const __attribute__((unused)) int unu1= l0;
+ const attribute_unused int unu0= t0;
+ const attribute_unused int unu1= l0;
src[0+0*stride]=(l1 + t1)>>1;
src[1+0*stride]=