@type navigatorObject: L{NVDAObjects.NVDAObject}\r
@var navigatorTracksFocus: if true, the navigator object will follow the focus as it changes\r
@type navigatorTracksFocus: boolean\r
-@var keyboardHelp: if true, when pressing a key, the name of the script (if any) bound to that key will be reported, rather than the actual script being executed.\r
-@type keyboardHelp: boolean\r
@var keyCounter: gets incrimented each time a key is pressed.\r
@type keycounter: boolean\r
-@var lastProgresssValue: Stores the last value from a progress bar\r
-@type lastProgressValue: int\r
"""\r
\r
startTime=0\r
navigatorObject=None\r
reviewPosition=None\r
reviewPositionObj=None\r
-keyboardHelp=False\r
keyCounter=0\r
lastProgressValue=0\r
reportDynamicContentChanges=True\r