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mesa/mtypes: reorg vertex/fragment program state.
authorDave Airlie <airlied@redhat.com>
Sun, 3 Sep 2017 10:08:18 +0000 (20:08 +1000)
committerDave Airlie <airlied@redhat.com>
Tue, 5 Sep 2017 20:12:44 +0000 (06:12 +1000)
reduces both of these by 8 bytes.

Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
src/mesa/main/mtypes.h

index ac75ee5..7f9c30f 100644 (file)
@@ -2256,6 +2256,9 @@ struct gl_vertex_program_state
    GLboolean Enabled;            /**< User-set GL_VERTEX_PROGRAM_ARB/NV flag */
    GLboolean PointSizeEnabled;   /**< GL_VERTEX_PROGRAM_POINT_SIZE_ARB/NV */
    GLboolean TwoSideEnabled;     /**< GL_VERTEX_PROGRAM_TWO_SIDE_ARB/NV */
+   /** Should fixed-function T&L be implemented with a vertex prog? */
+   GLboolean _MaintainTnlProgram;
+
    struct gl_program *Current;  /**< User-bound vertex program */
 
    /** Currently enabled and valid vertex program (including internal
@@ -2266,9 +2269,6 @@ struct gl_vertex_program_state
 
    GLfloat Parameters[MAX_PROGRAM_ENV_PARAMS][4]; /**< Env params */
 
-   /** Should fixed-function T&L be implemented with a vertex prog? */
-   GLboolean _MaintainTnlProgram;
-
    /** Program to emulate fixed-function T&L (see above) */
    struct gl_program *_TnlProgram;
 
@@ -2317,6 +2317,9 @@ struct gl_geometry_program_state
 struct gl_fragment_program_state
 {
    GLboolean Enabled;     /**< User-set fragment program enable flag */
+   /** Should fixed-function texturing be implemented with a fragment prog? */
+   GLboolean _MaintainTexEnvProgram;
+
    struct gl_program *Current;  /**< User-bound fragment program */
 
    /** Currently enabled and valid fragment program (including internal
@@ -2327,9 +2330,6 @@ struct gl_fragment_program_state
 
    GLfloat Parameters[MAX_PROGRAM_ENV_PARAMS][4]; /**< Env params */
 
-   /** Should fixed-function texturing be implemented with a fragment prog? */
-   GLboolean _MaintainTexEnvProgram;
-
    /** Program to emulate fixed-function texture env/combine (see above) */
    struct gl_program *_TexEnvProgram;