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llvmpipe: Code generate the texture sampling inside the shader.
authorJosé Fonseca <jfonseca@vmware.com>
Mon, 7 Sep 2009 13:52:39 +0000 (14:52 +0100)
committerJosé Fonseca <jfonseca@vmware.com>
Mon, 7 Sep 2009 14:02:08 +0000 (15:02 +0100)
Finally a substantial performance improvement: framerates of apps using
texturing tripled, and furthermore, enabling/disabling texturing only
affects around 15% of the framerate, which means the bottleneck is now
somewhere else.

Generated texture sampling code is not complete though -- we always
sample from the base level -- so final figures will be different.

src/gallium/drivers/llvmpipe/Makefile
src/gallium/drivers/llvmpipe/SConscript
src/gallium/drivers/llvmpipe/lp_jit.c
src/gallium/drivers/llvmpipe/lp_jit.h
src/gallium/drivers/llvmpipe/lp_state.h
src/gallium/drivers/llvmpipe/lp_state_derived.c
src/gallium/drivers/llvmpipe/lp_state_fs.c
src/gallium/drivers/llvmpipe/lp_state_sampler.c
src/gallium/drivers/llvmpipe/lp_tex_sample.h
src/gallium/drivers/llvmpipe/lp_tex_sample_c.c [moved from src/gallium/drivers/llvmpipe/lp_tex_sample.c with 100% similarity]
src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c [new file with mode: 0644]

index c0033de..06c586e 100644 (file)
@@ -46,7 +46,8 @@ C_SOURCES = \
        lp_state_vs.c \
        lp_surface.c \
        lp_tex_cache.c \
-       lp_tex_sample.c \
+       lp_tex_sample_c.c \
+       lp_tex_sample_llvm.c \
        lp_texture.c \
        lp_tile_cache.c \
        lp_tile_soa.c
index b74c9c4..ac1b5d6 100644 (file)
@@ -54,7 +54,8 @@ llvmpipe = env.ConvenienceLibrary(
                'lp_state_vs.c',
                'lp_surface.c',
                'lp_tex_cache.c',
-               'lp_tex_sample.c',
+               'lp_tex_sample_c.c',
+               'lp_tex_sample_llvm.c',
                'lp_texture.c',
                'lp_tile_cache.c',
                'lp_tile_soa.c',
index d288460..9465f76 100644 (file)
 static void
 lp_jit_init_globals(struct llvmpipe_screen *screen)
 {
-   /* struct lp_jit_context */
+   LLVMTypeRef texture_type;
+
+   /* struct lp_jit_texture */
    {
       LLVMTypeRef elem_types[4];
+
+      elem_types[LP_JIT_TEXTURE_WIDTH]  = LLVMInt32Type();
+      elem_types[LP_JIT_TEXTURE_HEIGHT] = LLVMInt32Type();
+      elem_types[LP_JIT_TEXTURE_STRIDE] = LLVMInt32Type();
+      elem_types[LP_JIT_TEXTURE_DATA]   = LLVMPointerType(LLVMInt8Type(), 0);
+
+      texture_type = LLVMStructType(elem_types, Elements(elem_types), 0);
+
+      LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, width,
+                             screen->target, texture_type,
+                             LP_JIT_TEXTURE_WIDTH);
+      LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, height,
+                             screen->target, texture_type,
+                             LP_JIT_TEXTURE_HEIGHT);
+      LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, stride,
+                             screen->target, texture_type,
+                             LP_JIT_TEXTURE_STRIDE);
+      LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, data,
+                             screen->target, texture_type,
+                             LP_JIT_TEXTURE_DATA);
+      LP_CHECK_STRUCT_SIZE(struct lp_jit_texture,
+                           screen->target, texture_type);
+
+      LLVMAddTypeName(screen->module, "texture", texture_type);
+   }
+
+   /* struct lp_jit_context */
+   {
+      LLVMTypeRef elem_types[5];
       LLVMTypeRef context_type;
 
       elem_types[0] = LLVMPointerType(LLVMFloatType(), 0); /* constants */
       elem_types[1] = LLVMPointerType(LLVMInt8Type(), 0);  /* samplers */
       elem_types[2] = LLVMFloatType();                     /* alpha_ref_value */
       elem_types[3] = LLVMPointerType(LLVMInt8Type(), 0);  /* blend_color */
+      elem_types[4] = LLVMArrayType(texture_type, PIPE_MAX_SAMPLERS); /* textures */
 
       context_type = LLVMStructType(elem_types, Elements(elem_types), 0);
 
@@ -64,6 +96,9 @@ lp_jit_init_globals(struct llvmpipe_screen *screen)
                              screen->target, context_type, 2);
       LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, blend_color,
                              screen->target, context_type, 3);
+      LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, textures,
+                             screen->target, context_type,
+                             LP_JIT_CONTEXT_TEXTURES_INDEX);
       LP_CHECK_STRUCT_SIZE(struct lp_jit_context,
                            screen->target, context_type);
 
index a7fb60f..c3e3e1a 100644 (file)
 
 #include "lp_bld_struct.h"
 
+#include "pipe/p_state.h"
+
 
 struct tgsi_sampler;
 struct llvmpipe_screen;
 
 
+struct lp_jit_texture
+{
+   uint32_t width;
+   uint32_t height;
+   uint32_t stride;
+   const void *data;
+};
+
+
+enum {
+   LP_JIT_TEXTURE_WIDTH = 0,
+   LP_JIT_TEXTURE_HEIGHT,
+   LP_JIT_TEXTURE_STRIDE,
+   LP_JIT_TEXTURE_DATA
+};
+
+
+
 /**
  * This structure is passed directly to the generated fragment shader.
  *
@@ -65,6 +85,8 @@ struct lp_jit_context
 
    /* TODO: blend constant color */
    uint8_t *blend_color;
+
+   struct lp_jit_texture textures[PIPE_MAX_SAMPLERS];
 };
 
 
@@ -80,6 +102,11 @@ struct lp_jit_context
 #define lp_jit_context_blend_color(_builder, _ptr) \
    lp_build_struct_get(_builder, _ptr, 3, "blend_color")
 
+#define LP_JIT_CONTEXT_TEXTURES_INDEX 4
+
+#define lp_jit_context_textures(_builder, _ptr) \
+   lp_build_struct_get_ptr(_builder, _ptr, LP_JIT_CONTEXT_TEXTURES_INDEX, "textures")
+
 
 typedef void
 (*lp_jit_frag_func)(struct lp_jit_context *context,
index fb10329..0b846ec 100644 (file)
@@ -36,6 +36,7 @@
 #include "pipe/p_state.h"
 #include "tgsi/tgsi_scan.h"
 #include "lp_jit.h"
+#include "lp_bld_sample.h" /* for struct lp_sampler_static_state */
 
 
 #define LP_NEW_VIEWPORT      0x1
@@ -57,7 +58,8 @@
 
 struct tgsi_sampler;
 struct vertex_info;
-
+struct pipe_context;
+struct llvmpipe_context;
 
 struct lp_fragment_shader;
 
@@ -67,6 +69,8 @@ struct lp_fragment_shader_variant_key
    struct pipe_depth_state depth;
    struct pipe_alpha_state alpha;
    struct pipe_blend_state blend;
+
+   struct lp_sampler_static_state sampler[PIPE_MAX_SAMPLERS];
 };
 
 
index 6fbb057..e87976b 100644 (file)
@@ -250,7 +250,9 @@ void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe )
 
    if (llvmpipe->dirty & (LP_NEW_FS |
                           LP_NEW_BLEND |
-                          LP_NEW_DEPTH_STENCIL_ALPHA))
+                          LP_NEW_DEPTH_STENCIL_ALPHA |
+                          LP_NEW_SAMPLER |
+                          LP_NEW_TEXTURE))
       llvmpipe_update_fs( llvmpipe );
 
 
index 80f705c..1a3e168 100644 (file)
@@ -486,7 +486,13 @@ generate_fragment(struct llvmpipe_context *lp,
                             a0_ptr, dadx_ptr, dady_ptr,
                             x0, y0, 2, 0);
 
+#if 0
+   /* C texture sampling */
    sampler = lp_c_sampler_soa_create(context_ptr);
+#else
+   /* code generated texture sampling */
+   sampler = lp_llvm_sampler_soa_create(key->sampler, context_ptr);
+#endif
 
    for(i = 0; i < num_fs; ++i) {
       LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
@@ -666,8 +672,11 @@ llvmpipe_set_constant_buffer(struct pipe_context *pipe,
  */
 static void
 make_variant_key(struct llvmpipe_context *lp,
+                 struct lp_fragment_shader *shader,
                  struct lp_fragment_shader_variant_key *key)
 {
+   unsigned i;
+
    memset(key, 0, sizeof *key);
 
    memcpy(&key->depth, &lp->depth_stencil->depth, sizeof key->depth);
@@ -678,6 +687,10 @@ make_variant_key(struct llvmpipe_context *lp,
    /* alpha.ref_value is passed in jit_context */
 
    memcpy(&key->blend, lp->blend, sizeof key->blend);
+
+   for(i = 0; i < PIPE_MAX_SAMPLERS; ++i)
+      if(shader->info.file_mask[TGSI_FILE_SAMPLER] & (1 << i))
+         lp_sampler_static_state(&key->sampler[i], lp->texture[i], lp->sampler[i]);
 }
 
 
@@ -688,7 +701,7 @@ llvmpipe_update_fs(struct llvmpipe_context *lp)
    struct lp_fragment_shader_variant_key key;
    struct lp_fragment_shader_variant *variant;
 
-   make_variant_key(lp, &key);
+   make_variant_key(lp, shader, &key);
 
    variant = shader->variants;
    while(variant) {
index 4fef541..c69d90c 100644 (file)
@@ -98,6 +98,16 @@ llvmpipe_set_sampler_textures(struct pipe_context *pipe,
 
       pipe_texture_reference(&llvmpipe->texture[i], tex);
       lp_tex_tile_cache_set_texture(llvmpipe->tex_cache[i], tex);
+
+      if(tex) {
+         struct llvmpipe_texture *lp_tex = llvmpipe_texture(tex);
+         struct lp_jit_texture *jit_tex = &llvmpipe->jit_context.textures[i];
+         jit_tex->width = tex->width[0];
+         jit_tex->height = tex->height[0];
+         jit_tex->stride = lp_tex->stride[0];
+         if(!lp_tex->dt)
+            jit_tex->data = lp_tex->data;
+      }
    }
 
    llvmpipe->num_textures = num;
index 7d1e565..9ad1bde 100644 (file)
@@ -35,6 +35,7 @@
 
 
 struct llvmpipe_tex_tile_cache;
+struct lp_sampler_static_state;
 
 
 /**
@@ -87,4 +88,14 @@ struct lp_build_sampler_soa *
 lp_c_sampler_soa_create(LLVMValueRef context_ptr);
 
 
+/**
+ * Pure-LLVM texture sampling code generator.
+ *
+ * @param context_ptr LLVM value with the pointer to the struct lp_jit_context.
+ */
+struct lp_build_sampler_soa *
+lp_llvm_sampler_soa_create(const struct lp_sampler_static_state *key,
+                           LLVMValueRef context_ptr);
+
+
 #endif /* LP_TEX_SAMPLE_H */
diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c b/src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c
new file mode 100644 (file)
index 0000000..7d31705
--- /dev/null
@@ -0,0 +1,196 @@
+/**************************************************************************
+ * 
+ * Copyright 2009 VMware, Inc.
+ * All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ * 
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ * 
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * 
+ **************************************************************************/
+
+/**
+ * Texture sampling code generation
+ *
+ * This file is nothing more than ugly glue between three largely independent
+ * entities:
+ * - TGSI -> LLVM translation (i.e., lp_build_tgsi_soa)
+ * - texture sampling code generation (i.e., lp_build_sample_soa)
+ * - LLVM pipe driver
+ *
+ * All interesting code is in the functions mentioned above. There is really
+ * nothing to see here.
+ *
+ * @author Jose Fonseca <jfonseca@vmware.com>
+ */
+
+#include "pipe/p_defines.h"
+#include "pipe/p_shader_tokens.h"
+#include "lp_bld_debug.h"
+#include "lp_bld_type.h"
+#include "lp_bld_intr.h"
+#include "lp_bld_sample.h"
+#include "lp_bld_tgsi.h"
+#include "lp_state.h"
+#include "lp_tex_sample.h"
+
+
+/**
+ * This provides the bridge between the sampler state store in lp_jit_context
+ * and lp_jit_texture and the sampler code generator. It provides the
+ * texture layout information required by the texture sampler code generator
+ * in terms of the state stored in lp_jit_context and lp_jit_texture in runtime.
+ */
+struct llvmpipe_sampler_dynamic_state
+{
+   struct lp_sampler_dynamic_state base;
+
+   const struct lp_sampler_static_state *static_state;
+
+   LLVMValueRef context_ptr;
+};
+
+
+/**
+ * This is the bridge between our sampler and the TGSI translator.
+ */
+struct lp_llvm_sampler_soa
+{
+   struct lp_build_sampler_soa base;
+
+   struct llvmpipe_sampler_dynamic_state dynamic_state;
+};
+
+
+/**
+ * Fetch the specified member of the lp_jit_texture structure.
+ *
+ * @sa http://llvm.org/docs/GetElementPtr.html
+ */
+static LLVMValueRef
+lp_llvm_texture_member(struct lp_sampler_dynamic_state *base,
+                       LLVMBuilderRef builder,
+                       unsigned unit,
+                       unsigned member_index,
+                       const char *member_name)
+{
+   struct llvmpipe_sampler_dynamic_state *state = (struct llvmpipe_sampler_dynamic_state *)base;
+   LLVMValueRef indices[4];
+   LLVMValueRef ptr;
+   LLVMValueRef res;
+
+   assert(unit < PIPE_MAX_SAMPLERS);
+
+   /* context[0] */
+   indices[0] = LLVMConstInt(LLVMInt32Type(), 0, 0);
+   /* context[0].textures */
+   indices[1] = LLVMConstInt(LLVMInt32Type(), LP_JIT_CONTEXT_TEXTURES_INDEX, 0);
+   /* context[0].textures[unit] */
+   indices[2] = LLVMConstInt(LLVMInt32Type(), unit, 0);
+   /* context[0].textures[unit].member */
+   indices[3] = LLVMConstInt(LLVMInt32Type(), member_index, 0);
+
+   ptr = LLVMBuildGEP(builder, state->context_ptr, indices, Elements(indices), "");
+
+   res = LLVMBuildLoad(builder, ptr, "");
+
+   lp_build_name(res, "context.texture%u.%s", unit, member_name);
+
+   return res;
+}
+
+
+/**
+ * Helper macro to instantiate the functions that generate the code to fetch
+ * the members of lp_jit_texture to fulfill the sampler code generator requests.
+ *
+ * This complexity is the price we have to pay to keep the texture sampler code
+ * generator a reusable module without dependencies to llvmpipe internals.
+ */
+#define LP_LLVM_TEXTURE_MEMBER(_name, _index) \
+   static LLVMValueRef \
+   lp_llvm_texture_##_name( struct lp_sampler_dynamic_state *base, \
+                            LLVMBuilderRef builder, \
+                            unsigned unit) \
+   { \
+      return lp_llvm_texture_member(base, builder, unit, _index, #_name ); \
+   }
+
+
+LP_LLVM_TEXTURE_MEMBER(width,    LP_JIT_TEXTURE_WIDTH)
+LP_LLVM_TEXTURE_MEMBER(height,   LP_JIT_TEXTURE_HEIGHT)
+LP_LLVM_TEXTURE_MEMBER(stride,   LP_JIT_TEXTURE_STRIDE)
+LP_LLVM_TEXTURE_MEMBER(data_ptr, LP_JIT_TEXTURE_DATA)
+
+
+static void
+lp_llvm_sampler_soa_destroy(struct lp_build_sampler_soa *sampler)
+{
+   FREE(sampler);
+}
+
+
+static void
+lp_llvm_sampler_soa_emit_fetch_texel(struct lp_build_sampler_soa *base,
+                                     LLVMBuilderRef builder,
+                                     union lp_type type,
+                                     unsigned unit,
+                                     unsigned num_coords,
+                                     const LLVMValueRef *coords,
+                                     LLVMValueRef lodbias,
+                                     LLVMValueRef *texel)
+{
+   struct lp_llvm_sampler_soa *sampler = (struct lp_llvm_sampler_soa *)base;
+
+   assert(unit < PIPE_MAX_SAMPLERS);
+
+   lp_build_sample_soa(builder,
+                       &sampler->dynamic_state.static_state[unit],
+                       &sampler->dynamic_state.base,
+                       type,
+                       unit,
+                       num_coords,
+                       coords,
+                       lodbias,
+                       texel);
+}
+
+
+struct lp_build_sampler_soa *
+lp_llvm_sampler_soa_create(const struct lp_sampler_static_state *static_state,
+                           LLVMValueRef context_ptr)
+{
+   struct lp_llvm_sampler_soa *sampler;
+
+   sampler = CALLOC_STRUCT(lp_llvm_sampler_soa);
+   if(!sampler)
+      return NULL;
+
+   sampler->base.destroy = lp_llvm_sampler_soa_destroy;
+   sampler->base.emit_fetch_texel = lp_llvm_sampler_soa_emit_fetch_texel;
+   sampler->dynamic_state.base.width = lp_llvm_texture_width;
+   sampler->dynamic_state.base.height = lp_llvm_texture_height;
+   sampler->dynamic_state.base.stride = lp_llvm_texture_stride;
+   sampler->dynamic_state.base.data_ptr = lp_llvm_texture_data_ptr;
+   sampler->dynamic_state.static_state = static_state;
+   sampler->dynamic_state.context_ptr = context_ptr;
+
+   return &sampler->base;
+}
+