{
if (p_ptr->inside_quest && (p_ptr->inside_quest < MIN_RANDOM_QUEST))
{
+ /* Get the quest text */
+ init_flags = INIT_ASSIGN;
+
+ process_dungeon_file("q_info_j.txt", 0, 0, 0, 0);
+
#ifdef JP
sprintf(statmsg, "¡Ä¤¢¤Ê¤¿¤Ï¡¢¥¯¥¨¥¹¥È¡Ö%s¡×¤Ç%s¤Ë»¦¤µ¤ì¤¿¡£", quest[p_ptr->inside_quest].name, died_from);
#else
{
if (p_ptr->inside_quest && (p_ptr->inside_quest < MIN_RANDOM_QUEST))
{
+ /* Get the quest text */
+ init_flags = INIT_ASSIGN;
+
+ process_dungeon_file("q_info_j.txt", 0, 0, 0, 0);
+
#ifdef JP
sprintf(statmsg, "¡Ä¤¢¤Ê¤¿¤Ï¸½ºß¡¢ ¥¯¥¨¥¹¥È¡Ö%s¡×¤ò¿ë¹ÔÃæ¤À¡£", quest[p_ptr->inside_quest].name);
#else