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Convert Rage 128 over to t_vertex.c. While it's slightly slower (10% in ipers)
authorEric Anholt <anholt@FreeBSD.org>
Sat, 2 Oct 2004 01:33:46 +0000 (01:33 +0000)
committerEric Anholt <anholt@FreeBSD.org>
Sat, 2 Oct 2004 01:33:46 +0000 (01:33 +0000)
it's not that big of a deal in more normal apps, and axes a good bit of code.
And I assume that t_vertex will only get faster.  Removes ~43k from compiled
binary.

Tested with: quake3, ut, ipers, texcyl, chromium, tuxracer, neverball (kinda)

14 files changed:
src/mesa/drivers/dri/r128/Makefile
src/mesa/drivers/dri/r128/r128_context.c
src/mesa/drivers/dri/r128/r128_context.h
src/mesa/drivers/dri/r128/r128_dd.c
src/mesa/drivers/dri/r128/r128_ioctl.h
src/mesa/drivers/dri/r128/r128_lock.c
src/mesa/drivers/dri/r128/r128_screen.c
src/mesa/drivers/dri/r128/r128_state.c
src/mesa/drivers/dri/r128/r128_tex.c
src/mesa/drivers/dri/r128/r128_texmem.c
src/mesa/drivers/dri/r128/r128_texstate.c
src/mesa/drivers/dri/r128/r128_tris.c
src/mesa/drivers/dri/r128/r128_vb.c [deleted file]
src/mesa/drivers/dri/r128/r128_vb.h

index 65e872e..01d912c 100644 (file)
@@ -28,8 +28,7 @@ DRIVER_SOURCES = \
        r128_tris.c \
        r128_ioctl.c \
        r128_span.c \
-       r128_texmem.c \
-       r128_vb.c
+       r128_texmem.c
 
 C_SOURCES = \
        $(COMMON_SOURCES) \
index 8075270..2b0363d 100644 (file)
@@ -56,7 +56,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
 #include "r128_span.h"
 #include "r128_tex.h"
 #include "r128_tris.h"
-#include "r128_vb.h"
 
 #include "vblank.h"
 #include "utils.h"
@@ -180,6 +179,7 @@ GLboolean r128CreateContext( const __GLcontextModes *glVisual,
    rmesa->RenderIndex = -1;            /* Impossible value */
    rmesa->vert_buf = NULL;
    rmesa->num_verts = 0;
+   rmesa->tnl_state = ~0;
 
    /* Set the maximum texture size small enough that we can guarentee that
     * all texture units can bind a maximal texture and have them both in
@@ -243,7 +243,6 @@ GLboolean r128CreateContext( const __GLcontextModes *glVisual,
    if (sPriv->drmMinor >= 4)
       _mesa_enable_extension( ctx, "GL_MESA_ycbcr_texture" );
 
-   r128InitVB( ctx );
    r128InitTriFuncs( ctx );
    r128DDInitStateFuncs( ctx );
    r128DDInitSpanFuncs( ctx );
@@ -280,8 +279,6 @@ void r128DestroyContext( __DRIcontextPrivate *driContextPriv  )
       _ac_DestroyContext( rmesa->glCtx );
       _swrast_DestroyContext( rmesa->glCtx );
 
-      r128FreeVB( rmesa->glCtx );
-
       /* free the Mesa context */
       rmesa->glCtx->DriverCtx = NULL;
       _mesa_destroy_context(rmesa->glCtx);
index 3e4ac2b..7477b95 100644 (file)
@@ -43,6 +43,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
 #include "r128_drm.h"
 
 #include "mtypes.h"
+#include "tnl/t_vertex.h"
 
 #include "r128_reg.h"
 
@@ -81,6 +82,7 @@ typedef struct r128_context *r128ContextPtr;
 #define R128_FALLBACK_SEP_SPECULAR     0x0080
 #define R128_FALLBACK_BLEND_EQ         0x0100
 #define R128_FALLBACK_BLEND_FUNC       0x0200
+#define R128_FALLBACK_PROJTEX          0x0400
 
 
 /* Use the templated vertex format:
@@ -122,18 +124,21 @@ struct r128_context {
    GLuint dirty;                       /* Hardware state to be updated */
    drm_r128_context_regs_t setup;
 
+   /* Vertex state */
+   GLuint vertex_size;
+   GLuint vertex_format;
+   struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
+   GLuint vertex_attr_count;
+   char *verts;                        /* points to tnl->clipspace.vertex_buf */
+   GLuint num_verts;
+   int coloroffset, specoffset;
+   int tnl_state;      /* tnl->render_inputs for this _tnl_install_attrs */
+
    GLuint NewGLState;
    GLuint Fallback;
-   GLuint SetupIndex;
-   GLuint SetupNewInputs;
    GLuint RenderIndex;
    GLfloat hw_viewport[16];
    GLfloat depth_scale;
-   GLuint vertex_size;
-   GLuint vertex_stride_shift;
-   GLuint vertex_format;
-   GLuint num_verts;
-   GLubyte *verts;             
 
    uint32_t ClearColor;                        /* Color used to clear color buffer */
    uint32_t ClearDepth;                        /* Value used to clear depth buffer */
index ce2e7f7..aec7f9d 100644 (file)
@@ -36,14 +36,14 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
 #include "r128_context.h"
 #include "r128_ioctl.h"
 #include "r128_state.h"
-#include "r128_vb.h"
 #include "r128_dd.h"
+#include "swrast/swrast.h"
 
 #include "context.h"
 
 #include "utils.h"
 
-#define DRIVER_DATE    "20030328"
+#define DRIVER_DATE    "20041001"
 
 
 /* Return the width and height of the current color buffer.
index ee41843..c17d3ca 100644 (file)
@@ -47,9 +47,11 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
 extern drmBufPtr r128GetBufferLocked( r128ContextPtr rmesa );
 extern void r128FlushVerticesLocked( r128ContextPtr rmesa );
 
-static __inline void *r128AllocDmaLow( r128ContextPtr rmesa, int bytes )
+static __inline void *r128AllocDmaLow( r128ContextPtr rmesa, int count,
+                                      int vert_size )
 {
    uint32_t *head;
+   int bytes = count * vert_size;
 
    if ( !rmesa->vert_buf ) {
       LOCK_HARDWARE( rmesa );
@@ -64,6 +66,8 @@ static __inline void *r128AllocDmaLow( r128ContextPtr rmesa, int bytes )
 
    head = (uint32_t *)((char *)rmesa->vert_buf->address + rmesa->vert_buf->used);
    rmesa->vert_buf->used += bytes;
+   rmesa->num_verts += count;
+   
    return head;
 }
 
index 8508f7d..876db76 100644 (file)
@@ -104,7 +104,7 @@ void r128GetLock( r128ContextPtr rmesa, GLuint flags )
       r128UpdatePageFlipping( rmesa );
       rmesa->lastStamp = dPriv->lastStamp;
       rmesa->new_state |= R128_NEW_CLIP;
-      rmesa->SetupNewInputs = ~0;
+      rmesa->tnl_state = ~0;
    }
 
    rmesa->dirty |= R128_UPLOAD_CONTEXT | R128_UPLOAD_CLIPRECTS;
index 6d0fd9d..3ab4cd0 100644 (file)
@@ -38,7 +38,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
 #include "r128_context.h"
 #include "r128_ioctl.h"
 #include "r128_tris.h"
-#include "r128_vb.h"
 
 #include "context.h"
 #include "imports.h"
index f7b30de..cd3e418 100644 (file)
@@ -38,7 +38,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
 #include "r128_state.h"
 #include "r128_ioctl.h"
 #include "r128_tris.h"
-#include "r128_vb.h"
 #include "r128_tex.h"
 
 #include "context.h"
index 7355c9f..29fa901 100644 (file)
@@ -36,7 +36,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
 #include "r128_context.h"
 #include "r128_state.h"
 #include "r128_ioctl.h"
-#include "r128_vb.h"
 #include "r128_tris.h"
 #include "r128_tex.h"
 #include "r128_texobj.h"
index 0f131be..f7413cf 100644 (file)
@@ -36,7 +36,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
 #include "r128_context.h"
 #include "r128_state.h"
 #include "r128_ioctl.h"
-#include "r128_vb.h"
 #include "r128_tris.h"
 #include "r128_tex.h"
 
index b287fc6..c22323b 100644 (file)
@@ -42,7 +42,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
 #include "r128_context.h"
 #include "r128_state.h"
 #include "r128_ioctl.h"
-#include "r128_vb.h"
 #include "r128_tris.h"
 #include "r128_tex.h"
 
index 57ed56d..34d7c7f 100644 (file)
@@ -47,7 +47,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
 #include "r128_tris.h"
 #include "r128_state.h"
 #include "r128_tex.h"
-#include "r128_vb.h"
 #include "r128_ioctl.h"
 
 static const GLuint hw_prim[GL_POLYGON+1] = {
@@ -70,84 +69,27 @@ static void r128RenderPrimitive( GLcontext *ctx, GLenum prim );
 /***********************************************************************
  *                    Emit primitives as inline vertices               *
  ***********************************************************************/
+       
+#define HAVE_QUADS 0
+#define HAVE_LINES 1
+#define HAVE_POINTS 1
+#define HAVE_LE32_VERTS 1
+#define CTX_ARG r128ContextPtr rmesa
+#define CTX_ARG2 rmesa
+#define GET_VERTEX_DWORDS() rmesa->vertex_size
+#define ALLOC_VERTS( n, size ) r128AllocDmaLow( rmesa, (n), (size) * 4 )
+#undef LOCAL_VARS
+#define LOCAL_VARS                                             \
+   r128ContextPtr rmesa = R128_CONTEXT(ctx);                   \
+   const char *vertptr = rmesa->verts;
+#define VERT(x) (r128Vertex *)(vertptr + ((x) * vertsize * 4))
+#define VERTEX r128Vertex
+#undef TAG
+#define TAG(x) r128_##x
+#include "tnl_dd/t_dd_triemit.h"
+#undef TAG
+#undef LOCAL_VARS
 
-#if defined(USE_X86_ASM)
-#define COPY_DWORDS( j, vb, vertsize, v )                              \
-do {                                                                   \
-       int __tmp;                                                      \
-       __asm__ __volatile__( "rep ; movsl"                             \
-                             : "=%c" (j), "=D" (vb), "=S" (__tmp)      \
-                             : "0" (vertsize),                         \
-                               "D" ((long)vb),                         \
-                               "S" ((long)v) );                        \
-} while (0)
-#else
-#define COPY_DWORDS( j, vb, vertsize, v )                              \
-do {                                                                   \
-   for ( j = 0 ; j < vertsize ; j++ )                                  \
-      vb[j] = CPU_TO_LE32(((GLuint *)v)[j]);                           \
-   vb += vertsize;                                                     \
-} while (0)
-#endif
-
-static __inline void r128_draw_quad( r128ContextPtr rmesa,
-                                    r128VertexPtr v0,
-                                    r128VertexPtr v1,
-                                    r128VertexPtr v2,
-                                    r128VertexPtr v3 )
-{
-   GLuint vertsize = rmesa->vertex_size;
-   GLuint *vb = (GLuint *)r128AllocDmaLow( rmesa, 6 * vertsize * 4 );
-   GLuint j;
-
-   rmesa->num_verts += 6;
-   COPY_DWORDS( j, vb, vertsize, v0 );
-   COPY_DWORDS( j, vb, vertsize, v1 );
-   COPY_DWORDS( j, vb, vertsize, v3 );
-   COPY_DWORDS( j, vb, vertsize, v1 );
-   COPY_DWORDS( j, vb, vertsize, v2 );
-   COPY_DWORDS( j, vb, vertsize, v3 );
-}
-
-
-static __inline void r128_draw_triangle( r128ContextPtr rmesa,
-                                        r128VertexPtr v0,
-                                        r128VertexPtr v1,
-                                        r128VertexPtr v2 )
-{
-   GLuint vertsize = rmesa->vertex_size;
-   GLuint *vb = (GLuint *)r128AllocDmaLow( rmesa, 3 * vertsize * 4 );
-   GLuint j;
-
-   rmesa->num_verts += 3;
-   COPY_DWORDS( j, vb, vertsize, v0 );
-   COPY_DWORDS( j, vb, vertsize, v1 );
-   COPY_DWORDS( j, vb, vertsize, v2 );
-}
-
-static __inline void r128_draw_line( r128ContextPtr rmesa,
-                                    r128VertexPtr v0,
-                                    r128VertexPtr v1 )
-{
-   GLuint vertsize = rmesa->vertex_size;
-   GLuint *vb = (GLuint *)r128AllocDmaLow( rmesa, 2 * vertsize * 4 );
-   GLuint j;
-
-   rmesa->num_verts += 2;
-   COPY_DWORDS( j, vb, vertsize, v0 );
-   COPY_DWORDS( j, vb, vertsize, v1 );
-}
-
-static __inline void r128_draw_point( r128ContextPtr rmesa,
-                                     r128VertexPtr v0 )
-{
-   int vertsize = rmesa->vertex_size;
-   GLuint *vb = (GLuint *)r128AllocDmaLow( rmesa, vertsize * 4 );
-   int j;
-
-   rmesa->num_verts += 1;
-   COPY_DWORDS( j, vb, vertsize, v0 );
-}
 
 /***********************************************************************
  *          Macros for t_dd_tritmp.h to draw basic primitives          *
@@ -158,7 +100,7 @@ do {                                                \
    if (DO_FALLBACK)                            \
       rmesa->draw_tri( rmesa, a, b, c );       \
    else                                                \
-      r128_draw_triangle( rmesa, a, b, c );    \
+      r128_triangle( rmesa, a, b, c );         \
 } while (0)
 
 #define QUAD( a, b, c, d )                     \
@@ -167,7 +109,7 @@ do {                                                \
       rmesa->draw_tri( rmesa, a, b, d );       \
       rmesa->draw_tri( rmesa, b, c, d );       \
    } else                                      \
-      r128_draw_quad( rmesa, a, b, c, d );     \
+      r128_quad( rmesa, a, b, c, d );          \
 } while (0)
 
 #define LINE( v0, v1 )                         \
@@ -175,7 +117,7 @@ do {                                                \
    if (DO_FALLBACK)                            \
       rmesa->draw_line( rmesa, v0, v1 );       \
    else                                        \
-      r128_draw_line( rmesa, v0, v1 ); \
+      r128_line( rmesa, v0, v1 );              \
 } while (0)
 
 #define POINT( v0 )                            \
@@ -183,7 +125,7 @@ do {                                                \
    if (DO_FALLBACK)                            \
       rmesa->draw_point( rmesa, v0 );          \
    else                                        \
-      r128_draw_point( rmesa, v0 );            \
+      r128_point( rmesa, v0 );                 \
 } while (0)
 
 
@@ -247,35 +189,40 @@ do {                                                              \
 #define VERT_SET_SPEC( v0, c )                                 \
 do {                                                           \
    if (havespec) {                                             \
-      UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.red, (c)[0]);    \
-      UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.green, (c)[1]);  \
-      UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.blue, (c)[2]);   \
+      r128_color_t *spec = (r128_color_t *)&((v0)->ui[specoffset]); \
+      UNCLAMPED_FLOAT_TO_UBYTE(spec->red, (c)[0]);             \
+      UNCLAMPED_FLOAT_TO_UBYTE(spec->green, (c)[1]);           \
+      UNCLAMPED_FLOAT_TO_UBYTE(spec->blue, (c)[2]);            \
    }                                                           \
 } while (0)
 #define VERT_COPY_SPEC( v0, v1 )                       \
 do {                                                   \
    if (havespec) {                                     \
-      v0->v.specular.red   = v1->v.specular.red;       \
-      v0->v.specular.green = v1->v.specular.green;     \
-      v0->v.specular.blue  = v1->v.specular.blue;      \
+      r128_color_t *spec0 = (r128_color_t *)&((v0)->ui[specoffset]); \
+      r128_color_t *spec1 = (r128_color_t *)&((v1)->ui[specoffset]); \
+      spec0->red   = spec1->red;                       \
+      spec0->green = spec1->green;                     \
+      spec0->blue  = spec1->blue;                      \
    }                                                   \
 } while (0)
 
-/* These don't need LE32_TO_CPU() as they used to save and restore
+/* These don't need LE32_TO_CPU() as they are used to save and restore
  * colors which are already in the correct format.
  */
 #define VERT_SAVE_RGBA( idx )    color[idx] = v[idx]->ui[coloroffset]
 #define VERT_RESTORE_RGBA( idx ) v[idx]->ui[coloroffset] = color[idx]
-#define VERT_SAVE_SPEC( idx )    if (havespec) spec[idx] = v[idx]->ui[5]
-#define VERT_RESTORE_SPEC( idx ) if (havespec) v[idx]->ui[5] = spec[idx]
+#define VERT_SAVE_SPEC( idx )    if (havespec) spec[idx] = v[idx]->ui[specoffset]
+#define VERT_RESTORE_SPEC( idx ) if (havespec) v[idx]->ui[specoffset] = spec[idx]
 
 
 #define LOCAL_VARS(n)                                          \
    r128ContextPtr rmesa = R128_CONTEXT(ctx);                   \
    GLuint color[n], spec[n];                                   \
-   GLuint coloroffset = (rmesa->vertex_size == 4 ? 3 : 4);     \
-   GLboolean havespec = (rmesa->vertex_size == 4 ? 0 : 1);     \
-   (void) color; (void) spec; (void) coloroffset; (void) havespec;
+   GLuint coloroffset = rmesa->coloroffset;                    \
+   GLuint specoffset = rmesa->specoffset;                      \
+   GLboolean havespec = (rmesa->specoffset != 0);              \
+   (void) color; (void) spec; (void) specoffset;               \
+   (void) coloroffset; (void) havespec;
 
 /***********************************************************************
  *                Helpers for rendering unfilled primitives            *
@@ -400,9 +347,10 @@ r128_fallback_tri( r128ContextPtr rmesa,
 {
    GLcontext *ctx = rmesa->glCtx;
    SWvertex v[3];
-   r128_translate_vertex( ctx, v0, &v[0] );
-   r128_translate_vertex( ctx, v1, &v[1] );
-   r128_translate_vertex( ctx, v2, &v[2] );
+   _swsetup_Translate( ctx, v0, &v[0] );
+   _swsetup_Translate( ctx, v1, &v[1] );
+   _swsetup_Translate( ctx, v2, &v[2] );
+   /* XXX: SpanRenderStart */
    _swrast_Triangle( ctx, &v[0], &v[1], &v[2] );
 }
 
@@ -414,8 +362,8 @@ r128_fallback_line( r128ContextPtr rmesa,
 {
    GLcontext *ctx = rmesa->glCtx;
    SWvertex v[2];
-   r128_translate_vertex( ctx, v0, &v[0] );
-   r128_translate_vertex( ctx, v1, &v[1] );
+   _swsetup_Translate( ctx, v0, &v[0] );
+   _swsetup_Translate( ctx, v1, &v[1] );
    _swrast_Line( ctx, &v[0], &v[1] );
 }
 
@@ -426,7 +374,7 @@ r128_fallback_point( r128ContextPtr rmesa,
 {
    GLcontext *ctx = rmesa->glCtx;
    SWvertex v[1];
-   r128_translate_vertex( ctx, v0, &v[0] );
+   _swsetup_Translate( ctx, v0, &v[0] );
    _swrast_Point( ctx, &v[0] );
 }
 
@@ -436,16 +384,15 @@ r128_fallback_point( r128ContextPtr rmesa,
 /*               Render unclipped begin/end objects                   */
 /**********************************************************************/
 
-#define VERT(x) (r128Vertex *)(r128verts + (x * vertsize * sizeof(int)))
 #define RENDER_POINTS( start, count )          \
    for ( ; start < count ; start++)            \
-      r128_draw_point( rmesa, VERT(start) )
+      r128_point( rmesa, VERT(start) )
 #define RENDER_LINE( v0, v1 ) \
-   r128_draw_line( rmesa, VERT(v0), VERT(v1) )
+   r128_line( rmesa, VERT(v0), VERT(v1) )
 #define RENDER_TRI( v0, v1, v2 )  \
-   r128_draw_triangle( rmesa, VERT(v0), VERT(v1), VERT(v2) )
+   r128_triangle( rmesa, VERT(v0), VERT(v1), VERT(v2) )
 #define RENDER_QUAD( v0, v1, v2, v3 ) \
-   r128_draw_quad( rmesa, VERT(v0), VERT(v1), VERT(v2), VERT(v3) )
+   r128_quad( rmesa, VERT(v0), VERT(v1), VERT(v2), VERT(v3) )
 #define INIT(x) do {                                   \
    if (0) fprintf(stderr, "%s\n", __FUNCTION__);       \
    r128RenderPrimitive( ctx, x );                      \
@@ -454,7 +401,7 @@ r128_fallback_point( r128ContextPtr rmesa,
 #define LOCAL_VARS                                             \
     r128ContextPtr rmesa = R128_CONTEXT(ctx);          \
     const GLuint vertsize = rmesa->vertex_size;                \
-    const char *r128verts = (char *)rmesa->verts;              \
+    const char *vertptr = (char *)rmesa->verts;                \
     const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts;      \
     (void) elt;
 #define RESET_STIPPLE
@@ -471,72 +418,15 @@ r128_fallback_point( r128ContextPtr rmesa,
 
 
 /**********************************************************************/
-/*                    Render clipped primitives                       */
-/**********************************************************************/
-
-static void r128RenderClippedPoly( GLcontext *ctx, const GLuint *elts,
-                                    GLuint n )
-{
-   TNLcontext *tnl = TNL_CONTEXT(ctx);
-   struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
-
-   /* Render the new vertices as an unclipped polygon.
-    */
-   {
-      GLuint *tmp = VB->Elts;
-      VB->Elts = (GLuint *)elts;
-      tnl->Driver.Render.PrimTabElts[GL_POLYGON]( ctx, 0, n, PRIM_BEGIN|PRIM_END );
-      VB->Elts = tmp;
-   }
-}
-
-static void r128RenderClippedLine( GLcontext *ctx, GLuint ii, GLuint jj )
-{
-   TNLcontext *tnl = TNL_CONTEXT(ctx);
-   tnl->Driver.Render.Line( ctx, ii, jj );
-}
-
-static void r128FastRenderClippedPoly( GLcontext *ctx, const GLuint *elts,
-                                        GLuint n )
-{
-   r128ContextPtr rmesa = R128_CONTEXT( ctx );
-   GLuint vertsize = rmesa->vertex_size;
-   GLuint *vb = r128AllocDmaLow( rmesa, (n-2) * 3 * 4 * vertsize );
-   GLubyte *r128verts = (GLubyte *)rmesa->verts;
-   const GLuint *start = (const GLuint *)VERT(elts[0]);
-   int i,j;
-
-   rmesa->num_verts += (n-2) * 3;
-
-   for (i = 2 ; i < n ; i++) {
-      COPY_DWORDS( j, vb, vertsize, (r128VertexPtr) VERT(elts[i-1]) );
-      COPY_DWORDS( j, vb, vertsize, (r128VertexPtr) VERT(elts[i]) );
-      COPY_DWORDS( j, vb, vertsize, (r128VertexPtr) start );
-   }
-}
-
-
-
-
-/**********************************************************************/
 /*                    Choose render functions                         */
 /**********************************************************************/
 
-#define _R128_NEW_RENDER_STATE (_DD_NEW_LINE_STIPPLE | \
-                                 _DD_NEW_LINE_SMOOTH |         \
-                                 _DD_NEW_POINT_SMOOTH |        \
-                                 _DD_NEW_TRI_SMOOTH |          \
-                                 _DD_NEW_TRI_UNFILLED |        \
-                                 _DD_NEW_TRI_LIGHT_TWOSIDE |   \
-                                 _DD_NEW_TRI_OFFSET)           \
-
-
 #define POINT_FALLBACK (DD_POINT_SMOOTH)
 #define LINE_FALLBACK (DD_LINE_STIPPLE|DD_LINE_SMOOTH)
 #define TRI_FALLBACK (DD_TRI_SMOOTH)
 #define ANY_FALLBACK_FLAGS (POINT_FALLBACK|LINE_FALLBACK|TRI_FALLBACK)
 #define ANY_RASTER_FLAGS (DD_TRI_LIGHT_TWOSIDE|DD_TRI_OFFSET|DD_TRI_UNFILLED)
-
+#define _R128_NEW_RENDER_STATE (ANY_FALLBACK_FLAGS | ANY_RASTER_FLAGS)
 
 static void r128ChooseRenderState(GLcontext *ctx)
 {
@@ -545,9 +435,9 @@ static void r128ChooseRenderState(GLcontext *ctx)
    GLuint index = 0;
 
    if (flags & (ANY_RASTER_FLAGS|ANY_FALLBACK_FLAGS)) {
-      rmesa->draw_point = r128_draw_point;
-      rmesa->draw_line = r128_draw_line;
-      rmesa->draw_tri = r128_draw_triangle;
+      rmesa->draw_point = r128_point;
+      rmesa->draw_line = r128_line;
+      rmesa->draw_tri = r128_triangle;
 
       if (flags & ANY_RASTER_FLAGS) {
         if (flags & DD_TRI_LIGHT_TWOSIDE) index |= R128_TWOSIDE_BIT;
@@ -569,19 +459,18 @@ static void r128ChooseRenderState(GLcontext *ctx)
       TNLcontext *tnl = TNL_CONTEXT(ctx);
       tnl->Driver.Render.Points = rast_tab[index].points;
       tnl->Driver.Render.Line = rast_tab[index].line;
+      tnl->Driver.Render.ClippedLine = rast_tab[index].line;
       tnl->Driver.Render.Triangle = rast_tab[index].triangle;
       tnl->Driver.Render.Quad = rast_tab[index].quad;
 
       if (index == 0) {
         tnl->Driver.Render.PrimTabVerts = r128_render_tab_verts;
         tnl->Driver.Render.PrimTabElts = r128_render_tab_elts;
-        tnl->Driver.Render.ClippedLine = rast_tab[index].line;
-        tnl->Driver.Render.ClippedPolygon = r128FastRenderClippedPoly;
+        tnl->Driver.Render.ClippedPolygon = r128_fast_clipped_poly;
       } else {
         tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts;
         tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts;
-        tnl->Driver.Render.ClippedLine = r128RenderClippedLine;
-        tnl->Driver.Render.ClippedPolygon = r128RenderClippedPoly;
+        tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon;
       }
 
       rmesa->RenderIndex = index;
@@ -600,9 +489,6 @@ static void r128RunPipeline( GLcontext *ctx )
       r128DDUpdateHWState( ctx );
 
    if (!rmesa->Fallback && rmesa->NewGLState) {
-      if (rmesa->NewGLState & _R128_NEW_VERTEX_STATE)
-        r128ChooseVertexState( ctx );
-
       if (rmesa->NewGLState & _R128_NEW_RENDER_STATE)
         r128ChooseRenderState( ctx );
 
@@ -657,13 +543,100 @@ static void r128RenderPrimitive( GLcontext *ctx, GLenum prim )
    r128RasterPrimitive( ctx, hw );
 }
 
+#define EMIT_ATTR( ATTR, STYLE, VF, SIZE )                             \
+do {                                                                   \
+   rmesa->vertex_attrs[rmesa->vertex_attr_count].attrib = (ATTR);      \
+   rmesa->vertex_attrs[rmesa->vertex_attr_count].format = (STYLE);     \
+   rmesa->vertex_attr_count++;                                         \
+   vc_frmt |= (VF);                                                    \
+   offset += (SIZE);                                                   \
+} while (0)
+
+#define EMIT_PAD( SIZE )                                               \
+do {                                                                   \
+   rmesa->vertex_attrs[rmesa->vertex_attr_count].attrib = 0;           \
+   rmesa->vertex_attrs[rmesa->vertex_attr_count].format = EMIT_PAD;    \
+   rmesa->vertex_attrs[rmesa->vertex_attr_count].offset = (SIZE);      \
+   rmesa->vertex_attr_count++;                                         \
+   offset += (SIZE);                                                   \
+} while (0)
 
 static void r128RenderStart( GLcontext *ctx )
 {
-   /* Check for projective texturing.  Make sure all texcoord
-    * pointers point to something.  (fix in mesa?)
+   r128ContextPtr rmesa = R128_CONTEXT(ctx);
+   TNLcontext *tnl = TNL_CONTEXT(ctx);
+   struct vertex_buffer *VB = &tnl->vb;
+   GLuint index = tnl->render_inputs;
+   GLuint vc_frmt = 0;
+   GLboolean fallback_projtex = GL_FALSE;
+   GLuint offset = 0;
+
+   /* Important: */
+   VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr;
+   rmesa->vertex_attr_count = 0;
+   rmesa->specoffset = 0;
+
+   /* EMIT_ATTR's must be in order as they tell t_vertex.c how to
+    * build up a hardware vertex.
+    */
+   if ( index & _TNL_BITS_TEX_ANY )
+      EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F_VIEWPORT, R128_CCE_VC_FRMT_RHW, 16 );
+   else
+      EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_3F_VIEWPORT, 0, 12 );
+
+   rmesa->coloroffset = offset;
+   EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_BGRA,
+      R128_CCE_VC_FRMT_DIFFUSE_ARGB, 4 );
+
+   if ( index & (_TNL_BIT_COLOR1|_TNL_BIT_FOG) ) {
+      if ( index & _TNL_BIT_COLOR1) {
+        rmesa->specoffset = offset;
+        EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_RGB,
+           R128_CCE_VC_FRMT_SPEC_FRGB, 3 );
+      } else 
+        EMIT_PAD( 3 );
+
+      if (index & _TNL_BIT_FOG)
+        EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F, R128_CCE_VC_FRMT_SPEC_FRGB,
+                   1 );
+      else
+        EMIT_PAD( 1 );
+   }
+
+   if ( index & _TNL_BIT_TEX(0) ) {
+      if ( VB->TexCoordPtr[0]->size > 2 )
+        fallback_projtex = GL_TRUE;
+      EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_2F, R128_CCE_VC_FRMT_S_T, 8 );
+      if ( index & _TNL_BIT_TEX(1) ) {
+        if ( VB->TexCoordPtr[1]->size > 2 )
+           fallback_projtex = GL_TRUE;
+        EMIT_ATTR( _TNL_ATTRIB_TEX1, EMIT_2F, R128_CCE_VC_FRMT_S2_T2, 8 );
+      }
+   } else if ( index & _TNL_BIT_TEX(1) ) {
+      if ( VB->TexCoordPtr[1]->size > 2 )
+        fallback_projtex = GL_TRUE;
+      EMIT_ATTR( _TNL_ATTRIB_TEX1, EMIT_2F, R128_CCE_VC_FRMT_S_T, 8 );
+   }
+
+   /* projective textures are not supported by the hardware */
+   FALLBACK( rmesa, R128_FALLBACK_TEXTURE, fallback_projtex );
+
+   /* Only need to change the vertex emit code if there has been a
+    * statechange to a TNL index.
     */
-   r128CheckTexSizes( ctx );
+   if ( index != rmesa->tnl_state ) {
+      FLUSH_BATCH( rmesa );
+      rmesa->dirty |= R128_UPLOAD_CONTEXT;
+
+      rmesa->vertex_size = 
+        _tnl_install_attrs( ctx, 
+                            rmesa->vertex_attrs, 
+                            rmesa->vertex_attr_count,
+                            rmesa->hw_viewport, 0 );
+      rmesa->vertex_size >>= 2;
+
+      rmesa->vertex_format = vc_frmt;
+   }
 }
 
 static void r128RenderFinish( GLcontext *ctx )
@@ -698,9 +671,19 @@ void r128Fallback( GLcontext *ctx, GLuint bit, GLboolean mode )
         tnl->Driver.Render.Start = r128RenderStart;
         tnl->Driver.Render.PrimitiveNotify = r128RenderPrimitive;
         tnl->Driver.Render.Finish = r128RenderFinish;
-        tnl->Driver.Render.BuildVertices = r128BuildVertices;
-        rmesa->NewGLState |= (_R128_NEW_RENDER_STATE|
-                              _R128_NEW_VERTEX_STATE);
+
+        tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
+        tnl->Driver.Render.CopyPV = _tnl_copy_pv;
+        tnl->Driver.Render.Interp = _tnl_interp;
+
+        _tnl_invalidate_vertex_state( ctx, ~0 );
+        _tnl_invalidate_vertices( ctx, ~0 );
+        _tnl_install_attrs( ctx, 
+                            rmesa->vertex_attrs, 
+                            rmesa->vertex_attr_count,
+                            rmesa->hw_viewport, 0 ); 
+
+        rmesa->NewGLState |= _R128_NEW_RENDER_STATE;
       }
    }
 }
@@ -726,9 +709,16 @@ void r128InitTriFuncs( GLcontext *ctx )
    tnl->Driver.Render.Finish = r128RenderFinish;
    tnl->Driver.Render.PrimitiveNotify = r128RenderPrimitive;
    tnl->Driver.Render.ResetLineStipple = _swrast_ResetLineStipple;
-   tnl->Driver.Render.BuildVertices = r128BuildVertices;
-   rmesa->NewGLState |= (_R128_NEW_RENDER_STATE|
-                        _R128_NEW_VERTEX_STATE);
+   tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
+   tnl->Driver.Render.CopyPV = _tnl_copy_pv;
+   tnl->Driver.Render.Interp = _tnl_interp;
+
+   _tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12, 
+                      (6 + 2 * ctx->Const.MaxTextureUnits) * sizeof(GLfloat) );
+   rmesa->verts = (char *)tnl->clipspace.vertex_buf;
+   rmesa->tnl_state = -1;
+
+   rmesa->NewGLState |= _R128_NEW_RENDER_STATE;
 
 /*     r128Fallback( ctx, 0x100000, 1 ); */
 }
diff --git a/src/mesa/drivers/dri/r128/r128_vb.c b/src/mesa/drivers/dri/r128/r128_vb.c
deleted file mode 100644 (file)
index 213a335..0000000
+++ /dev/null
@@ -1,507 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r128/r128_vb.c,v 1.16 2003/03/26 20:43:49 tsi Exp $ */
-/**************************************************************************
-
-Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
-                     VA Linux Systems Inc., Fremont, California.
-
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining a
-copy of this software and associated documentation files (the "Software"),
-to deal in the Software without restriction, including without limitation
-on the rights to use, copy, modify, merge, publish, distribute, sub
-license, and/or sell copies of the Software, and to permit persons to whom
-the Software is furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice (including the next
-paragraph) shall be included in all copies or substantial portions of the
-Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
-ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
-DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- *   Keith Whitwell <keith@tungstengraphics.com>
- *
- */
-
-#include "glheader.h"
-#include "mtypes.h"
-#include "imports.h"
-#include "macros.h"
-#include "colormac.h"
-
-#include "swrast_setup/swrast_setup.h"
-#include "tnl/t_context.h"
-
-#include "r128_context.h"
-#include "r128_vb.h"
-#include "r128_ioctl.h"
-#include "r128_tris.h"
-#include "r128_state.h"
-
-
-#define R128_TEX1_BIT       0x1
-#define R128_TEX0_BIT       0x2
-#define R128_RGBA_BIT       0x4
-#define R128_SPEC_BIT       0x8
-#define R128_FOG_BIT       0x10
-#define R128_XYZW_BIT       0x20
-#define R128_PTEX_BIT       0x40
-#define R128_MAX_SETUP      0x80
-
-static struct {
-   void                (*emit)( GLcontext *, GLuint, GLuint, void *, GLuint );
-   tnl_interp_func             interp;
-   tnl_copy_pv_func            copy_pv;
-   GLboolean           (*check_tex_sizes)( GLcontext *ctx );
-   GLuint               vertex_size;
-   GLuint               vertex_format;
-} setup_tab[R128_MAX_SETUP];
-
-#define TINY_VERTEX_FORMAT             (R128_CCE_VC_FRMT_DIFFUSE_ARGB)
-
-#define NOTEX_VERTEX_FORMAT            (R128_CCE_VC_FRMT_RHW |         \
-                                        R128_CCE_VC_FRMT_DIFFUSE_ARGB |\
-                                        R128_CCE_VC_FRMT_SPEC_FRGB)
-
-#define TEX0_VERTEX_FORMAT             (R128_CCE_VC_FRMT_RHW |         \
-                                        R128_CCE_VC_FRMT_DIFFUSE_ARGB |\
-                                        R128_CCE_VC_FRMT_SPEC_FRGB |   \
-                                        R128_CCE_VC_FRMT_S_T)
-
-#define TEX1_VERTEX_FORMAT             (R128_CCE_VC_FRMT_RHW |         \
-                                        R128_CCE_VC_FRMT_DIFFUSE_ARGB |\
-                                        R128_CCE_VC_FRMT_SPEC_FRGB |   \
-                                        R128_CCE_VC_FRMT_S_T |         \
-                                        R128_CCE_VC_FRMT_S2_T2)
-
-
-#define PROJ_TEX1_VERTEX_FORMAT 0
-#define TEX2_VERTEX_FORMAT      0
-#define TEX3_VERTEX_FORMAT      0
-#define PROJ_TEX3_VERTEX_FORMAT 0
-
-#define DO_XYZW (IND & R128_XYZW_BIT)
-#define DO_RGBA (IND & R128_RGBA_BIT)
-#define DO_SPEC (IND & R128_SPEC_BIT)
-#define DO_FOG  (IND & R128_FOG_BIT)
-#define DO_TEX0 (IND & R128_TEX0_BIT)
-#define DO_TEX1 (IND & R128_TEX1_BIT)
-#define DO_TEX2 0
-#define DO_TEX3 0
-#define DO_PTEX (IND & R128_PTEX_BIT)
-
-#define VERTEX r128Vertex
-#define VERTEX_COLOR r128_color_t
-#define LOCALVARS r128ContextPtr rmesa = R128_CONTEXT(ctx);
-#define GET_VIEWPORT_MAT() rmesa->hw_viewport
-#define GET_TEXSOURCE(n)  rmesa->tmu_source[n]
-#define GET_VERTEX_FORMAT() rmesa->vertex_format
-#define GET_VERTEX_STORE() rmesa->verts
-#define GET_VERTEX_SIZE() rmesa->vertex_size * sizeof(GLuint)
-#define INVALIDATE_STORED_VERTICES()
-
-#define HAVE_HW_VIEWPORT    0
-#define HAVE_HW_DIVIDE      0
-#define HAVE_RGBA_COLOR     0
-#define HAVE_TINY_VERTICES  1
-#define HAVE_NOTEX_VERTICES 1
-#define HAVE_TEX0_VERTICES  1
-#define HAVE_TEX1_VERTICES  1
-#define HAVE_TEX2_VERTICES  0
-#define HAVE_TEX3_VERTICES  0
-#define HAVE_PTEX_VERTICES  0  /* r128 rhw2 not supported by template */
-
-#define UNVIEWPORT_VARS  GLfloat h = R128_CONTEXT(ctx)->driDrawable->h
-#define UNVIEWPORT_X(x)  x - SUBPIXEL_X
-#define UNVIEWPORT_Y(y)  - y + h + SUBPIXEL_Y
-#define UNVIEWPORT_Z(z)  z / rmesa->depth_scale
-
-#define PTEX_FALLBACK() FALLBACK(R128_CONTEXT(ctx), R128_FALLBACK_TEXTURE, 1)
-
-#define INTERP_VERTEX setup_tab[rmesa->SetupIndex].interp
-#define COPY_PV_VERTEX setup_tab[rmesa->SetupIndex].copy_pv
-
-/***********************************************************************
- *         Generate  pv-copying and translation functions              *
- ***********************************************************************/
-
-#define TAG(x) r128_##x
-#include "tnl_dd/t_dd_vb.c"
-
-/***********************************************************************
- *             Generate vertex emit and interp functions               *
- ***********************************************************************/
-
-
-#define IND (R128_XYZW_BIT|R128_RGBA_BIT)
-#define TAG(x) x##_wg
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (R128_XYZW_BIT|R128_RGBA_BIT|R128_SPEC_BIT)
-#define TAG(x) x##_wgs
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (R128_XYZW_BIT|R128_RGBA_BIT|R128_TEX0_BIT)
-#define TAG(x) x##_wgt0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (R128_XYZW_BIT|R128_RGBA_BIT|R128_TEX0_BIT|R128_TEX1_BIT)
-#define TAG(x) x##_wgt0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (R128_XYZW_BIT|R128_RGBA_BIT|R128_TEX0_BIT|R128_PTEX_BIT)
-#define TAG(x) x##_wgpt0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (R128_XYZW_BIT|R128_RGBA_BIT|R128_SPEC_BIT|R128_TEX0_BIT)
-#define TAG(x) x##_wgst0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (R128_XYZW_BIT|R128_RGBA_BIT|R128_SPEC_BIT|R128_TEX0_BIT|\
-             R128_TEX1_BIT)
-#define TAG(x) x##_wgst0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (R128_XYZW_BIT|R128_RGBA_BIT|R128_SPEC_BIT|R128_TEX0_BIT|\
-             R128_PTEX_BIT)
-#define TAG(x) x##_wgspt0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (R128_XYZW_BIT|R128_RGBA_BIT|R128_FOG_BIT)
-#define TAG(x) x##_wgf
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (R128_XYZW_BIT|R128_RGBA_BIT|R128_FOG_BIT|R128_SPEC_BIT)
-#define TAG(x) x##_wgfs
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (R128_XYZW_BIT|R128_RGBA_BIT|R128_FOG_BIT|R128_TEX0_BIT)
-#define TAG(x) x##_wgft0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (R128_XYZW_BIT|R128_RGBA_BIT|R128_FOG_BIT|R128_TEX0_BIT|\
-             R128_TEX1_BIT)
-#define TAG(x) x##_wgft0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (R128_XYZW_BIT|R128_RGBA_BIT|R128_FOG_BIT|R128_TEX0_BIT|\
-             R128_PTEX_BIT)
-#define TAG(x) x##_wgfpt0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (R128_XYZW_BIT|R128_RGBA_BIT|R128_FOG_BIT|R128_SPEC_BIT|\
-             R128_TEX0_BIT)
-#define TAG(x) x##_wgfst0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (R128_XYZW_BIT|R128_RGBA_BIT|R128_FOG_BIT|R128_SPEC_BIT|\
-             R128_TEX0_BIT|R128_TEX1_BIT)
-#define TAG(x) x##_wgfst0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (R128_XYZW_BIT|R128_RGBA_BIT|R128_FOG_BIT|R128_SPEC_BIT|\
-             R128_TEX0_BIT|R128_PTEX_BIT)
-#define TAG(x) x##_wgfspt0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (R128_TEX0_BIT)
-#define TAG(x) x##_t0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (R128_TEX0_BIT|R128_TEX1_BIT)
-#define TAG(x) x##_t0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (R128_FOG_BIT)
-#define TAG(x) x##_f
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (R128_FOG_BIT|R128_TEX0_BIT)
-#define TAG(x) x##_ft0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (R128_FOG_BIT|R128_TEX0_BIT|R128_TEX1_BIT)
-#define TAG(x) x##_ft0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (R128_RGBA_BIT)
-#define TAG(x) x##_g
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (R128_RGBA_BIT|R128_SPEC_BIT)
-#define TAG(x) x##_gs
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (R128_RGBA_BIT|R128_TEX0_BIT)
-#define TAG(x) x##_gt0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (R128_RGBA_BIT|R128_TEX0_BIT|R128_TEX1_BIT)
-#define TAG(x) x##_gt0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (R128_RGBA_BIT|R128_SPEC_BIT|R128_TEX0_BIT)
-#define TAG(x) x##_gst0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (R128_RGBA_BIT|R128_SPEC_BIT|R128_TEX0_BIT|R128_TEX1_BIT)
-#define TAG(x) x##_gst0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (R128_RGBA_BIT|R128_FOG_BIT)
-#define TAG(x) x##_gf
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (R128_RGBA_BIT|R128_FOG_BIT|R128_SPEC_BIT)
-#define TAG(x) x##_gfs
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (R128_RGBA_BIT|R128_FOG_BIT|R128_TEX0_BIT)
-#define TAG(x) x##_gft0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (R128_RGBA_BIT|R128_FOG_BIT|R128_TEX0_BIT|R128_TEX1_BIT)
-#define TAG(x) x##_gft0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (R128_RGBA_BIT|R128_FOG_BIT|R128_SPEC_BIT|R128_TEX0_BIT)
-#define TAG(x) x##_gfst0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (R128_RGBA_BIT|R128_FOG_BIT|R128_SPEC_BIT|R128_TEX0_BIT|\
-             R128_TEX1_BIT)
-#define TAG(x) x##_gfst0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-
-static void init_setup_tab( void )
-{
-   init_wg();
-   init_wgs();
-   init_wgt0();
-   init_wgt0t1();
-   init_wgpt0();
-   init_wgst0();
-   init_wgst0t1();
-   init_wgspt0();
-   init_wgf();
-   init_wgfs();
-   init_wgft0();
-   init_wgft0t1();
-   init_wgfpt0();
-   init_wgfst0();
-   init_wgfst0t1();
-   init_wgfspt0();
-   init_t0();
-   init_t0t1();
-   init_f();
-   init_ft0();
-   init_ft0t1();
-   init_g();
-   init_gs();
-   init_gt0();
-   init_gt0t1();
-   init_gst0();
-   init_gst0t1();
-   init_gf();
-   init_gfs();
-   init_gft0();
-   init_gft0t1();
-   init_gfst0();
-   init_gfst0t1();
-}
-
-
-
-void r128PrintSetupFlags(char *msg, GLuint flags )
-{
-   fprintf(stderr, "%s(%x): %s%s%s%s%s%s\n",
-          msg,
-          (int)flags,
-          (flags & R128_XYZW_BIT)     ? " xyzw," : "",
-          (flags & R128_RGBA_BIT)     ? " rgba," : "",
-          (flags & R128_SPEC_BIT)     ? " spec," : "",
-          (flags & R128_FOG_BIT)      ? " fog," : "",
-          (flags & R128_TEX0_BIT)     ? " tex-0," : "",
-          (flags & R128_TEX1_BIT)     ? " tex-1," : "");
-}
-
-
-
-void r128CheckTexSizes( GLcontext *ctx )
-{
-   r128ContextPtr rmesa = R128_CONTEXT( ctx );
-
-   if (!setup_tab[rmesa->SetupIndex].check_tex_sizes(ctx)) {
-      TNLcontext *tnl = TNL_CONTEXT(ctx);
-
-      /* Invalidate stored verts
-       */
-      rmesa->SetupNewInputs = ~0;
-      rmesa->SetupIndex |= R128_PTEX_BIT;
-
-      if (!rmesa->Fallback &&
-         !(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) {
-        tnl->Driver.Render.Interp = setup_tab[rmesa->SetupIndex].interp;
-        tnl->Driver.Render.CopyPV = setup_tab[rmesa->SetupIndex].copy_pv;
-      }
-      if (rmesa->Fallback) {
-         tnl->Driver.Render.Start(ctx);
-      }
-   }
-}
-
-void r128BuildVertices( GLcontext *ctx,
-                       GLuint start,
-                       GLuint count,
-                       GLuint newinputs )
-{
-   r128ContextPtr rmesa = R128_CONTEXT( ctx );
-   GLuint stride = rmesa->vertex_size * sizeof(int);
-   GLubyte *v = ((GLubyte *)rmesa->verts + (start * stride));
-
-   newinputs |= rmesa->SetupNewInputs;
-   rmesa->SetupNewInputs = 0;
-
-   if (!newinputs)
-      return;
-
-   if (newinputs & VERT_BIT_POS) {
-      setup_tab[rmesa->SetupIndex].emit( ctx, start, count, v, stride );
-   } else {
-      GLuint ind = 0;
-
-      if (newinputs & VERT_BIT_COLOR0)
-        ind |= R128_RGBA_BIT;
-
-      if (newinputs & VERT_BIT_COLOR1)
-        ind |= R128_SPEC_BIT;
-
-      if (newinputs & VERT_BIT_TEX0)
-        ind |= R128_TEX0_BIT;
-
-      if (newinputs & VERT_BIT_TEX1)
-        ind |= R128_TEX1_BIT;
-
-      if (newinputs & VERT_BIT_FOG)
-        ind |= R128_FOG_BIT;
-
-      if (rmesa->SetupIndex & R128_PTEX_BIT)
-        ind = ~0;
-
-      ind &= rmesa->SetupIndex;
-
-      if (ind) {
-        setup_tab[ind].emit( ctx, start, count, v, stride );
-      }
-   }
-}
-
-void r128ChooseVertexState( GLcontext *ctx )
-{
-   TNLcontext *tnl = TNL_CONTEXT(ctx);
-   r128ContextPtr rmesa = R128_CONTEXT( ctx );
-   GLuint ind = R128_XYZW_BIT|R128_RGBA_BIT;
-
-   if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR)
-      ind |= R128_SPEC_BIT;
-
-   if (ctx->Fog.Enabled)
-      ind |= R128_FOG_BIT;
-
-   if (ctx->Texture._EnabledUnits) {
-      ind |= R128_TEX0_BIT;
-      if (ctx->Texture.Unit[0]._ReallyEnabled &&
-         ctx->Texture.Unit[1]._ReallyEnabled)
-        ind |= R128_TEX1_BIT;
-   }
-
-   rmesa->SetupIndex = ind;
-
-   if (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED)) {
-      tnl->Driver.Render.Interp = r128_interp_extras;
-      tnl->Driver.Render.CopyPV = r128_copy_pv_extras;
-   } else {
-      tnl->Driver.Render.Interp = setup_tab[ind].interp;
-      tnl->Driver.Render.CopyPV = setup_tab[ind].copy_pv;
-   }
-
-   if (setup_tab[ind].vertex_format != rmesa->vertex_format) {
-      FLUSH_BATCH(rmesa);
-      rmesa->vertex_format = setup_tab[ind].vertex_format;
-      rmesa->vertex_size = setup_tab[ind].vertex_size;
-   }
-}
-
-
-
-void r128_emit_contiguous_verts( GLcontext *ctx,
-                                GLuint start,
-                                GLuint count )
-{
-   r128ContextPtr rmesa = R128_CONTEXT(ctx);
-   GLuint vertex_size = rmesa->vertex_size * 4;
-   GLuint *dest = r128AllocDmaLow( rmesa, (count-start) * vertex_size);
-   setup_tab[rmesa->SetupIndex].emit( ctx, start, count, dest, vertex_size );
-}
-
-
-#if 0
-void r128_emit_indexed_verts( GLcontext *ctx, GLuint start, GLuint count )
-{
-   r128ContextPtr rmesa = R128_CONTEXT(ctx);
-   GLuint vertex_size = rmesa->vertex_size * 4;
-   GLuint bufsz = (count-start) * vertex_size;
-   int32_t *dest;
-
-   rmesa->vertex_low = (rmesa->vertex_low + 63) & ~63; /* alignment */
-   rmesa->vertex_last_prim = rmesa->vertex_low;
-
-   dest = r128AllocDmaLow( rmesa, bufsz, __FUNCTION__);
-   setup_tab[rmesa->SetupIndex].emit( ctx, start, count, dest, vertex_size );
-
-   rmesa->retained_buffer = rmesa->vertex_buffer;
-   rmesa->vb_offset = (rmesa->vertex_buffer->idx * R128_BUFFER_SIZE +
-                      rmesa->vertex_low - bufsz);
-
-   rmesa->vertex_low = (rmesa->vertex_low + 0x7) & ~0x7;  /* alignment */
-   rmesa->vertex_last_prim = rmesa->vertex_low;
-}
-#endif
-
-
-void r128InitVB( GLcontext *ctx )
-{
-   r128ContextPtr rmesa = R128_CONTEXT(ctx);
-   GLuint size = TNL_CONTEXT(ctx)->vb.Size;
-
-   rmesa->verts = (GLubyte *)ALIGN_MALLOC(size * 4 * 16, 32);
-
-   {
-      static int firsttime = 1;
-      if (firsttime) {
-        init_setup_tab();
-        firsttime = 0;
-      }
-   }
-}
-
-
-void r128FreeVB( GLcontext *ctx )
-{
-   r128ContextPtr rmesa = R128_CONTEXT(ctx);
-   if (rmesa->verts) {
-      ALIGN_FREE(rmesa->verts);
-      rmesa->verts = 0;
-   }
-}
index 31afa74..e69de29 100644 (file)
@@ -1,74 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r128/r128_vb.h,v 1.8 2002/10/30 12:51:46 alanh Exp $ */
-/**************************************************************************
-
-Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
-                     VA Linux Systems Inc., Fremont, California.
-
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining a
-copy of this software and associated documentation files (the "Software"),
-to deal in the Software without restriction, including without limitation
-on the rights to use, copy, modify, merge, publish, distribute, sub
-license, and/or sell copies of the Software, and to permit persons to whom
-the Software is furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice (including the next
-paragraph) shall be included in all copies or substantial portions of the
-Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
-ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
-DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- *   Keith Whitwell <keith@tungstengraphics.com>
- *
- */
-
-#ifndef R128VB_INC
-#define R128VB_INC
-
-#include "mtypes.h"
-#include "swrast/swrast.h"
-#include "r128_context.h"
-
-#define _R128_NEW_VERTEX_STATE (_DD_NEW_SEPARATE_SPECULAR |            \
-                               _DD_NEW_TRI_LIGHT_TWOSIDE |             \
-                               _DD_NEW_TRI_UNFILLED |                  \
-                               _NEW_TEXTURE |                          \
-                               _NEW_FOG)
-
-extern void r128CheckTexSizes( GLcontext *ctx );
-extern void r128ChooseVertexState( GLcontext *ctx );
-
-extern void r128BuildVertices( GLcontext *ctx, GLuint start, GLuint count,
-                                GLuint newinputs );
-
-extern void r128PrintSetupFlags(char *msg, GLuint flags );
-
-extern void r128InitVB( GLcontext *ctx );
-extern void r128FreeVB( GLcontext *ctx );
-
-extern void r128_emit_contiguous_verts( GLcontext *ctx,
-                                         GLuint start,
-                                         GLuint count );
-
-extern void r128_emit_indexed_verts( GLcontext *ctx,
-                                      GLuint start,
-                                      GLuint count );
-
-extern void r128_translate_vertex( GLcontext *ctx,
-                                    const r128Vertex *src,
-                                    SWvertex *dst );
-
-extern void r128_print_vertex( GLcontext *ctx, const r128Vertex *v );
-
-#endif