B:CRAWL:POISON:1d5
F:RAND_50 | RAND_25 | CAN_SWIM |
F:STUPID | WEIRD_MIND | MULTIPLY |
-F:ANIMAL | IM_POIS | RES_DARK | HURT_LITE | NO_FEAR
+F:ANIMAL | IM_POIS | HURT_LITE | NO_FEAR
D:$It is a large slimy mass of worms.
D:¤½¤ì¤Ï¥Ù¥È¥Ù¥È¤·¤¿¥¤¥â¥à¥·¤ÎÂç·²¤À¡£
W:1:1:0:3:0:0
B:GAZE:PARALYZE
F:NEVER_MOVE | CAN_FLY | DROP_CORPSE
-F:HURT_LITE | RES_DARK | NO_FEAR | EAT_SLEEP
+F:HURT_LITE | NO_FEAR | EAT_SLEEP
D:$A disembodied eye, floating a few feet above the ground.
D:ÃÏÌ̤«¤é¿ô½½¥»¥ó¥Á¾å¤ËÉ⤫¤ó¤Ç¤¤¤ëÂΤò»ý¤¿¤Ê¤¤Ì̤ܶÀ¡£
B:GAZE
B:CRUSH
F:EVIL | IM_ACID | IM_ELEC | IM_FIRE | IM_POIS | IM_COLD | UNIQUE |
-F:RES_NETH | RES_WATE | RES_PLAS | RES_DISE | RES_NEXU |
+F:RES_LITE | RES_DARK | RES_NETH | RES_WATE | RES_PLAS | RES_SHAR | RES_SOUN |
+F:RES_CHAO | RES_NEXU | RES_DISE | RES_WALL | RES_INER | RES_TIME | RES_GRAV |
F:KILL_WALL | FORCE_MAXHP | CAN_SWIM | DROP_CORPSE |
S:1_IN_9 |
S:TPORT | BLINK | TELE_AWAY
B:TOUCH:DR_MANA:1d3
F:NEVER_MOVE | CAN_SWIM |
F:STUPID | EMPTY_MIND |
-F:IM_POIS | RES_DARK | HURT_LITE |
+F:IM_POIS | HURT_LITE |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$Its a large pile of white flesh.
D:¤½¤ì¤ÏÇò¤¤Æù¤Î¤è¤¦¤Êʪ¼Á¤Î²ô¤À¡£
B:CRAWL:ACID:1d6
F:RAND_50 | RAND_25 |
F:STUPID | WEIRD_MIND | MULTIPLY |
-F:ANIMAL | IM_ACID | RES_DARK | CAN_SWIM |
+F:ANIMAL | IM_ACID | CAN_SWIM |
F:HURT_LITE | NO_FEAR
D:$It is a large slimy mass of worms.
D:¤½¤ì¤Ï¥Ù¥È¥Ù¥È¤·¤¿¥¤¥â¥à¥·¤ÎÂç·²¤À¡£
B:BITE:HURT:1d5
F:FRIENDS |
F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
-F:ANIMAL | HURT_LITE | RES_DARK
+F:ANIMAL | HURT_LITE
D:$It is a black spider that moves in fits and starts.
D:¤½¤ì¤Ï¹õ¤¤ÃØéá¤ÇȯºîŪ¤ËÆÍÇ¡Æ°¤½Ð¤¹¡£
B:TOUCH:POISON:1d7
F:NEVER_MOVE | CAN_SWIM |
F:STUPID | EMPTY_MIND |
-F:IM_POIS | RES_DARK | HURT_LITE |
+F:IM_POIS | HURT_LITE |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_15 |
S:DRAIN_MANA
B:CRAWL:LOSE_DEX:1d5
F:RAND_50 | RAND_25 | CAN_SWIM |
F:STUPID | WEIRD_MIND | MULTIPLY | EAT_LOSE_DEX |
-F:ANIMAL | HURT_LITE | RES_DARK | NO_FEAR
+F:ANIMAL | HURT_LITE | NO_FEAR
D:$It is a large slimy mass of worms.
D:¤½¤ì¤Ï¥Ù¥È¥Ù¥È¤·¤¿¥¤¥â¥à¥·¤ÎÂç·²¤À¡£
F:RAND_50 | RAND_25 |
F:STUPID | WEIRD_MIND | INVISIBLE | MULTIPLY |
F:ANIMAL | EAT_CONF | EAT_POISONOUS
-F:IM_POIS | RES_DARK | HURT_LITE | NO_FEAR
+F:IM_POIS | HURT_LITE | NO_FEAR
D:$It is a disgusting mass of poisonous worms.
D:¤½¤ì¤ÏÆǤò»ý¤Ã¤¿±ø¤é¤ï¤·¤¤¥¤¥â¥à¥·¤ÎÂç·²¤À¡£
W:3:1:0:7:0:0
B:GAZE:LOSE_STR:1d10
F:NEVER_MOVE | CAN_FLY | DROP_CORPSE | SELF_LITE_1 |
-F:HURT_LITE | RES_DARK | NO_FEAR | EAT_MANA | EAT_LOSE_STR
+F:HURT_LITE | NO_FEAR | EAT_MANA | EAT_LOSE_STR
S:1_IN_11 |
S:DRAIN_MANA
D:$A disembodied eye, crackling with energy.
B:TOUCH:COLD:2d5
F:NEVER_MOVE | COLD_BLOOD |
F:STUPID | EMPTY_MIND | CAN_SWIM |
-F:IM_COLD | RES_DARK | HURT_LITE |
+F:IM_COLD | HURT_LITE |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It's a large pile of pulsing blue flesh.
D:¤½¤ì¤ÏÌ®ÂǤÄÀĤ¤Æù¤Î¤è¤¦¤Êʪ¼Á¤Î²ô¤À¡£
B:CRAWL:COLD:1d7
F:RAND_50 | RAND_25 |
F:STUPID | WEIRD_MIND | COLD_BLOOD | MULTIPLY |
-F:ANIMAL | IM_COLD | RES_DARK | CAN_SWIM |
+F:ANIMAL | IM_COLD | CAN_SWIM |
F:HURT_LITE | NO_FEAR
D:$It is a large slimy mass of worms.
D:¤½¤ì¤Ï¥Ù¥È¥Ù¥È¤·¤¿¥¤¥â¥à¥·¤ÎÂç·²¤À¡£
B:TOUCH:ACID:1d4
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND | CAN_SWIM |
-F:IM_ACID | RES_DARK | HURT_LITE |
+F:IM_ACID | HURT_LITE |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is a large pile of pulsing green flesh.
D:¤½¤ì¤ÏÌ®ÂǤÄÎ理ÎÆù¤Î¤è¤¦¤Êʪ¼Á¤Î²ô¤À¡£
B:GAZE:UN_BONUS
F:ATTR_MULTI | ATTR_ANY | RES_DISE | DROP_CORPSE
F:NEVER_MOVE | CAN_FLY | EAT_MANA |
-F:HURT_LITE | RES_DARK | NO_FEAR
+F:HURT_LITE | NO_FEAR
S:1_IN_9 |
S:DRAIN_MANA
D:$A disembodied eye, crackling with magic.
B:CRAWL:FIRE:1d9
F:RAND_50 | RAND_25 |
F:STUPID | EMPTY_MIND | MULTIPLY | BASH_DOOR |
-F:ANIMAL | IM_FIRE | RES_DARK | CAN_SWIM |
+F:ANIMAL | IM_FIRE | CAN_SWIM |
F:HURT_LITE | NO_FEAR
D:$It is a large slimy mass of worms.
D:¤½¤ì¤Ï¥Ù¥È¥Ù¥È¤·¤¿¥¤¥â¥à¥·¤ÎÂç·²¤À¡£
W:7:3:0:15:0:0
B:GAZE:BLIND:2d7
F:NEVER_MOVE | CAN_FLY | DROP_CORPSE
-F:HURT_LITE | RES_DARK | NO_FEAR | EAT_BLIND
+F:HURT_LITE | NO_FEAR | EAT_BLIND
S:1_IN_7 |
S:DRAIN_MANA
D:$A disembodied eye, bloodshot and nasty.
B:TOUCH:LOSE_STR:1d6
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND |
-F:HURT_LITE | RES_DARK | CAN_SWIM |
+F:HURT_LITE | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is a large pulsating mound of red flesh.
D:¤½¤ì¤ÏÌ®ÂǤÄÀÖ¤¤Æù¤Î¤è¤¦¤Êʪ¼Á¤Î²ô¤À¡£
B:CLAW:DISEASE:1d3
F:OPEN_DOOR | BASH_DOOR | FRIENDS | HURT_LITE |
F:NO_CONF | NO_SLEEP | UNDEAD | EVIL | NO_FEAR | IM_POIS
-F:IM_COLD | RES_NETH | RES_DARK | COLD_BLOOD
+F:IM_COLD | RES_NETH | COLD_BLOOD
S:1_IN_12
S:CAUSE_1 | SCARE
D:$"...the hand of a corpse -- bloodless and skeletal, and with
B:TOUCH:EXP_10
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND | SELF_LITE_1 |
-F:IM_POIS | RES_DARK | HURT_LITE | CAN_SWIM |
+F:IM_POIS | HURT_LITE | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_11 |
S:DRAIN_MANA
B:TOUCH:EXP_10
F:RAND_50 | RAND_25 | CAN_SWIM |
F:STUPID | WEIRD_MIND | MULTIPLY | BASH_DOOR |
-F:ANIMAL | HURT_LITE | RES_DARK | NO_FEAR
+F:ANIMAL | HURT_LITE | RES_NETH | NO_FEAR
D:$It is a disgusting mass of dark worms, eating each other, the floor,
D:$the air, you....
D:¤½¤ì¤Ï´÷¤Þ¤ï¤·¤¤°Å¹õ¤Î¥¤¥â¥à¥·¤ÎÂç·²¤Ç¤¢¤ê¡¢¤ª¸ß¤¤¤Ë¶¦¿©¤¤¤·¤¢¤¤¡¢¾²¤ä¶õµ¤
B:TOUCH:ACID:2d6
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND | COLD_BLOOD |
-F:IM_ACID | IM_POIS | RES_DARK | HURT_LITE | CAN_SWIM |
+F:IM_ACID | IM_POIS | HURT_LITE | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$A jelly thing.
D:¥¼¥ê¡¼¤Î¤è¤¦¤Ê¤â¤Î¤À¡£
F:MALE |
F:FRIENDS | DROP_60 | WILD_WOOD | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | REGENERATE |
-F:EVIL | TROLL | HURT_LITE | RES_DARK
+F:EVIL | TROLL | HURT_LITE
D:$He is green skinned and ugly.
D:Èà¤ÎÈ©¤ÏÎп§¤Ç½¹¤¤¡£
B:GAZE:TERRIFY:1d4
B:CRUSH:SUPERHURT:33d1
F:EVIL | IM_ACID | IM_ELEC | IM_FIRE | IM_POIS | IM_COLD |
-F:RES_NETH | RES_WATE | RES_PLAS | RES_DISE | RES_NEXU |
+F:RES_LITE | RES_DARK | RES_NETH | RES_WATE | RES_PLAS | RES_SHAR | RES_SOUN |
+F:RES_CHAO | RES_NEXU | RES_DISE | RES_WALL | RES_INER | RES_TIME | RES_GRAV |
F:KILL_WALL | FORCE_MAXHP | CAN_SWIM | DROP_CORPSE | EAT_INSANITY |
S:1_IN_9 |
S:TPORT | BLINK | TELE_AWAY
B:GAZE:PARALYZE
B:GAZE:LOSE_STR
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | NONLIVING | NEVER_MOVE |
-F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_DARK | EVIL |
+F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | EVIL |
F:HURT_ROCK | HURT_LITE |
F:NO_CONF | NO_SLEEP | NO_FEAR | RES_TELE
S:1_IN_6 |
F:MALE |
F:FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | REGENERATE |
-F:EVIL | TROLL | HURT_LITE | HURT_ROCK | RES_DARK
+F:EVIL | TROLL | HURT_LITE | HURT_ROCK
D:$He is a giant troll with scabrous black skin.
D:¥¶¥é¥¶¥é¤Î¹õ¤¤ÈéÉæ¤ò¤·¤¿µðÂç¤Ê¥È¥í¥ë¤À¡£
F:MALE |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_90 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | REGENERATE |
-F:EVIL | TROLL | HURT_LITE | RES_DARK | NO_CONF | NO_SLEEP
+F:EVIL | TROLL | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_5 |
S:BLINK | SCARE | CAUSE_1 | MISSILE | DARKNESS
D:$A troll who is so bright he knows how to read.
F:MALE |
F:FRIENDS | DROP_60 | WILD_WASTE | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | REGENERATE |
-F:EVIL | TROLL | IM_COLD | RES_DARK | HURT_LITE
+F:EVIL | TROLL | IM_COLD | HURT_LITE
D:$He is a white troll with powerfully clawed hands.
D:Èà¤Ï¶¯ÎϤÊÄÞ¤ÎÉÕ¤¤¤¿¼ê¤ò»ý¤Ã¤¿¡¢Çò¤¤¥È¥í¥ë¤À¡£
F:ESCORT |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | WILD_WOOD | REGENERATE |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
-F:EVIL | TROLL | IM_COLD | IM_POIS | RES_DARK | HURT_LITE | HURT_ROCK
+F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE | HURT_ROCK
D:$Big, brawny, powerful and with a taste for hobbit. He has friends called
D:$Bill and Tom.
D:µðÂç¤Ç¡¢¶Ú¹ü¤¿¤¯¤Þ¤·¤¯¤Æ¡¢¶¯ÎϤǡ¢¥Û¥Ó¥Ã¥È¤òÂ繥ʪ¤Ë¤·¤Æ¤¤¤ë¡£
F:ESCORT |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | WILD_WOOD | REGENERATE |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
-F:EVIL | TROLL | IM_COLD | IM_POIS | RES_DARK | HURT_LITE | HURT_ROCK
+F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE | HURT_ROCK
D:$Big, brawny, powerful and with a taste for hobbit. He has friends called
D:$Bert and Tom.
D:µðÂç¤Ç¡¢¶Ú¹ü¤¿¤¯¤Þ¤·¤¯¤Æ¡¢¶¯ÎϤǡ¢¥Û¥Ó¥Ã¥È¤òÂ繥ʪ¤Ë¤·¤Æ¤¤¤ë¡£
F:ESCORT |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | WILD_WOOD | REGENERATE |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
-F:EVIL | TROLL | IM_COLD | IM_POIS | RES_DARK | HURT_LITE | HURT_ROCK
+F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE | HURT_ROCK
D:$Big, brawny, powerful and with a taste for hobbit. He has friends called
D:$Bert and Bill.
D:µðÂç¤Ç¡¢¶Ú¹ü¤¿¤¯¤Þ¤·¤¯¤Æ¡¢¶¯ÎϤǡ¢¥Û¥Ó¥Ã¥È¤òÂ繥ʪ¤Ë¤·¤Æ¤¤¤ë¡£
F:MALE |
F:FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | REGENERATE |
-F:EVIL | TROLL | IM_POIS | RES_DARK | HURT_LITE
+F:EVIL | TROLL | IM_POIS | HURT_LITE
D:$He is a vicious monster, feared for his ferocity.
D:Èà¤Ï¶²¤í¤·¤¤»ÄǦ¤µ¤ò»ý¤Ã¤¿¼Ù°¤Ê¥â¥ó¥¹¥¿¡¼¤À¡£
F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:FRIENDS | DROP_60 |
F:OPEN_DOOR | BASH_DOOR | CAN_SWIM |
-F:EVIL | TROLL | IM_COLD | IM_POIS | RES_DARK | HURT_LITE
+F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE
D:$He is a troll that reeks of brine.
D:Èà¤Ï³¤¿å¤Î¤è¤¦¤ÊÆ÷¤¤¤òȯ¤·¤Æ¤¤¤ë¥È¥í¥ë¤À¡£
I:120:4d5:8:13:8
W:35:4:0:85:500:700
F:MULTIPLY | INVISIBLE | RAND_25 | TAKE_ITEM | COLD_BLOOD |
-F:HURT_LITE | RES_DARK | EVIL | OPEN_DOOR | MALE | HAS_LITE_1 |
+F:HURT_LITE | EVIL | OPEN_DOOR | MALE | HAS_LITE_1 |
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_ITEM
S:1_IN_6
F:FORCE_MAXHP | AQUATIC |
F:FRIENDS | DROP_60 | WILD_OCEAN | REGENERATE |
F:OPEN_DOOR | BASH_DOOR | RES_WATE
-F:EVIL | TROLL | IM_COLD | IM_POIS | RES_DARK | HURT_LITE
+F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE
D:$He is a troll that reeks of brine, close relative to water trolls.
D:Èà¤Ï³¤¿å¤Î¤è¤¦¤ÊÆ÷¤¤¤òȯ¤·¤Æ¤¤¤ë¥È¥í¥ë¤Ç¡¢¿å¥È¥í¥ë¤Î¿ÆÀ̤À¡£
B:CRAWL:UN_BONUS:1d4
F:RAND_50 | RES_DISE | ATTR_MULTI | CAN_SWIM |
F:STUPID | WEIRD_MIND | MULTIPLY | BASH_DOOR |
-F:ANIMAL | HURT_LITE | RES_DARK | NO_FEAR | SELF_LITE_1
+F:ANIMAL | HURT_LITE | NO_FEAR | SELF_LITE_1
D:$It is a strange mass of squirming worms. Magical energy crackles
D:$around its disgusting form.
D:¤½¤ì¤Ï¤Î¤¿¤¯¤ë´ñ̯¤Ê¥¤¥â¥à¥·¤ÎÂç·²¤À¡£¤³¤Î´÷¤Þ¤ï¤·¤¤
B:HIT:HURT:8d6
F:FORCE_SLEEP |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_GOOD | NO_FEAR | EVIL | REFLECTING |
-F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
+F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | RES_DARK |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE | RES_NETH |
F:CAN_FLY | SELF_LITE_2 |
S:1_IN_3 |
B:HIT:HURT:8d6
F:FORCE_SLEEP | SELF_LITE_2 |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_GOOD | NO_FEAR | GOOD | REFLECTING |
-F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
+F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | RES_LITE |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE | CAN_FLY
S:1_IN_3 |
S:TELE_TO | BLIND | SCARE | CAUSE_2 | CAUSE_4 | BO_MANA |
B:TOUCH:EXP_40:1d10
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_ITEM
-F:MULTIPLY | INVISIBLE | RAND_25 | TAKE_ITEM | COLD_BLOOD | SMART | RES_DARK |
+F:MULTIPLY | INVISIBLE | RAND_25 | TAKE_ITEM | COLD_BLOOD | SMART |
F:HURT_LITE | EVIL | OPEN_DOOR | MALE | UNDEAD | RES_NETH | HAS_LITE_1 |
S:1_IN_6
S:BLINK | TPORT | TELE_TO | CAUSE_3 | ANIM_DEAD
F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:SMART | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
-F:EVIL |IM_ACID | IM_FIRE | IM_COLD | IM_POIS | RES_DARK |
+F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_POIS |
F:HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_4 |
S:S_UNDEAD | S_DEMON | S_MONSTER | BLINK | BA_ACID | FORGET
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
-F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE |
+F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_LITE | RES_TELE |
F:NO_CONF | NO_SLEEP | SELF_LITE_2 |
S:1_IN_2 |
S:TELE_TO | BLIND |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | REFLECTING | AURA_COLD |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | CAN_FLY |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
-F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE
+F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_LITE | RES_TELE
F:NO_CONF | NO_SLEEP |
S:1_IN_2 |
S:TELE_TO | BLIND |
B:TOUCH:HURT:40d5
B:TOUCH:LOSE_CON:16d2
B:TOUCH:LOSE_CON:16d2
-F:UNIQUE | CAN_SPEAK | SMART | ELDRITCH_HORROR | RES_TELE
+F:UNIQUE | CAN_SPEAK | SMART | ELDRITCH_HORROR | RES_TIME | RES_TELE |
F:PASS_WALL | FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | AURA_FIRE |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | ATTR_MULTI | ATTR_ANY | AURA_COLD |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | NONLIVING | CAN_FLY | POWERFUL |
F:REFLECTING | AURA_COLD | AURA_ELEC |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_3D2 |
F:DROP_GOOD | DROP_GREAT | RES_NETH | RES_SOUN | RES_LITE | RES_INER |
-F:RES_WATE | RES_PLAS | RES_NEXU | RES_DISE | RES_TIME | RES_SHAR |
+F:RES_WATE | RES_PLAS | RES_NEXU | RES_DISE | RES_TIME |
F:SMART | KILL_BODY | POWERFUL | SELF_LITE_1 |
F:REGENERATE | NONLIVING | CAN_FLY |
F:GOOD | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
B:EXPLODE:FIRE:5d5
F:RAND_50 | RAND_25 | CAN_SWIM |
F:STUPID | WEIRD_MIND | MULTIPLY | BASH_DOOR |
-F:ANIMAL | HURT_LITE | RES_DARK | NO_FEAR
+F:ANIMAL | HURT_LITE | NO_FEAR
D:$A seething mass of thick, glowing worms.
D:¸÷¤ë¥¤¥â¥à¥·¤ÎÌ©½¸¤·¤¿Ê¨¤ÊÖ¤ë²ô¤À¡£
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH | RES_DARK | HURT_LITE |
-F:NO_CONF | NO_SLEEP | RES_TELE | REFLECTING |
+F:NO_CONF | NO_SLEEP | RES_TIME | RES_TELE | REFLECTING |
S:1_IN_4 |
S:SCARE | S_KIN | WORLD | TELE_TO
D:Àв¾Ì̤ÎÎϤÇÉÔ»à¤ÎµÛ·ìµ´¤È¤Ê¤Ã¤¿¥Ç¥£¥ª¤ÏËÁ¸±¼Ô¤ò±Â¤È¤·¤«¸«¤Æ¤¤¤Ê¤¤¡£
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_4D2 | DROP_GOOD | HUMAN |
F:REFLECTING | SMART | REGENERATE | PASS_WALL | CAN_FLY |
F:EVIL | IM_ACID | IM_COLD | IM_POIS | IM_FIRE | IM_ELEC | NO_CONF |
-F:NO_SLEEP | RES_NEXU | RES_WATE | ESCORT
+F:NO_SLEEP | RES_NEXU | RES_WATE | RES_TIME | ESCORT
S:1_IN_2 |
S:TPORT | SCARE | S_KIN | BLINK | HEAL |
S:TELE_TO | CONF | BO_MANA | BRAIN_SMASH |
B:BITE:FIRE:3d4
F:MALE | FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE | SELF_LITE_1 |
F:OPEN_DOOR | BASH_DOOR | EVIL | TROLL | HURT_LITE | REGENERATE |
-F:HURT_COLD | IM_FIRE | RES_DARK | WILD_VOLCANO
+F:HURT_COLD | IM_FIRE | WILD_VOLCANO
D:$Fire trolls are believed to have been created by an
D:$evil wizard trying to make forest trolls immune to
D:$fire.
F:FORCE_SLEEP | FORCE_MAXHP | GOOD | SELF_LITE_2 |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
-F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
+F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_LITE |
F:NO_CONF | NO_SLEEP | CAN_FLY |
S:1_IN_4 |
S:HEAL | HASTE | TELE_AWAY | BO_MANA | BO_PLAS | CAUSE_4 |
F:FORCE_SLEEP | FORCE_MAXHP | GOOD | SELF_LITE_2 |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
-F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
+F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_LITE |
F:NO_CONF | NO_SLEEP | CAN_FLY |
S:1_IN_3 |
S:TELE_TO | BLIND | SCARE | CAUSE_4 | BO_MANA | PSY_SPEAR | INVULNER
F:UNIQUE | MALE | CAN_SPEAK | REFLECTING | HAS_LITE_2 | HUMAN |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | DROP_SKELETON |
F:FORCE_SLEEP | FORCE_MAXHP | MOVE_BODY | TAKE_ITEM |
-F:DROP_1D2 | DROP_90 | DROP_GOOD | ONLY_ITEM | CAN_SWIM | RES_SHAR |
+F:DROP_1D2 | DROP_90 | DROP_GOOD | ONLY_ITEM | CAN_SWIM |
F:REGENERATE | EAT_GIVE_STR | EAT_GIVE_CON | EAT_LOSE_INT | EAT_LOSE_CHR |
S:1_IN_6 |
S:BR_SHAR | TELE_TO
F:FORCE_SLEEP | FORCE_MAXHP | KILL_WALL | HUMAN |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY |
F:EVIL | REGENERATE |
-F:OPEN_DOOR | BASH_DOOR |
+F:OPEN_DOOR | BASH_DOOR | RES_WALL
S:1_IN_8 |
S:TELE_TO | BO_MANA
D:$He looks like brawny human being apparently.
F:FORCE_SLEEP | FORCE_MAXHP | MOVE_BODY |
F:ONLY_ITEM | DROP_4D2 | DROP_3D2 | DROP_GOOD |
F:SMART | TAKE_ITEM | BASH_DOOR | HAS_LITE_2 |
-F:EVIL | GIANT | ESCORT | DROP_CORPSE |
-F:IM_FIRE | IM_COLD | IM_ACID | IM_POIS | IM_ELEC | RES_SHAR | RES_SOUN
+F:EVIL | GIANT | ESCORT | DROP_CORPSE | RES_SHAR | RES_SOUN | RES_TIME |
+F:IM_FIRE | IM_COLD | IM_ACID | IM_POIS | IM_ELEC
S:1_IN_4 |
S:BR_FIRE | BR_COLD | BR_SHAR | BR_SOUN |
S:S_MONSTERS | S_KIN | TELE_TO | HEAL