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Save inworld sound setting in config
author
Mojito Sorbet
<mojitotech@gmail.com>
Sun, 30 May 2010 13:57:30 +0000
(13:57 +0000)
committer
Mojito Sorbet
<mojitotech@gmail.com>
Sun, 30 May 2010 13:57:30 +0000
(13:57 +0000)
git-svn-id: https://radegast.googlecode.com/svn/branches/sounds@661
f7a694da
-4d33-11de-9ad6-
1127a62b9fcd
Radegast/GUI/Consoles/MediaConsole.cs
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diff --git
a/Radegast/GUI/Consoles/MediaConsole.cs
b/Radegast/GUI/Consoles/MediaConsole.cs
index
6fb4ef4
..
9a11f1b
100644
(file)
--- a/
Radegast/GUI/Consoles/MediaConsole.cs
+++ b/
Radegast/GUI/Consoles/MediaConsole.cs
@@
-200,6
+200,8
@@
namespace Radegast
s["parcel_audio_vol"] = OSD.FromReal(audioVolume);
s["parcel_audio_play"] = OSD.FromBoolean(cbPlayAudioStream.Checked);
s["parcel_audio_keep_url"] = OSD.FromBoolean(cbKeep.Checked);
+ s["object_audio_vol"] = OSD.FromReal(this.instance.MediaManager.ObjectVolume);
+ s["object_audio_enable"] = OSD.FromBoolean(ObjSoundEnable.Checked);
}
#region GUI event handlers