</ItemDefinitionGroup>\r
<ItemGroup>\r
<ClCompile Include="..\..\src\artifact.c" />\r
- <ClCompile Include="..\..\src\autopick\autopick-adder.c" />\r
<ClCompile Include="..\..\src\autopick\autopick-command-menu.c" />\r
<ClCompile Include="..\..\src\autopick\autopick-describer.c" />\r
<ClCompile Include="..\..\src\autopick\autopick-destroyer.c" />\r
<ClCompile Include="..\..\src\realm-song.c" />\r
<ClCompile Include="..\..\src\realm-sorcery.c" />\r
<ClInclude Include="..\..\src\artifact.h" />\r
- <ClInclude Include="..\..\src\autopick\autopick-adder.h" />\r
<ClInclude Include="..\..\src\autopick\autopick-command-menu.h" />\r
<ClInclude Include="..\..\src\autopick\autopick-commands-table.h" />\r
<ClInclude Include="..\..\src\autopick\autopick-describer.h" />\r
<ClCompile Include="..\..\src\autopick\autopick-entry.c">
<Filter>autopick</Filter>
</ClCompile>
- <ClCompile Include="..\..\src\autopick\autopick-util.c">
- <Filter>autopick</Filter>
- </ClCompile>
<ClCompile Include="..\..\src\io\dump-remover.c">
<Filter>io</Filter>
</ClCompile>
<ClCompile Include="..\..\src\autopick\autopick-finder.c">
<Filter>autopick</Filter>
</ClCompile>
- <ClCompile Include="..\..\src\autopick\autopick-adder.c">
- <Filter>autopick</Filter>
- </ClCompile>
<ClCompile Include="..\..\src\autopick\autopick-pref-processor.c">
<Filter>autopick</Filter>
</ClCompile>
<ClCompile Include="..\..\src\cmd\cmd-autopick.c">
<Filter>cmd</Filter>
</ClCompile>
+ <ClCompile Include="..\..\src\autopick\autopick-util.c">
+ <Filter>autopick</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\src\gamevalue.h" />
<ClInclude Include="..\..\src\autopick\autopick-finder.h">
<Filter>autopick</Filter>
</ClInclude>
- <ClInclude Include="..\..\src\autopick\autopick-adder.h">
- <Filter>autopick</Filter>
- </ClInclude>
<ClInclude Include="..\..\src\autopick\autopick-pref-processor.h">
<Filter>autopick</Filter>
</ClInclude>
autopick-destroyer.c autopick-destroyer.h \
autopick/autopick-reader-writer.c autopick/autopick-reader-writer.h \
autopick/autopick-finder.c autopick/autopick-finder.h \
- autopick/autopick-adder.c autopick/autopick-adder.h \
autopick/autopick-pref-processor.c autopick/autopick-pref-processor.h \
autopick/autopick-drawer.c autopick/autopick-drawer.h \
autopick/autopick-inserter-killer.c autopick/autopick-inserter-killer.h \
+++ /dev/null
-#include "angband.h"
-#include "autopick/autopick-util.h"
-#include "autopick/autopick-adder.h"
-
-/*
- * Add one line to autopick_list[]
- */
-void add_autopick_list(autopick_type *entry)
-{
- if (max_autopick >= max_max_autopick)
- {
- int old_max_max_autopick = max_max_autopick;
- autopick_type *old_autopick_list = autopick_list;
- max_max_autopick += MAX_AUTOPICK_DEFAULT;
- C_MAKE(autopick_list, max_max_autopick, autopick_type);
- (void)C_COPY(autopick_list, old_autopick_list, old_max_max_autopick, autopick_type);
- C_KILL(old_autopick_list, old_max_max_autopick, autopick_type);
- }
-
- autopick_list[max_autopick] = *entry;
- max_autopick++;
-}
+++ /dev/null
-#pragma once
-
-void add_autopick_list(autopick_type *entry);
#include "angband.h"
#include "autopick/autopick-pref-processor.h"
#include "autopick/autopick-util.h"
-#include "autopick/autopick-adder.h"
#include "autopick/autopick-entry.h"
/*
#include "autopick/autopick-reader-writer.h"
#include "autopick/autopick-entry.h"
#include "autopick/autopick-finder.h"
-#include "autopick/autopick-adder.h"
#include "object-hook.h"
#include "object/object-kind.h"
#include "object-flavor.h"
player_ptr->window |= (PW_EQUIP | PW_INVEN);
player_ptr->update |= (PU_BONUS);
}
+
+
+/*
+ * Add one line to autopick_list[]
+ */
+void add_autopick_list(autopick_type *entry)
+{
+ if (max_autopick >= max_max_autopick)
+ {
+ int old_max_max_autopick = max_max_autopick;
+ autopick_type *old_autopick_list = autopick_list;
+ max_max_autopick += MAX_AUTOPICK_DEFAULT;
+ C_MAKE(autopick_list, max_max_autopick, autopick_type);
+ (void)C_COPY(autopick_list, old_autopick_list, old_max_max_autopick, autopick_type);
+ C_KILL(old_autopick_list, old_max_max_autopick, autopick_type);
+ }
+
+ autopick_list[max_autopick] = *entry;
+ max_autopick++;
+}
void free_text_lines(concptr *lines_list);
int get_com_id(char key);
void auto_inscribe_item(player_type *player_ptr, object_type *o_ptr, int idx);
+void add_autopick_list(autopick_type *entry);