No calls for mlx5e_num_channels_changed() out of en_main.c,
turn it static and remove from header.
Keep the wrapper function mlx5e_num_channels_changed_ctx exposed.
Signed-off-by: Tariq Toukan <tariqt@nvidia.com>
Reviewed-by: Aya Levin <ayal@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
mlx5e_fp_preactivate preactivate,
void *context, bool reset);
int mlx5e_update_tx_netdev_queues(struct mlx5e_priv *priv);
-int mlx5e_num_channels_changed(struct mlx5e_priv *priv);
int mlx5e_num_channels_changed_ctx(struct mlx5e_priv *priv, void *context);
void mlx5e_activate_priv_channels(struct mlx5e_priv *priv);
void mlx5e_deactivate_priv_channels(struct mlx5e_priv *priv);
}
}
-int mlx5e_num_channels_changed(struct mlx5e_priv *priv)
+static int mlx5e_num_channels_changed(struct mlx5e_priv *priv)
{
u16 count = priv->channels.params.num_channels;
int err;