// FIXME - Current mixer implementation only supports stereo output: Always
// Allocate a stereo buffer even if HW output is mono.
- if (mMixBuffer != NULL) delete[] mMixBuffer;
+ delete[] mMixBuffer;
mMixBuffer = new int16_t[mFrameCount * 2];
memset(mMixBuffer, 0, mFrameCount * 2 * sizeof(int16_t));
}
if (status == NO_ERROR && reconfig) {
delete mAudioMixer;
+ // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
+ mAudioMixer = NULL;
readOutputParameters();
mAudioMixer = new AudioMixer(mFrameCount, mSampleRate);
for (size_t i = 0; i < mTracks.size() ; i++) {
AudioFlinger::RecordThread::~RecordThread()
{
delete[] mRsmpInBuffer;
- if (mResampler != NULL) {
- delete mResampler;
- delete[] mRsmpOutBuffer;
- }
+ delete mResampler;
+ delete[] mRsmpOutBuffer;
}
void AudioFlinger::RecordThread::onFirstRef()
void AudioFlinger::RecordThread::readInputParameters()
{
- if (mRsmpInBuffer) delete mRsmpInBuffer;
- if (mRsmpOutBuffer) delete mRsmpOutBuffer;
- if (mResampler) delete mResampler;
+ delete mRsmpInBuffer;
+ // mRsmpInBuffer is always assigned a new[] below
+ delete mRsmpOutBuffer;
+ mRsmpOutBuffer = NULL;
+ delete mResampler;
mResampler = NULL;
mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
release_wake_lock(mName.string());
}
mAudioCommands.clear();
- if (mpToneGenerator != NULL) delete mpToneGenerator;
+ delete mpToneGenerator;
}
void AudioPolicyService::AudioCommandThread::onFirstRef()
ToneData *data = (ToneData *)command->mParam;
ALOGV("AudioCommandThread() processing start tone %d on stream %d",
data->mType, data->mStream);
- if (mpToneGenerator != NULL)
- delete mpToneGenerator;
+ delete mpToneGenerator;
mpToneGenerator = new ToneGenerator(data->mStream, 1.0);
mpToneGenerator->startTone(data->mType);
delete data;