/// Keep dynamically allocated PartialMapping in a separate map.
/// This shouldn't be needed when everything gets TableGen'ed.
- mutable DenseMap<unsigned, const PartialMapping *> MapOfPartialMappings;
+ mutable DenseMap<unsigned, std::unique_ptr<const PartialMapping>> MapOfPartialMappings;
/// Keep dynamically allocated ValueMapping in a separate map.
/// This shouldn't be needed when everything gets TableGen'ed.
- mutable DenseMap<unsigned, const ValueMapping *> MapOfValueMappings;
+ mutable DenseMap<unsigned, std::unique_ptr<const ValueMapping> > MapOfValueMappings;
/// Keep dynamically allocated array of ValueMapping in a separate map.
/// This shouldn't be needed when everything gets TableGen'ed.
- mutable DenseMap<unsigned, ValueMapping *> MapOfOperandsMappings;
+ mutable DenseMap<unsigned, std::unique_ptr<ValueMapping[]>> MapOfOperandsMappings;
/// Create a RegisterBankInfo that can accomodate up to \p NumRegBanks
/// RegisterBank instances.
}
public:
- virtual ~RegisterBankInfo();
+ virtual ~RegisterBankInfo() = default;
/// Get the register bank identified by \p ID.
const RegisterBank &getRegBank(unsigned ID) const {
#endif // NDEBUG
}
-RegisterBankInfo::~RegisterBankInfo() {
- for (auto It : MapOfPartialMappings)
- delete It.second;
- for (auto It : MapOfValueMappings)
- delete It.second;
- for (auto It : MapOfOperandsMappings)
- delete[] It.second;
-}
-
bool RegisterBankInfo::verify(const TargetRegisterInfo &TRI) const {
#ifndef NDEBUG
for (unsigned Idx = 0, End = getNumRegBanks(); Idx != End; ++Idx) {
++NumPartialMappingsCreated;
- const PartialMapping *&PartMapping = MapOfPartialMappings[Hash];
- PartMapping = new PartialMapping{StartIdx, Length, RegBank};
+ auto &PartMapping = MapOfPartialMappings[Hash];
+ PartMapping = llvm::make_unique<PartialMapping>(StartIdx, Length, RegBank);
return *PartMapping;
}
++NumValueMappingsCreated;
- const ValueMapping *&ValMapping = MapOfValueMappings[Hash];
- ValMapping = new ValueMapping{BreakDown, NumBreakDowns};
+ auto &ValMapping = MapOfValueMappings[Hash];
+ ValMapping = llvm::make_unique<ValueMapping>(BreakDown, NumBreakDowns);
return *ValMapping;
}
// The addresses of the value mapping are unique.
// Therefore, we can use them directly to hash the operand mapping.
hash_code Hash = hash_combine_range(Begin, End);
- const auto &It = MapOfOperandsMappings.find(Hash);
- if (It != MapOfOperandsMappings.end())
- return It->second;
+ auto &Res = MapOfOperandsMappings[Hash];
+ if (Res)
+ return Res.get();
++NumOperandsMappingsCreated;
// mapping, because we use the pointer of the ValueMapping
// to hash and we expect them to uniquely identify an instance
// of value mapping.
- ValueMapping *&Res = MapOfOperandsMappings[Hash];
- Res = new ValueMapping[std::distance(Begin, End)];
+ Res = llvm::make_unique<ValueMapping[]>(std::distance(Begin, End));
unsigned Idx = 0;
for (Iterator It = Begin; It != End; ++It, ++Idx) {
const ValueMapping *ValMap = *It;
continue;
Res[Idx] = *ValMap;
}
- return Res;
+ return Res.get();
}
const RegisterBankInfo::ValueMapping *RegisterBankInfo::getOperandsMapping(