#include "llvm/TypeSymbolTable.h"
#include "llvm/DerivedTypes.h"
#include "llvm/ADT/StringExtras.h"
+#include "llvm/Support/ManagedStatic.h"
#include "llvm/Support/Streams.h"
+#include "llvm/Support/Threading.h"
+#include "llvm/System/RWMutex.h"
#include <algorithm>
using namespace llvm;
#define DEBUG_SYMBOL_TABLE 0
#define DEBUG_ABSTYPE 0
+static ManagedStatic<sys::RWMutex> TypeSymbolTableLock;
+
TypeSymbolTable::~TypeSymbolTable() {
// Drop all abstract type references in the type plane...
for (iterator TI = tmap.begin(), TE = tmap.end(); TI != TE; ++TI) {
std::string TypeSymbolTable::getUniqueName(const std::string &BaseName) const {
std::string TryName = BaseName;
+
+ if (llvm_is_multithreaded()) TypeSymbolTableLock->reader_acquire();
+
const_iterator End = tmap.end();
// See if the name exists
while (tmap.find(TryName) != End) // Loop until we find a free
TryName = BaseName + utostr(++LastUnique); // name in the symbol table
+
+ if (llvm_is_multithreaded()) TypeSymbolTableLock->reader_release();
+
return TryName;
}
// lookup a type by name - returns null on failure
Type* TypeSymbolTable::lookup(const std::string& Name) const {
+ if (llvm_is_multithreaded()) TypeSymbolTableLock->reader_acquire();
+
const_iterator TI = tmap.find(Name);
+ Type* result = 0;
if (TI != tmap.end())
- return const_cast<Type*>(TI->second);
- return 0;
+ result = const_cast<Type*>(TI->second);
+
+ if (llvm_is_multithreaded()) TypeSymbolTableLock->reader_release();
+
+ return result;
}
// remove - Remove a type from the symbol table...
Type* TypeSymbolTable::remove(iterator Entry) {
+ if (llvm_is_multithreaded()) TypeSymbolTableLock->writer_acquire();
+
assert(Entry != tmap.end() && "Invalid entry to remove!");
-
const Type* Result = Entry->second;
#if DEBUG_SYMBOL_TABLE
#endif
tmap.erase(Entry);
+
+ if (llvm_is_multithreaded()) TypeSymbolTableLock->writer_release();
// If we are removing an abstract type, remove the symbol table from it's use
// list...
void TypeSymbolTable::insert(const std::string& Name, const Type* T) {
assert(T && "Can't insert null type into symbol table!");
+ if (llvm_is_multithreaded()) TypeSymbolTableLock->writer_acquire();
+
if (tmap.insert(make_pair(Name, T)).second) {
// Type inserted fine with no conflict.
// Insert the tmap entry
tmap.insert(make_pair(UniqueName, T));
}
+
+ if (llvm_is_multithreaded()) TypeSymbolTableLock->writer_release();
// If we are adding an abstract type, add the symbol table to it's use list.
if (T->isAbstract()) {
// This function is called when one of the types in the type plane are refined
void TypeSymbolTable::refineAbstractType(const DerivedType *OldType,
const Type *NewType) {
+ if (llvm_is_multithreaded()) TypeSymbolTableLock->reader_acquire();
// Loop over all of the types in the symbol table, replacing any references
// to OldType with references to NewType. Note that there may be multiple
}
}
}
+
+ if (llvm_is_multithreaded()) TypeSymbolTableLock->reader_release();
}
// Loop over all of the types in the symbol table, dropping any abstract
// type user entries for AbsTy which occur because there are names for the
// type.
+ if (llvm_is_multithreaded()) TypeSymbolTableLock->reader_acquire();
for (iterator TI = begin(), TE = end(); TI != TE; ++TI)
if (TI->second == const_cast<Type*>(static_cast<const Type*>(AbsTy)))
AbsTy->removeAbstractTypeUser(this);
+ if (llvm_is_multithreaded()) TypeSymbolTableLock->reader_release();
}
static void DumpTypes(const std::pair<const std::string, const Type*>& T ) {
void TypeSymbolTable::dump() const {
cerr << "TypeSymbolPlane: ";
+ if (llvm_is_multithreaded()) TypeSymbolTableLock->reader_acquire();
for_each(tmap.begin(), tmap.end(), DumpTypes);
+ if (llvm_is_multithreaded()) TypeSymbolTableLock->reader_release();
}
// vim: sw=2 ai