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Don't allow evil constructors in VideoEditorBGAudioProcessing
author
James Dong
<jdong@google.com>
Fri, 20 Jan 2012 02:40:59 +0000
(18:40 -0800)
committer
James Dong
<jdong@google.com>
Fri, 20 Jan 2012 02:47:30 +0000
(18:47 -0800)
Change-Id: Ic525ed66308681ec62363bc90ed2cea42c165a2b
libvideoeditor/lvpp/VideoEditorBGAudioProcessing.h
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diff --git
a/libvideoeditor/lvpp/VideoEditorBGAudioProcessing.h
b/libvideoeditor/lvpp/VideoEditorBGAudioProcessing.h
index
0798fc1
..
95ed729
100755
(executable)
--- a/
libvideoeditor/lvpp/VideoEditorBGAudioProcessing.h
+++ b/
libvideoeditor/lvpp/VideoEditorBGAudioProcessing.h
@@
-90,5
+90,10
@@
private:
// This returns the size of buffer which needs to allocated
// before resampling is called
M4OSA_Int32 calculateOutResampleBufSize();
+
+ // Don't call me.
+ VideoEditorBGAudioProcessing(const VideoEditorBGAudioProcessing&);
+ VideoEditorBGAudioProcessing& operator=(
+ const VideoEditorBGAudioProcessing&);
};
} // namespace android