// ---------------------------------------------------------------------------
-#define COMPARE(_op_) \
+#define COMPARE_WEAK(_op_) \
inline bool operator _op_ (const sp<T>& o) const { \
return m_ptr _op_ o.m_ptr; \
} \
-inline bool operator _op_ (const wp<T>& o) const { \
- return m_ptr _op_ o.m_ptr; \
-} \
inline bool operator _op_ (const T* o) const { \
return m_ptr _op_ o; \
} \
return m_ptr _op_ o.m_ptr; \
} \
template<typename U> \
-inline bool operator _op_ (const wp<U>& o) const { \
+inline bool operator _op_ (const U* o) const { \
+ return m_ptr _op_ o; \
+}
+
+#define COMPARE(_op_) \
+COMPARE_WEAK(_op_) \
+inline bool operator _op_ (const wp<T>& o) const { \
return m_ptr _op_ o.m_ptr; \
} \
template<typename U> \
-inline bool operator _op_ (const U* o) const { \
- return m_ptr _op_ o; \
+inline bool operator _op_ (const wp<U>& o) const { \
+ return m_ptr _op_ o.m_ptr; \
}
// ---------------------------------------------------------------------------
inline T* unsafe_get() const { return m_ptr; }
// Operators
-
- COMPARE(==)
- COMPARE(!=)
- COMPARE(>)
- COMPARE(<)
- COMPARE(<=)
- COMPARE(>=)
+
+ COMPARE_WEAK(==)
+ COMPARE_WEAK(!=)
+ COMPARE_WEAK(>)
+ COMPARE_WEAK(<)
+ COMPARE_WEAK(<=)
+ COMPARE_WEAK(>=)
+
+ inline bool operator == (const wp<T>& o) const {
+ return (m_ptr == o.m_ptr) && (m_refs == o.m_refs);
+ }
+ template<typename U>
+ inline bool operator == (const wp<U>& o) const {
+ return m_ptr == o.m_ptr;
+ }
+
+ inline bool operator > (const wp<T>& o) const {
+ return (m_ptr == o.m_ptr) ? (m_refs > o.m_refs) : (m_ptr > o.m_ptr);
+ }
+ template<typename U>
+ inline bool operator > (const wp<U>& o) const {
+ return (m_ptr == o.m_ptr) ? (m_refs > o.m_refs) : (m_ptr > o.m_ptr);
+ }
+
+ inline bool operator < (const wp<T>& o) const {
+ return (m_ptr == o.m_ptr) ? (m_refs < o.m_refs) : (m_ptr < o.m_ptr);
+ }
+ template<typename U>
+ inline bool operator < (const wp<U>& o) const {
+ return (m_ptr == o.m_ptr) ? (m_refs < o.m_refs) : (m_ptr < o.m_ptr);
+ }
+ inline bool operator != (const wp<T>& o) const { return m_refs != o.m_refs; }
+ template<typename U> inline bool operator != (const wp<U>& o) const { return !operator == (o); }
+ inline bool operator <= (const wp<T>& o) const { return !operator > (o); }
+ template<typename U> inline bool operator <= (const wp<U>& o) const { return !operator > (o); }
+ inline bool operator >= (const wp<T>& o) const { return !operator < (o); }
+ template<typename U> inline bool operator >= (const wp<U>& o) const { return !operator < (o); }
private:
template<typename Y> friend class sp;
TextOutput& operator<<(TextOutput& to, const wp<T>& val);
#undef COMPARE
+#undef COMPARE_WEAK
// ---------------------------------------------------------------------------
// No user serviceable parts below here.
sp<LayerBaseClient::Surface> Layer::createSurface() const
{
- return mSurface;
+ sp<Surface> sur(new SurfaceLayer(mFlinger, const_cast<Layer *>(this)));
+ return sur;
}
status_t Layer::ditch()
// the layer is not on screen anymore. free as much resources as possible
mFreezeLock.clear();
- EGLDisplay dpy(mFlinger->graphicPlane(0).getEGLDisplay());
- mBufferManager.destroy(dpy);
- mSurface.clear();
-
Mutex::Autolock _l(mLock);
mWidth = mHeight = 0;
return NO_ERROR;
int layerRedsize = info.getSize(PixelFormatInfo::INDEX_RED);
mNeedsDithering = layerRedsize > displayRedSize;
- mSurface = new SurfaceLayer(mFlinger, this);
return NO_ERROR;
}
ClientRef mUserClientRef;
// constants
- sp<Surface> mSurface;
PixelFormat mFormat;
const GLExtensions& mGLExtensions;
bool mNeedsBlending;
LayerBaseClient::LayerBaseClient(SurfaceFlinger* flinger, DisplayID display,
const sp<Client>& client)
- : LayerBase(flinger, display), mClientRef(client),
+ : LayerBase(flinger, display),
+ mHasSurface(false),
+ mClientRef(client),
mIdentity(uint32_t(android_atomic_inc(&sIdentity)))
{
}
{
sp<Surface> s;
Mutex::Autolock _l(mLock);
- s = mClientSurface.promote();
- if (s == 0) {
- s = createSurface();
- mClientSurface = s;
- }
+
+ LOG_ALWAYS_FATAL_IF(mHasSurface,
+ "LayerBaseClient::getSurface() has already been called");
+
+ mHasSurface = true;
+ s = createSurface();
+ mClientSurfaceBinder = s->asBinder();
return s;
}
+wp<IBinder> LayerBaseClient::getSurfaceBinder() const {
+ return mClientSurfaceBinder;
+}
+
sp<LayerBaseClient::Surface> LayerBaseClient::createSurface() const
{
return new Surface(mFlinger, mIdentity,
virtual ~LayerBaseClient();
sp<Surface> getSurface();
+ wp<IBinder> getSurfaceBinder() const;
virtual sp<Surface> createSurface() const;
virtual sp<LayerBaseClient> getLayerBaseClient() const {
return const_cast<LayerBaseClient*>(this); }
private:
mutable Mutex mLock;
- mutable wp<Surface> mClientSurface;
+ mutable bool mHasSurface;
+ wp<IBinder> mClientSurfaceBinder;
const wp<Client> mClientRef;
// only read
const uint32_t mIdentity;
const GLfloat alpha = s.alpha/255.0f;
const uint32_t fbHeight = hw.getHeight();
glDisable(GL_DITHER);
- glEnable(GL_BLEND);
- glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
+
+ if (s.alpha == 0xFF) {
+ glDisable(GL_BLEND);
+ } else {
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
+ }
+
glColor4f(0, 0, 0, alpha);
#if defined(GL_OES_EGL_image_external)
{
sp<LayerBaseClient> lbc(layerBase->getLayerBaseClient());
if (lbc != 0) {
- mLayerMap.removeItem( lbc->getSurface()->asBinder() );
+ mLayerMap.removeItem( lbc->getSurfaceBinder() );
}
ssize_t index = mCurrentState.layersSortedByZ.remove(layerBase);
if (index >= 0) {