static jint
android_glCreateShaderProgramv
(JNIEnv *_env, jobject _this, jint type, jobjectArray strings) {
+ jint _exception = 0;
+ const char * _exceptionType = NULL;
+ const char * _exceptionMessage = NULL;
+ GLsizei _count;
+ const GLchar** _strings = NULL;
+ jstring* _jstrings = NULL;
+ GLuint _returnValue = 0;
- jniThrowException(_env, "java/lang/UnsupportedOperationException", "not yet implemented");
- return 0;
+ if (!strings) {
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "strings == null";
+ goto exit;
+ }
+
+ _count = _env->GetArrayLength(strings);
+
+ _strings = (const GLchar**) calloc(_count, sizeof(const GLchar*));
+ if (!_strings) {
+ _exception = 1;
+ _exceptionType = "java/lang/OutOfMemoryError";
+ _exceptionMessage = "out of memory";
+ goto exit;
+ }
+
+ _jstrings = (jstring*) calloc(_count, sizeof(jstring));
+ if (!_jstrings) {
+ _exception = 1;
+ _exceptionType = "java/lang/OutOfMemoryError";
+ _exceptionMessage = "out of memory";
+ goto exit;
+ }
+
+ for(int i = 0; i < _count; i++) {
+ _jstrings[i] = (jstring) _env->GetObjectArrayElement(strings, i);
+ if (!_jstrings[i]) {
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "strings == null";
+ goto exit;
+ }
+ _strings[i] = _env->GetStringUTFChars(_jstrings[i], 0);
+ }
+
+ _returnValue = glCreateShaderProgramv((GLenum)type, _count, _strings);
+exit:
+ if (_strings && _jstrings) {
+ for(int i = 0; i < _count; i++) {
+ if (_strings[i] && _jstrings[i]) {
+ _env->ReleaseStringUTFChars(_jstrings[i], _strings[i]);
+ }
+ }
+ }
+ if (_strings) {
+ free(_strings);
+ }
+ if (_jstrings) {
+ free(_jstrings);
+ }
+ if (_exception) {
+ jniThrowException(_env, _exceptionType, _exceptionMessage);
+ }
+ return (jint)_returnValue;
}