return false;
}
+ /// regsOverlap - Returns true if the two registers are equal or alias
+ /// each other. The registers may be virtual register.
+ bool regsOverlap(unsigned regA, unsigned regB) const {
+ if (regA == regB)
+ return true;
+
+ if (isVirtualRegister(regA) || isVirtualRegister(regB))
+ return false;
+ return areAliases(regA, regB);
+ }
+
/// getCalleeSavedRegs - Return a null-terminated list of all of the
/// callee saved registers on this target. The register should be in the
/// order of desired callee-save stack frame offset. The first register is
/// length of this list match the getCalleeSaveRegs() list.
virtual const TargetRegisterClass* const *getCalleeSavedRegClasses() const =0;
+ /// getReservedRegs - Returns a bitset indexed by physical register number
+ /// indicating if a register is a special register that has particular uses and
+ /// should be considered unavailable at all times, e.g. SP, RA. This is used by
+ /// register scavenger to determine what registers are free.
+ virtual BitVector getReservedRegs(const MachineFunction &MF) const = 0;
+
//===--------------------------------------------------------------------===//
// Register Class Information
//