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tcg: Simplify calls to temp_sync vs mem_coherent
author
Richard Henderson
<richard.henderson@linaro.org>
Fri, 21 Oct 2022 01:00:35 +0000
(11:00 +1000)
committer
Richard Henderson
<richard.henderson@linaro.org>
Thu, 5 Jan 2023 19:41:28 +0000
(11:41 -0800)
The first thing that temp_sync does is check mem_coherent,
so there's no need for the caller to do so.
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
tcg/tcg.c
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diff --git
a/tcg/tcg.c
b/tcg/tcg.c
index
8b21934
..
034d1b6
100644
(file)
--- a/
tcg/tcg.c
+++ b/
tcg/tcg.c
@@
-4083,12
+4083,8
@@
static bool tcg_reg_alloc_dup2(TCGContext *s, const TCGOp *op)
/* If the two inputs form one 64-bit value, try dupm_vec. */
if (itsl + 1 == itsh && itsl->base_type == TCG_TYPE_I64) {
- if (!itsl->mem_coherent) {
- temp_sync(s, itsl, s->reserved_regs, 0, 0);
- }
- if (!itsh->mem_coherent) {
- temp_sync(s, itsh, s->reserved_regs, 0, 0);
- }
+ temp_sync(s, itsl, s->reserved_regs, 0, 0);
+ temp_sync(s, itsh, s->reserved_regs, 0, 0);
#if HOST_BIG_ENDIAN
TCGTemp *its = itsh;
#else