"Return type changed, but not into a void. The old return type"
" must have been a struct!");
Instruction *InsertPt = Call;
- if (InvokeInst *II = dyn_cast<InvokeInst>(Call))
+ if (InvokeInst *II = dyn_cast<InvokeInst>(Call)) {
InsertPt = II->getNormalDest()->begin();
+ assert(!isa<PHINode>(InsertPt) &&
+ "Can't have a use of the invoke value if the edge is critical");
+ }
// We used to return a struct. Instead of doing smart stuff with all the
// uses of this struct, we will just rebuild it using