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[Refactor] #37353 コメント整理。 / Refactor comments.
authordeskull <deskull@users.sourceforge.jp>
Fri, 15 Mar 2019 13:48:34 +0000 (22:48 +0900)
committerdeskull <deskull@users.sourceforge.jp>
Fri, 15 Mar 2019 13:48:34 +0000 (22:48 +0900)
src/dungeon.c
src/melee1.c

index ad04226..fdf0046 100644 (file)
@@ -3506,7 +3506,6 @@ static void process_world(void)
                /* Every 15 minutes after 11:00 pm */
                if ((hour == 23) && !(min % 15))
                {
-                       /* Disturbing */
                        disturb(FALSE, TRUE);
 
                        switch (min / 15)
@@ -4545,7 +4544,6 @@ static void pack_overflow(void)
                /* Access the slot to be dropped */
                o_ptr = &inventory[INVEN_PACK];
 
-               /* Disturbing */
                disturb(FALSE, TRUE);
 
                /* Warning */
index 95e5446..07825b9 100644 (file)
@@ -3525,7 +3525,6 @@ bool make_attack_normal(MONSTER_IDX m_idx)
                                /* Visible monsters */
                                if (m_ptr->ml)
                                {
-                                       /* Disturbing */
                                        disturb(TRUE, TRUE);
 
 #ifdef JP