#include "HWComposer.h"
#include <gui/BufferItem.h>
+#include <gui/IProducerListener.h>
// ---------------------------------------------------------------------------
namespace android {
mConsumer->setConsumerUsageBits(GRALLOC_USAGE_HW_COMPOSER);
mConsumer->setDefaultBufferSize(sinkWidth, sinkHeight);
sink->setAsyncMode(true);
+ IGraphicBufferProducer::QueueBufferOutput output;
+ mSource[SOURCE_SCRATCH]->connect(NULL, NATIVE_WINDOW_API_EGL, false, &output);
}
VirtualDisplaySurface::~VirtualDisplaySurface() {
+ mSource[SOURCE_SCRATCH]->disconnect(NATIVE_WINDOW_API_EGL);
}
status_t VirtualDisplaySurface::beginFrame(bool mustRecompose) {