* @param player_ptr プレーヤーへの参照ポインタ
* @return なし
*/
-static void today_target(void)
+static void today_target(player_type *player_ptr)
{
char buf[160];
monster_race *r_ptr = &r_info[today_mon];
prt(buf, 8, 10);
sprintf(buf, _("骨 ---- $%d", "skeleton ---- $%d"), (int)r_ptr->level * 30 + 60);
prt(buf, 9, 10);
- p_ptr->today_mon = today_mon;
+ player_ptr->today_mon = today_mon;
}
break;
case BACT_TARGET:
- today_target();
+ today_target(player_ptr);
break;
case BACT_KANKIN: