/*
- * @brief 鎧類に耐性等の追加効果を付与する処理
- * @date 2021/08/01
+ * @brief é\8e§é¡\9eã\81«è\80\90æ\80§ç\89ã\81®è¿½å\8a å\8a¹æ\9e\9cã\82\92ä»\98ä¸\8eã\81\99ã\82\8bå\9fºåº\95å\87¦ç\90\86
+ * @date 2022/03/12
* @author Hourier
+ * @details 重鎧と軽鎧に適用. ドラゴン・スケイルメイルは対象外.
*/
#include "object-enchant/protector/apply-magic-armor.h"
#include "artifact/random-art-generator.h"
#include "inventory/inventory-slot-types.h"
-#include "object-enchant/object-ego.h"
#include "object/object-kind-hook.h"
-#include "player/player-personality-types.h"
-#include "sv-definition/sv-armor-types.h"
#include "system/object-type-definition.h"
-#include "system/player-type-definition.h"
#include "view/display-messages.h"
/*
}
/*
+ * @brief 重鎧/軽鎧共通のエゴ付与処理
* @details power > 2はデバッグ専用.
*/
void ArmorEnchanter::give_ego_index()
}
}
+/*!
+ * @brief 重鎧/軽鎧共通の呪い付与処理
+ */
void ArmorEnchanter::give_cursed()
{
this->o_ptr->ego_idx = get_random_ego(INVEN_BODY, false);