* @param player_ptr プレーヤーへの参照ポインタ
* @return なし
*/
-static void building_prt_gold(void)
+static void building_prt_gold(player_type *player_ptr)
{
char tmp_str[80];
prt(_("手持ちのお金: ", "Gold Remaining: "), 23, 53);
- sprintf(tmp_str, "%9ld", (long)p_ptr->au);
+ sprintf(tmp_str, "%9ld", (long)player_ptr->au);
prt(tmp_str, 23, 68);
}
autopick_alter_item(player_ptr, item, FALSE);
/* Update the gold display */
- building_prt_gold();
+ building_prt_gold(player_ptr);
}
else
{
validcmd = FALSE;
prt("", 1, 0);
- building_prt_gold();
+ building_prt_gold(player_ptr);
command = inkey();