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Fix bug in Scene's use of setTag
author
Adam Powell
<adamp@google.com>
Thu, 24 Oct 2013 22:58:53 +0000
(15:58 -0700)
committer
Adam Powell
<adamp@google.com>
Thu, 24 Oct 2013 23:01:34 +0000
(16:01 -0700)
setTagInternal must be used for framework resource IDs.
Bug
11374402
Change-Id: If4d256dbf05055dac70796edd8d7b94bf65d947d
core/java/android/transition/Scene.java
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diff --git
a/core/java/android/transition/Scene.java
b/core/java/android/transition/Scene.java
index
5800bd5
..
e1f1896
100644
(file)
--- a/
core/java/android/transition/Scene.java
+++ b/
core/java/android/transition/Scene.java
@@
-57,7
+57,7
@@
public final class Scene {
com.android.internal.R.id.scene_layoutid_cache);
if (scenes == null) {
scenes = new SparseArray<Scene>();
- sceneRoot.setTag(com.android.internal.R.id.scene_layoutid_cache, scenes);
+ sceneRoot.setTag
Internal
(com.android.internal.R.id.scene_layoutid_cache, scenes);
}
Scene scene = scenes.get(layoutId);
if (scene != null) {