#include "player-status.h"
#include "cmd-basic.h"
+#include "cmd-spell.h"
#define TECHNIC_HISSATSU (REALM_HISSATSU - MIN_TECHNIC)
#define KWD_HEAL _("回復:", "heal ")
#define KWD_RANDOM _("ランダム", "random")
+extern concptr do_spell(REALM_IDX realm, SPELL_IDX spell, BIT_FLAGS mode);
+
extern concptr info_string_dice(concptr str, DICE_NUMBER dice, DICE_SID sides, int base);
extern concptr info_damage(DICE_NUMBER dice, DICE_SID sides, int base);
extern concptr info_duration(int base, DICE_SID sides);
#include "angband.h"
#include "cmd-pet.h"
+#include "cmd-spell.h"
#include "world.h"
#include "player-status.h"
#include "sort.h"
extern void do_cmd_suicide(void);
/* cmd-spell.c */
-extern concptr do_spell(REALM_IDX realm, SPELL_IDX spell, BIT_FLAGS mode);
extern bool trump_summoning(int num, bool pet, POSITION y, POSITION x, DEPTH lev, int type, BIT_FLAGS mode);
/* dungeon.c */
#include "patron.h"
#include "realm-hex.h"
#include "cmd-pet.h"
+#include "cmd-spell.h"
/* Hack, monk armour */
static bool monk_armour_aux;
#include "spells-status.h"
#include "spells.h"
#include "monster.h"
+#include "cmd-spell.h"
/*!
* @brief モンスター回復処理
#include "grid.h"
#include "monster-status.h"
#include "monster-spell.h"
+#include "cmd-spell.h"
/*! テレポート先探索の試行数 / Maximum number of tries for teleporting */