Painting is done in tileddrawwidget.py.
"""
-MYPAINT_VERSION="0.7.0+git"
+MYPAINT_VERSION="0.7.1+git"
import os, re, math
from glob import glob
('ViewMenu', None, 'View'),
('Fullscreen', None, 'Fullscreen', 'F11', None, self.fullscreen_cb),
('ResetView', None, 'Reset (Zoom, Rotation, Mirror)', None, None, self.reset_view_cb),
- ('ZoomOut', None, 'Zoom Out (at cursor)', 'comma', None, self.zoom_cb),
- ('ZoomIn', None, 'Zoom In', 'period', None, self.zoom_cb),
+ ('ZoomIn', None, 'Zoom In (at cursor)', 'period', None, self.zoom_cb),
+ ('ZoomOut', None, 'Zoom Out', 'comma', None, self.zoom_cb),
('RotateLeft', None, 'Rotate Counterclockwise', None, None, self.rotate_cb),
('RotateRight', None, 'Rotate Clockwise', None, None, self.rotate_cb),
('ViewHelp', None, 'Help', None, None, self.view_help_cb),
self.tdw.set_rotation(0.0)
self.zoomlevel = self.zoomlevel_values.index(1.0)
self.tdw.set_zoom(1.0)
- self.tdw.set_zoom(1.0)
self.tdw.set_flipped(False)
self.action_group.get_action('Flip').set_active(False)