// ---------------------------------------------------------------------------
-void MessageList::insert(const sp<MessageBase>& node)
-{
- LIST::iterator cur(mList.begin());
- LIST::iterator end(mList.end());
- while (cur != end) {
- if (*node < **cur) {
- mList.insert(cur, node);
- return;
- }
- ++cur;
- }
- mList.insert(++end, node);
+MessageBase::MessageBase()
+ : MessageHandler() {
}
-void MessageList::remove(MessageList::LIST::iterator pos)
-{
- mList.erase(pos);
+MessageBase::~MessageBase() {
}
+void MessageBase::handleMessage(const Message&) {
+ this->handler();
+ barrier.open();
+};
+
// ---------------------------------------------------------------------------
MessageQueue::MessageQueue()
- : mInvalidate(false)
+ : mLooper(new Looper(true)),
+ mInvalidatePending(0)
{
- mInvalidateMessage = new MessageBase(INVALIDATE);
}
-MessageQueue::~MessageQueue()
-{
+MessageQueue::~MessageQueue() {
}
-sp<MessageBase> MessageQueue::waitMessage(nsecs_t timeout)
-{
- sp<MessageBase> result;
-
- bool again;
+void MessageQueue::waitMessage() {
do {
- const nsecs_t timeoutTime = systemTime() + timeout;
- while (true) {
- Mutex::Autolock _l(mLock);
- nsecs_t now = systemTime();
- nsecs_t nextEventTime = -1;
-
- LIST::iterator cur(mMessages.begin());
- if (cur != mMessages.end()) {
- result = *cur;
- }
-
- if (result != 0) {
- if (result->when <= now) {
- // there is a message to deliver
- mMessages.remove(cur);
- break;
- }
- nextEventTime = result->when;
- result = 0;
- }
-
- // see if we have an invalidate message
- if (mInvalidate) {
- mInvalidate = false;
- mInvalidateMessage->when = now;
- result = mInvalidateMessage;
- break;
- }
-
- if (timeout >= 0) {
- if (timeoutTime < now) {
- // we timed-out, return a NULL message
- result = 0;
- break;
- }
- if (nextEventTime > 0) {
- if (nextEventTime > timeoutTime) {
- nextEventTime = timeoutTime;
- }
- } else {
- nextEventTime = timeoutTime;
- }
- }
-
- if (nextEventTime >= 0) {
- //LOGD("nextEventTime = %lld ms", nextEventTime);
- if (nextEventTime > 0) {
- // we're about to wait, flush the binder command buffer
- IPCThreadState::self()->flushCommands();
- const nsecs_t reltime = nextEventTime - systemTime();
- if (reltime > 0) {
- mCondition.waitRelative(mLock, reltime);
- }
- }
- } else {
- //LOGD("going to wait");
- // we're about to wait, flush the binder command buffer
- IPCThreadState::self()->flushCommands();
- mCondition.wait(mLock);
- }
- }
- // here we're not holding the lock anymore
-
- if (result == 0)
+ // handle invalidate events first
+ if (android_atomic_and(0, &mInvalidatePending) != 0)
break;
- again = result->handler();
- if (again) {
- // the message has been processed. release our reference to it
- // without holding the lock.
- result->notify();
- result = 0;
- }
-
- } while (again);
+ IPCThreadState::self()->flushCommands();
- return result;
-}
+ int32_t ret = mLooper->pollOnce(-1);
+ switch (ret) {
+ case ALOOPER_POLL_WAKE:
+ // we got woken-up there is work to do in the main loop
+ continue;
-status_t MessageQueue::postMessage(
- const sp<MessageBase>& message, nsecs_t relTime, uint32_t flags)
-{
- return queueMessage(message, relTime, flags);
-}
+ case ALOOPER_POLL_CALLBACK:
+ // callback was handled, loop again
+ continue;
-status_t MessageQueue::invalidate() {
- Mutex::Autolock _l(mLock);
- mInvalidate = true;
- mCondition.signal();
- return NO_ERROR;
-}
+ case ALOOPER_POLL_TIMEOUT:
+ // timeout (should not happen)
+ continue;
-status_t MessageQueue::queueMessage(
- const sp<MessageBase>& message, nsecs_t relTime, uint32_t flags)
-{
- Mutex::Autolock _l(mLock);
- message->when = systemTime() + relTime;
- mMessages.insert(message);
-
- //LOGD("MessageQueue::queueMessage time = %lld ms", message->when);
- //dumpLocked(message);
-
- mCondition.signal();
- return NO_ERROR;
-}
+ case ALOOPER_POLL_ERROR:
+ LOGE("ALOOPER_POLL_ERROR");
+ continue;
-void MessageQueue::dump(const sp<MessageBase>& message)
-{
- Mutex::Autolock _l(mLock);
- dumpLocked(message);
+ default:
+ // should not happen
+ LOGE("Looper::pollOnce() returned unknown status %d", ret);
+ continue;
+ }
+ } while (true);
}
-void MessageQueue::dumpLocked(const sp<MessageBase>& message)
+status_t MessageQueue::postMessage(
+ const sp<MessageBase>& messageHandler, nsecs_t relTime)
{
- LIST::const_iterator cur(mMessages.begin());
- LIST::const_iterator end(mMessages.end());
- int c = 0;
- while (cur != end) {
- const char tick = (*cur == message) ? '>' : ' ';
- LOGD("%c %d: msg{.what=%08x, when=%lld}",
- tick, c, (*cur)->what, (*cur)->when);
- ++cur;
- c++;
+ const Message dummyMessage;
+ if (relTime > 0) {
+ mLooper->sendMessageDelayed(relTime, messageHandler, dummyMessage);
+ } else {
+ mLooper->sendMessage(messageHandler, dummyMessage);
}
+ return NO_ERROR;
+}
+
+status_t MessageQueue::invalidate() {
+ android_atomic_or(1, &mInvalidatePending);
+ mLooper->wake();
+ return NO_ERROR;
}
// ---------------------------------------------------------------------------
#include <utils/threads.h>
#include <utils/Timers.h>
-#include <utils/List.h>
+#include <utils/Looper.h>
#include "Barrier.h"
// ---------------------------------------------------------------------------
-class MessageBase;
-
-class MessageList
-{
- List< sp<MessageBase> > mList;
- typedef List< sp<MessageBase> > LIST;
-public:
- inline LIST::iterator begin() { return mList.begin(); }
- inline LIST::const_iterator begin() const { return mList.begin(); }
- inline LIST::iterator end() { return mList.end(); }
- inline LIST::const_iterator end() const { return mList.end(); }
- inline bool isEmpty() const { return mList.empty(); }
- void insert(const sp<MessageBase>& node);
- void remove(LIST::iterator pos);
-};
-
-// ============================================================================
-
-class MessageBase :
- public LightRefBase<MessageBase>
+class MessageBase : public MessageHandler
{
public:
- nsecs_t when;
- uint32_t what;
- int32_t arg0;
-
- MessageBase() : when(0), what(0), arg0(0) { }
- MessageBase(uint32_t what, int32_t arg0=0)
- : when(0), what(what), arg0(arg0) { }
+ MessageBase();
// return true if message has a handler
- virtual bool handler() { return false; }
+ virtual bool handler() = 0;
// waits for the handler to be processed
void wait() const { barrier.wait(); }
-
- // releases all waiters. this is done automatically if
- // handler returns true
- void notify() const { barrier.open(); }
protected:
- virtual ~MessageBase() { }
+ virtual ~MessageBase();
private:
+ virtual void handleMessage(const Message& message);
+
mutable Barrier barrier;
- friend class LightRefBase<MessageBase>;
};
-inline bool operator < (const MessageBase& lhs, const MessageBase& rhs) {
- return lhs.when < rhs.when;
-}
-
// ---------------------------------------------------------------------------
-class MessageQueue
-{
- typedef List< sp<MessageBase> > LIST;
-public:
+class MessageQueue {
+ sp<Looper> mLooper;
+ volatile int32_t mInvalidatePending;
+public:
MessageQueue();
~MessageQueue();
- // pre-defined messages
- enum {
- INVALIDATE = '_upd'
- };
-
- sp<MessageBase> waitMessage(nsecs_t timeout = -1);
-
- status_t postMessage(const sp<MessageBase>& message,
- nsecs_t reltime=0, uint32_t flags = 0);
-
+ void waitMessage();
+ status_t postMessage(const sp<MessageBase>& message, nsecs_t reltime=0);
status_t invalidate();
-
- void dump(const sp<MessageBase>& message);
-
-private:
- status_t queueMessage(const sp<MessageBase>& message,
- nsecs_t reltime, uint32_t flags);
- void dumpLocked(const sp<MessageBase>& message);
-
- Mutex mLock;
- Condition mCondition;
- MessageList mMessages;
- bool mInvalidate;
- sp<MessageBase> mInvalidateMessage;
};
// ---------------------------------------------------------------------------