#endif
/* The unique is already dead */
quest[q_idx].status = QUEST_STATUS_FINISHED;
+ q_ptr->complev = 0;
+ update_playtime();
+ q_ptr->comptime = playtime;
}
else
{
{
/* Normal monsters */
#ifdef JP
-msg_format("Ãí°Õ¤·¤í¡ª¤³¤Î³¬¤Ï%dÂΤÎ%s¤Ë¤è¤Ã¤Æ¼é¤é¤ì¤Æ¤¤¤ë¡ª", q_num, name);
+ msg_format("Ãí°Õ¤·¤í¡ª¤³¤Î³¬¤Ï%dÂΤÎ%s¤Ë¤è¤Ã¤Æ¼é¤é¤ì¤Æ¤¤¤ë¡ª", q_num, name);
#else
plural_aux(name);
msg_format("Be warned, this level is guarded by %d %s!", q_num, name);
if (q_ptr->complev == 0)
{
sprintf(tmp_str,
- _(" %-40s (%3d³¬) - ÉÔÀᄀ\n",
- " %-40s (Dungeon level: %3d) - (Cancelled)\n") ,
+ _(" %-40s (%3d³¬) - ÉÔÀᄀ - %s\n",
+ " %-40s (Dungeon level: %3d) - Unearned - %s\n") ,
r_name+r_info[q_ptr->r_idx].name,
- q_ptr->level);
+ q_ptr->level, playtime_str);
}
else
{