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[Refactor] #40413 Incorporated MAX_RACES into player-race-types.h
authorHourier <hourier@users.sourceforge.jp>
Sat, 13 Jun 2020 10:45:40 +0000 (19:45 +0900)
committerHourier <hourier@users.sourceforge.jp>
Sat, 13 Jun 2020 10:45:40 +0000 (19:45 +0900)
54 files changed:
Hengband/Hengband/Hengband.vcxproj
Hengband/Hengband/Hengband.vcxproj.filters
src/Makefile.am
src/autopick/autopick-destroyer.c
src/birth/birth-body-spec.c
src/birth/birth-stat.c
src/birth/character-builder.c
src/birth/game-play-initializer.c
src/birth/history-generator.c
src/birth/inventory-initializer.c
src/cmd-building/cmd-inn.c
src/cmd-item/cmd-activate.c
src/cmd-item/cmd-eat.c
src/cmd-item/cmd-item.c
src/cmd-item/cmd-quaff.c
src/cmd-item/cmd-usestaff.c
src/cmd/cmd-draw.c
src/core/game-play.c
src/core/hp-mp-processor.c
src/core/turn-compensator.c
src/effect/effect-player-resist-hurt.c
src/effect/effect-player-switcher.c
src/floor/pattern-walk.c
src/inventory/inventory-curse.c
src/io/load.c
src/io/targeting.c
src/melee/melee-postprocess.c
src/mind/racial.c
src/mspell/mspells1.c
src/mutation/mutation.c
src/object/object-hook.c
src/object/warning.c
src/player/avatar.c
src/player/patron.c
src/player/permanent-resistances.c
src/player/player-damage.c
src/player/player-effects.c
src/player/player-move.c
src/player/player-race-types.h [moved from src/player/player-races-types.h with 98% similarity]
src/player/player-race.c
src/player/player-status.c
src/player/player-status.h
src/player/race-info-table.h
src/player/race-resistances.c
src/player/selfinfo.c
src/player/temporary-resistances.c
src/realm/realm-nature.c
src/store/store-owners.c
src/system/building-type-definition.h
src/view/display-main-window.c
src/view/display-player-middle.c
src/view/display-player-stat-info.c
src/wizard/wizard-special-process.c
src/world/world.c

index 7d8826d..981784c 100644 (file)
     <ClInclude Include="..\..\src\mspell\mspell-util.h" />\r
     <ClInclude Include="..\..\src\mspell\mspell-ball.h" />\r
     <ClInclude Include="..\..\src\player\player-personalities-types.h" />\r
-    <ClInclude Include="..\..\src\player\player-races-types.h" />\r
+    <ClInclude Include="..\..\src\player\player-race-types.h" />\r
     <ClInclude Include="..\..\src\player\player-classes-types.h" />\r
     <ClInclude Include="..\..\src\spell-kind\spells-detection.h" />\r
     <ClInclude Include="..\..\src\system\angband-version.h" />\r
index d09f06f..c0c33ac 100644 (file)
     <ClInclude Include="..\..\src\player\player-personalities-types.h">
       <Filter>player</Filter>
     </ClInclude>
-    <ClInclude Include="..\..\src\player\player-races-types.h">
-      <Filter>player</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\src\player\player-classes-types.h">
       <Filter>player</Filter>
     </ClInclude>
     <ClInclude Include="..\..\src\system\monster-race-definition.h">
       <Filter>system</Filter>
     </ClInclude>
+    <ClInclude Include="..\..\src\player\player-race-types.h">
+      <Filter>player</Filter>
+    </ClInclude>
   </ItemGroup>
   <ItemGroup>
     <None Include="..\..\src\wall.bmp" />
index 40185f1..6e2d590 100644 (file)
@@ -430,7 +430,7 @@ hengband_SOURCES = \
        player/player-move.c player/player-move.h \
        player/player-personality.c player/player-personality.h \
        player/player-race.c player/player-race.h \
-       player/player-races-types.h \
+       player/player-race-types.h \
        player/player-skill.c player/player-skill.h \
        player/player-status.c player/player-status.h \
        player/player-personalities-types.h \
index 7ed88a2..9f9f5b2 100644 (file)
@@ -19,7 +19,7 @@
 #include "sv-definition/sv-other-types.h"
 #include "sv-definition/sv-wand-types.h"
 #include "player/player-move.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 
 /*!
  * @brief クラス依存のアイテム破壊を調べる
index 68e08d2..6d171bd 100644 (file)
@@ -1,7 +1,7 @@
 #include "system/angband.h"
 #include "birth/birth-body-spec.h"
 #include "player/player-personalities-types.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 
 /*!
  * @brief プレイヤーの身長体重を決める / Get character's height and weight
index 68deda5..2b9c057 100644 (file)
@@ -5,7 +5,7 @@
 #include "player/player-personalities-types.h"
 #include "player/player-skill.h"
 #include "spell/spells-status.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 
 /*!
  * @brief プレイヤーの能力値表現に基づいて加減算を行う。
index e7148e2..f0fa062 100644 (file)
@@ -22,7 +22,7 @@
 #include "io/write-diary.h"
 #include "main/music-definitions-table.h"
 #include "monster-floor/monster-remover.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "player/player-sex.h"
 #include "store/store.h"
 #include "world/world.h"
index 458277b..13d3371 100644 (file)
@@ -12,7 +12,7 @@
 #include "object/object-generator.h"
 #include "object/object-kind.h"
 #include "pet/pet-util.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "system/system-variables.h"
 #include "world/world.h"
 
index c6326b1..a80eaa1 100644 (file)
@@ -1,7 +1,7 @@
 #include "system/angband.h"
 #include "birth/history-generator.h"
 #include "birth/history.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 
 static int get_history_chart(player_type *creature_ptr)
 {
index 70db753..ad79997 100644 (file)
@@ -15,7 +15,7 @@
 #include "object/object-kind.h"
 #include "object/object-info.h"
 #include "player/player-personalities-types.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "sv-definition/sv-bow-types.h"
 #include "sv-definition/sv-food-types.h"
 #include "sv-definition/sv-lite-types.h"
index f2dbad0..fa4d362 100644 (file)
@@ -6,7 +6,7 @@
 #include "market/building-actions-table.h"
 #include "player/eldritch-horror.h"
 #include "player/player-effects.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "store/rumor.h"
 #include "world/world.h"
 
index feef941..805659c 100644 (file)
@@ -42,7 +42,7 @@
 #include "player/avatar.h"
 #include "player/player-damage.h"
 #include "player/player-effects.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "spell-kind/earthquake.h"
 #include "spell-kind/spells-beam.h"
 #include "spell-kind/spells-charm.h"
index 4ab54fa..21c241b 100644 (file)
@@ -24,7 +24,7 @@
 #include "player/player-class.h"
 #include "player/player-damage.h"
 #include "player/player-effects.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "player/player-status.h"
 #include "spell-realm/spells-hex.h"
 #include "spell/spells-status.h"
index ef1b3c3..6e28afb 100644 (file)
@@ -50,7 +50,7 @@
 #include "player/player-class.h"
 #include "player/player-effects.h"
 #include "player/player-personalities-types.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "player/player-status.h"
 #include "player/selfinfo.h"
 #include "realm/realm-hex-numbers.h"
index 7dae639..ccd2204 100644 (file)
@@ -28,7 +28,7 @@
 #include "player/player-class.h"
 #include "player/player-damage.h"
 #include "player/player-effects.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "player/player-status.h"
 #include "player/selfinfo.h"
 #include "realm/realm-hex-numbers.h"
index 4a386b6..04a975d 100644 (file)
@@ -18,7 +18,7 @@
 #include "player/avatar.h"
 #include "player/player-class.h"
 #include "player/player-effects.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "player/player-status.h"
 #include "spell-kind/earthquake.h"
 #include "spell-kind/spells-detection.h"
index 1d5b2f5..399e458 100644 (file)
@@ -2,7 +2,7 @@
 #include "core/stuff-handler.h"
 #include "io/files-util.h"
 #include "player/player-effects.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "player/process-name.h"
 #include "term/gameterm.h"
 #include "term/term-color-types.h"
index 4c43331..7259113 100644 (file)
@@ -53,7 +53,7 @@
 #include "player/player-class.h"
 #include "player/player-effects.h"
 #include "player/player-personalities-types.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "player/player-skill.h"
 #include "player/process-name.h"
 #include "realm/realm-names-table.h"
index 8b07c41..4e2a240 100644 (file)
@@ -11,7 +11,7 @@
 #include "object/object-flavor.h"
 #include "player/player-damage.h"
 #include "player/player-effects.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "realm/realm-song-numbers.h"
 #include "world/world.h"
 
index 09f9ab2..e22ecf5 100644 (file)
@@ -6,7 +6,7 @@
 #include "store/store-owners.h"
 #include "store/store-util.h"
 #include "store/store.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 
 /*!
  * @brief ゲームターンからの実時間換算を行うための補正をかける
index 75f503a..6173de3 100644 (file)
@@ -8,7 +8,7 @@
 #include "object/object-broken.h"
 #include "player/player-damage.h"
 #include "player/player-effects.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "spell/spells-status.h"
 #include "spell-kind/spells-teleport.h"
 #include "spell/spells3.h"
index 64e52d0..7353581 100644 (file)
@@ -12,7 +12,7 @@
 #include "player/mimic-info-table.h"
 #include "player/player-damage.h"
 #include "player/player-effects.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "spell/spell-types.h"
 #include "world/world.h"
 
index 92bec3f..39bc25a 100644 (file)
@@ -9,7 +9,7 @@
 #include "player/player-damage.h"
 #include "player/player-effects.h"
 #include "player/player-move.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "realm/realm-song-numbers.h"
 #include "spell/spells-status.h"
 #include "spell-kind/spells-teleport.h"
index ff4ed3c..aa5b208 100644 (file)
@@ -14,7 +14,7 @@
 #include "player/player-damage.h"
 #include "player/player-effects.h"
 #include "player/player-move.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "spell-kind/spells-random.h"
 #include "spell-kind/spells-teleport.h"
 #include "spell/spells-summon.h"
index 4c67a00..41bc8be 100644 (file)
@@ -97,7 +97,7 @@
 #include "player/patron.h"
 #include "player/player-class.h"
 #include "player/player-personality.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "player/player-sex.h"
 #include "player/player-skill.h"
 #include "player/race-info-table.h"
index 81f3f22..5a73ef4 100644 (file)
@@ -44,7 +44,7 @@
 #include "object/object-kind-hook.h"
 #include "object/object-mark-types.h"
 #include "player/player-move.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "player/player-status.h"
 #include "spell/spells-summon.h"
 #include "system/building-type-definition.h"
index 90934d0..1e4c673 100644 (file)
@@ -32,7 +32,7 @@
 #include "player/player-class.h"
 #include "player/player-move.h"
 #include "player/player-personalities-types.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "util/util.h"
 
 // Melee-post-process-type
index 41b4fab..641d3a0 100644 (file)
@@ -39,7 +39,7 @@
 #include "player/player-class.h"
 #include "player/player-damage.h"
 #include "player/player-effects.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "player/player-status.h"
 #include "spell-kind/spells-beam.h"
 #include "spell-kind/spells-detection.h"
index 00f52b9..16dc78d 100644 (file)
@@ -66,7 +66,7 @@
 #include "object-enchant/object-curse.h"
 #include "player/player-class.h"
 #include "player/player-move.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "player/player-status.h"
 #include "realm/realm-song-numbers.h"
 #include "spell-kind/spells-teleport.h"
index f560d7b..340129c 100644 (file)
@@ -41,7 +41,7 @@
 #include "player/player-damage.h"
 #include "player/player-effects.h"
 #include "player/player-personalities-types.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "player/player-status.h"
 #include "player/selfinfo.h"
 #include "spell-kind/earthquake.h"
index ed3fd4d..30847a5 100644 (file)
@@ -22,7 +22,7 @@
 #include "perception/object-perception.h"
 #include "player/mimic-info-table.h"
 #include "player/player-class.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "player/player-skill.h"
 #include "sv-definition/sv-armor-types.h"
 #include "sv-definition/sv-lite-types.h"
index 754cdca..92f5844 100644 (file)
@@ -22,7 +22,7 @@
 #include "player/mimic-info-table.h"
 #include "player/player-class.h"
 #include "player/player-move.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "player/player-status.h"
 #include "spell/spell-types.h"
 #include "util/util.h"
index 0a886c0..dbc108f 100644 (file)
@@ -16,7 +16,7 @@
 #include "system/angband.h"
 #include "player/avatar.h"
 #include "realm/realm-names-table.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "player/player-class.h"
 
 /*!
index bfdb2bf..a06bf5e 100644 (file)
@@ -13,7 +13,7 @@
 #include "player/player-class.h"
 #include "player/player-damage.h"
 #include "player/player-effects.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "player/player-status.h"
 #include "spell-kind/spells-floor.h"
 #include "spell-kind/spells-genocide.h"
index dff3c1d..6e87123 100644 (file)
@@ -1,6 +1,6 @@
 #include "permanent-resistances.h"
 #include "player/player-personalities-types.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "object-enchant/tr-types.h"
 
 /*!
index ec092aa..c12ea44 100644 (file)
@@ -37,7 +37,7 @@
 #include "player/player-effects.h"
 #include "player/player-move.h"
 #include "player/player-personalities-types.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "player/player-status.h"
 #include "realm/realm-song-numbers.h"
 #include "term/term-color-types.h"
index 416229f..98e6975 100644 (file)
@@ -52,7 +52,7 @@
 #include "player/player-move.h"
 #include "player/player-personalities-types.h"
 #include "player/player-personality.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "player/player-sex.h"
 #include "player/player-status.h"
 #include "player/race-info-table.h"
index f0e7c97..f8eab04 100644 (file)
 #include "player/player-class.h"
 #include "player/player-effects.h"
 #include "player/player-personalities-types.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "player/player-status.h"
 #include "realm/realm-song-numbers.h"
 #include "spell-kind/spells-floor.h"
similarity index 98%
rename from src/player/player-races-types.h
rename to src/player/player-race-types.h
index 979b479..f58f5de 100644 (file)
@@ -42,4 +42,5 @@ typedef enum player_race_type {
     RACE_KUTAR = 35,
     RACE_ANDROID = 36,
     RACE_MERFOLK = 37,
+    MAX_RACES = 38,
 } player_race_type;
index 9a12daf..f6f0989 100644 (file)
@@ -1,6 +1,6 @@
 #include "system/angband.h"
 #include "player/player-race.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 
 const player_race *rp_ptr;
 
index 89b3a2c..812b2b5 100644 (file)
@@ -54,7 +54,7 @@
 #include "player/player-move.h"
 #include "player/player-personalities-types.h"
 #include "player/player-personality.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "player/player-skill.h"
 #include "player/race-info-table.h"
 #include "realm/realm-hex-numbers.h"
index 434fc97..a6a931a 100644 (file)
@@ -2,7 +2,7 @@
 
 /* 人畜無害なenumヘッダを先に読み込む */
 #include "player/player-classes-types.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "cmd-building/cmd-building.h"
 #include "player/player-personalities-types.h"
 #include "system/object-type-definition.h"
index b88561a..02dc0ec 100644 (file)
@@ -1,5 +1,5 @@
 #pragma once
 
-#define MAX_RACES 38
+#include "player/player-race-types.h"
 
 extern const player_race race_info[MAX_RACES];
index f86013b..a45ef73 100644 (file)
@@ -1,5 +1,5 @@
 #include "race-resistances.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "object/object-flags.h"
 #include "object-enchant/tr-types.h"
 
index bc3f639..10f5965 100644 (file)
@@ -20,7 +20,7 @@
 #include "object/object-flags.h"
 #include "player/avatar.h"
 #include "player/player-class.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "player/player-status.h"
 #include "realm/realm-names-table.h"
 #include "realm/realm-song-numbers.h"
index 78cade6..90ef2bb 100644 (file)
@@ -1,6 +1,6 @@
 #include "temporary-resistances.h"
 #include "object-enchant/tr-types.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "realm/realm-hex-numbers.h"
 #include "realm/realm-song-numbers.h"
 #include "spell-realm/spells-hex.h"
index 3b8a18c..11bbdb7 100644 (file)
@@ -11,7 +11,7 @@
 #include "player/avatar.h"
 #include "player/player-damage.h"
 #include "player/player-effects.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "spell-kind/earthquake.h"
 #include "spell-kind/spells-beam.h"
 #include "spell-kind/spells-charm.h"
index 598a7d7..869f93f 100644 (file)
@@ -1,5 +1,5 @@
 #include "store/store-owners.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 
 /*!
  * todo _() でまとめる
index 447e7e1..96fa4b8 100644 (file)
@@ -2,7 +2,7 @@
 
 /* 人畜無害なenumヘッダを先に読み込む */
 #include "player/player-classes-types.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "system/angband.h"
 
 #define MAX_BLDG 32 /*!< 施設の種類最大数 / Number of buildings */
index 6d96173..661167a 100644 (file)
@@ -48,7 +48,7 @@
 #include "player/mimic-info-table.h"
 #include "player/player-class.h"
 #include "player/player-effects.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "player/player-status.h"
 #include "realm/realm-hex-numbers.h"
 #include "realm/realm-song-numbers.h"
index 8022e2e..37b4746 100644 (file)
@@ -7,7 +7,7 @@
 #include "object-enchant/special-object-flags.h"
 #include "perception/object-perception.h"
 #include "player/player-effects.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "player/player-skill.h"
 #include "realm/realm-song-numbers.h"
 #include "sv-definition/sv-bow-types.h"
index 4f13f3c..eda7440 100644 (file)
@@ -12,7 +12,7 @@
 #include "player/mimic-info-table.h"
 #include "player/permanent-resistances.h"
 #include "player/player-personality.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "term/term-color-types.h"
 
 /*!
index 2a00dd9..619f462 100644 (file)
@@ -60,7 +60,7 @@
 #include "player/patron.h"
 #include "player/player-class.h"
 #include "player/player-effects.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 #include "player/player-skill.h"
 #include "player/player-status.h"
 #include "player/selfinfo.h"
index 816f838..20d8a97 100644 (file)
@@ -1,6 +1,6 @@
 #include "system/angband.h"
 #include "world/world.h"
-#include "player/player-races-types.h"
+#include "player/player-race-types.h"
 
 world_type world;
 world_type *current_world_ptr = &world;