SET_ERROR_IF((level < 0 || level > log2(maxTextureSize)), GL_INVALID_VALUE);
- ctx->m_glTexSubImage2D_enc(ctx, target, level, xoffset, yoffset, width, height, format, type, pixels);
+ if (target == GL_TEXTURE_2D || target == GL_TEXTURE_EXTERNAL_OES) {
+ ctx->override2DTextureTarget(target);
+ ctx->m_glTexSubImage2D_enc(ctx, target, level, xoffset, yoffset, width,
+ height, format, type, pixels);
+ ctx->restore2DTextureTarget();
+ } else {
+ ctx->m_glTexSubImage2D_enc(ctx, target, level, xoffset, yoffset, width,
+ height, format, type, pixels);
+ }
}
void GL2Encoder::s_glTexParameteriv(void* self,