while(attribute[0] != EGL_NONE)
{
- if(attribute[1] == EGL_DONT_CARE)
+ if(attribute[1] != EGL_DONT_CARE)
{
- continue;
+ switch(attribute[0])
+ {
+ case EGL_BUFFER_SIZE: match = config->mBufferSize >= attribute[1]; break;
+ case EGL_ALPHA_SIZE: match = config->mAlphaSize >= attribute[1]; break;
+ case EGL_BLUE_SIZE: match = config->mBlueSize >= attribute[1]; break;
+ case EGL_GREEN_SIZE: match = config->mGreenSize >= attribute[1]; break;
+ case EGL_RED_SIZE: match = config->mRedSize >= attribute[1]; break;
+ case EGL_DEPTH_SIZE: match = config->mDepthSize >= attribute[1]; break;
+ case EGL_STENCIL_SIZE: match = config->mStencilSize >= attribute[1]; break;
+ case EGL_CONFIG_CAVEAT: match = config->mConfigCaveat == attribute[1]; break;
+ case EGL_CONFIG_ID: match = config->mConfigID == attribute[1]; break;
+ case EGL_LEVEL: match = config->mLevel >= attribute[1]; break;
+ case EGL_NATIVE_RENDERABLE: match = config->mNativeRenderable == attribute[1]; break;
+ case EGL_NATIVE_VISUAL_ID: match = config->mNativeVisualID == attribute[1]; break;
+ case EGL_NATIVE_VISUAL_TYPE: match = config->mNativeVisualType == attribute[1]; break;
+ case EGL_SAMPLES: match = config->mSamples >= attribute[1]; break;
+ case EGL_SAMPLE_BUFFERS: match = config->mSampleBuffers >= attribute[1]; break;
+ case EGL_SURFACE_TYPE: match = (config->mSurfaceType & attribute[1]) == attribute[1]; break;
+ case EGL_TRANSPARENT_TYPE: match = config->mTransparentType == attribute[1]; break;
+ case EGL_TRANSPARENT_BLUE_VALUE: match = config->mTransparentBlueValue == attribute[1]; break;
+ case EGL_TRANSPARENT_GREEN_VALUE: match = config->mTransparentGreenValue == attribute[1]; break;
+ case EGL_TRANSPARENT_RED_VALUE: match = config->mTransparentRedValue == attribute[1]; break;
+ case EGL_BIND_TO_TEXTURE_RGB: match = config->mBindToTextureRGB == attribute[1]; break;
+ case EGL_BIND_TO_TEXTURE_RGBA: match = config->mBindToTextureRGBA == attribute[1]; break;
+ case EGL_MIN_SWAP_INTERVAL: match = config->mMinSwapInterval == attribute[1]; break;
+ case EGL_MAX_SWAP_INTERVAL: match = config->mMaxSwapInterval == attribute[1]; break;
+ case EGL_LUMINANCE_SIZE: match = config->mLuminanceSize >= attribute[1]; break;
+ case EGL_ALPHA_MASK_SIZE: match = config->mAlphaMaskSize >= attribute[1]; break;
+ case EGL_COLOR_BUFFER_TYPE: match = config->mColorBufferType == attribute[1]; break;
+ case EGL_RENDERABLE_TYPE: match = (config->mRenderableType & attribute[1]) == attribute[1]; break;
+ case EGL_MATCH_NATIVE_PIXMAP: match = false; UNIMPLEMENTED(); break;
+ case EGL_CONFORMANT: match = (config->mConformant & attribute[1]) == attribute[1]; break;
+ case EGL_MAX_PBUFFER_WIDTH: match = config->mMaxPBufferWidth >= attribute[1]; break;
+ case EGL_MAX_PBUFFER_HEIGHT: match = config->mMaxPBufferHeight >= attribute[1]; break;
+ case EGL_MAX_PBUFFER_PIXELS: match = config->mMaxPBufferPixels >= attribute[1]; break;
+ case EGL_RECORDABLE_ANDROID: match = true; /* UNIMPLEMENTED(); EGL_ANDROID_recordable */ break;
+ case EGL_FRAMEBUFFER_TARGET_ANDROID: match = true; /* UNIMPLEMENTED(); EGL_ANDROID_framebuffer_target */ break;
+ default:
+ UNIMPLEMENTED();
+ match = false;
+ }
+
+ if(!match)
+ {
+ break;
+ }
}
- switch(attribute[0])
- {
- case EGL_BUFFER_SIZE: match = config->mBufferSize >= attribute[1]; break;
- case EGL_ALPHA_SIZE: match = config->mAlphaSize >= attribute[1]; break;
- case EGL_BLUE_SIZE: match = config->mBlueSize >= attribute[1]; break;
- case EGL_GREEN_SIZE: match = config->mGreenSize >= attribute[1]; break;
- case EGL_RED_SIZE: match = config->mRedSize >= attribute[1]; break;
- case EGL_DEPTH_SIZE: match = config->mDepthSize >= attribute[1]; break;
- case EGL_STENCIL_SIZE: match = config->mStencilSize >= attribute[1]; break;
- case EGL_CONFIG_CAVEAT: match = config->mConfigCaveat == attribute[1]; break;
- case EGL_CONFIG_ID: match = config->mConfigID == attribute[1]; break;
- case EGL_LEVEL: match = config->mLevel >= attribute[1]; break;
- case EGL_NATIVE_RENDERABLE: match = config->mNativeRenderable == attribute[1]; break;
- case EGL_NATIVE_VISUAL_ID: match = config->mNativeVisualID == attribute[1]; break;
- case EGL_NATIVE_VISUAL_TYPE: match = config->mNativeVisualType == attribute[1]; break;
- case EGL_SAMPLES: match = config->mSamples >= attribute[1]; break;
- case EGL_SAMPLE_BUFFERS: match = config->mSampleBuffers >= attribute[1]; break;
- case EGL_SURFACE_TYPE: match = (config->mSurfaceType & attribute[1]) == attribute[1]; break;
- case EGL_TRANSPARENT_TYPE: match = config->mTransparentType == attribute[1]; break;
- case EGL_TRANSPARENT_BLUE_VALUE: match = config->mTransparentBlueValue == attribute[1]; break;
- case EGL_TRANSPARENT_GREEN_VALUE: match = config->mTransparentGreenValue == attribute[1]; break;
- case EGL_TRANSPARENT_RED_VALUE: match = config->mTransparentRedValue == attribute[1]; break;
- case EGL_BIND_TO_TEXTURE_RGB: match = config->mBindToTextureRGB == attribute[1]; break;
- case EGL_BIND_TO_TEXTURE_RGBA: match = config->mBindToTextureRGBA == attribute[1]; break;
- case EGL_MIN_SWAP_INTERVAL: match = config->mMinSwapInterval == attribute[1]; break;
- case EGL_MAX_SWAP_INTERVAL: match = config->mMaxSwapInterval == attribute[1]; break;
- case EGL_LUMINANCE_SIZE: match = config->mLuminanceSize >= attribute[1]; break;
- case EGL_ALPHA_MASK_SIZE: match = config->mAlphaMaskSize >= attribute[1]; break;
- case EGL_COLOR_BUFFER_TYPE: match = config->mColorBufferType == attribute[1]; break;
- case EGL_RENDERABLE_TYPE: match = (config->mRenderableType & attribute[1]) == attribute[1]; break;
- case EGL_MATCH_NATIVE_PIXMAP: match = false; UNIMPLEMENTED(); break;
- case EGL_CONFORMANT: match = (config->mConformant & attribute[1]) == attribute[1]; break;
- case EGL_MAX_PBUFFER_WIDTH: match = config->mMaxPBufferWidth >= attribute[1]; break;
- case EGL_MAX_PBUFFER_HEIGHT: match = config->mMaxPBufferHeight >= attribute[1]; break;
- case EGL_MAX_PBUFFER_PIXELS: match = config->mMaxPBufferPixels >= attribute[1]; break;
- case EGL_RECORDABLE_ANDROID: match = true; /* UNIMPLEMENTED(); EGL_ANDROID_recordable */ break;
- case EGL_FRAMEBUFFER_TARGET_ANDROID: match = true; /* UNIMPLEMENTED(); EGL_ANDROID_framebuffer_target */ break;
- default:
- UNIMPLEMENTED();
- match = false;
- }
-
- if(!match)
- {
- break;
- }
-
attribute += 2;
}