}
}
+// Figure out whether or not anything is using the option parsing logic,
+// because the compiler can't figure out whether or not to optimize it away
+// on its' own.
+
+#undef NEWTOY
+#undef OLDTOY
+#define NEWTOY(name, opts, flags) opts ||
+#define OLDTOY(name, oldname, opts, flags) opts ||
+static const NEED_OPTIONS =
+#include "toys/toylist.h"
+0; // Ends the opts || opts || opts...
+
void toy_init(struct toy_list *which, char *argv[])
{
// Free old toys contents here?
toys.which = which;
toys.argv = argv;
toys.exitval = 1;
- if (which->options) get_optflags();
+ if (NEED_OPTIONS && which->options) get_optflags();
else toys.optargs = argv+1;
}