OSDN Git Service

Changed "riding pet" to "pet you are/were riding" for a clearer English messages...
authorEric Branlund <ebranlund@fastmail.com>
Wed, 25 Sep 2019 06:20:52 +0000 (23:20 -0700)
committerEric Branlund <ebranlund@fastmail.com>
Wed, 25 Sep 2019 06:20:52 +0000 (23:20 -0700)
src/cmd-pet.c
src/monster-process.c
src/monster1.c
src/player-status.c

index e6adb76..f702456 100644 (file)
@@ -591,7 +591,7 @@ void do_cmd_pet(void)
                {
                        if (p_ptr->pet_extra_flags & PF_RYOUTE)
                        {
-                               power_desc[num] = _("武器を片手で持つ", "use one hand to control a riding pet");
+                               power_desc[num] = _("武器を片手で持つ", "use one hand to control the pet you are riding");
                        }
                        else
                        {
@@ -611,7 +611,7 @@ void do_cmd_pet(void)
                                {
                                        if (p_ptr->pet_extra_flags & PF_RYOUTE)
                                        {
-                                               power_desc[num] = _("片手で格闘する", "use one hand to control a riding pet");
+                                               power_desc[num] = _("片手で格闘する", "use one hand to control the pet you are riding");
                                        }
                                        else
                                        {
@@ -624,7 +624,7 @@ void do_cmd_pet(void)
                                {
                                        if (p_ptr->pet_extra_flags & PF_RYOUTE)
                                        {
-                                               power_desc[num] = _("格闘を行わない", "use one hand to control a riding pet");
+                                               power_desc[num] = _("格闘を行わない", "use one hand to control the pet you are riding");
                                        }
                                        else
                                        {
index eb098da..dc5a5cc 100644 (file)
@@ -2232,7 +2232,7 @@ void process_monster(MONSTER_IDX m_idx)
                                        msg_format(_("%sはあなたの束縛から脱出した。", "%^s succeeded to escape from your restriction!"), m_name);
                                        if (rakuba(-1, FALSE))
                                        {
-                                               msg_print(_("地面に落とされた。", "You have fallen from riding pet."));
+                                               msg_print(_("地面に落とされた。", "You have fallen from the pet you were riding."));
                                        }
                                }
 
@@ -2249,7 +2249,7 @@ void process_monster(MONSTER_IDX m_idx)
 
                                if (is_riding_mon && rakuba(-1, FALSE))
                                {
-                                       msg_print(_("地面に落とされた。", "You have fallen from riding pet."));
+                                       msg_print(_("地面に落とされた。", "You have fallen from the pet you were riding."));
                                }
 
                                check_quest_completion(m_ptr);
index a42819f..47b6e41 100644 (file)
@@ -2629,7 +2629,7 @@ void monster_death(MONSTER_IDX m_idx, bool drop_item)
        {
                if (rakuba(-1, FALSE))
                {
-                       msg_print(_("地面に落とされた。", "You have fallen from your riding pet."));
+                       msg_print(_("地面に落とされた。", "You have fallen from the pet you were riding."));
                }
        }
 
index 87f4352..76191d0 100644 (file)
@@ -2708,7 +2708,7 @@ void calc_bonuses(void)
 #ifdef JP
                        msg_format("%s馬を操れない。", (empty_hands(FALSE) == EMPTY_HAND_NONE) ? "両手がふさがっていて" : "");
 #else
-                       msg_print("You are using both hand for fighting, and you can't control a riding pet.");
+                       msg_print("You are using both hand for fighting, and you can't control the pet you're riding.");
 #endif
                }
                else
@@ -2716,7 +2716,7 @@ void calc_bonuses(void)
 #ifdef JP
                        msg_format("%s馬を操れるようになった。", (empty_hands(FALSE) == EMPTY_HAND_NONE) ? "手が空いて" : "");
 #else
-                       msg_print("You began to control riding pet with one hand.");
+                       msg_print("You began to control the pet you're riding with one hand.");
 #endif
                }