buf = pkt->data;
/* calc optimal new charset + charmaps */
- ff_init_elbg(meta, 32, 1000 * c->mc_lifetime, best_cb, CHARSET_CHARS, 50, charmap, &c->randctx);
- ff_do_elbg (meta, 32, 1000 * c->mc_lifetime, best_cb, CHARSET_CHARS, 50, charmap, &c->randctx);
+ avpriv_init_elbg(meta, 32, 1000 * c->mc_lifetime, best_cb, CHARSET_CHARS, 50, charmap, &c->randctx);
+ avpriv_do_elbg (meta, 32, 1000 * c->mc_lifetime, best_cb, CHARSET_CHARS, 50, charmap, &c->randctx);
/* create colorram map and a c64 readable charset */
render_charset(avctx, charset, colram);
#define BIG_PRIME 433494437LL
-void ff_init_elbg(int *points, int dim, int numpoints, int *codebook,
+void avpriv_init_elbg(int *points, int dim, int numpoints, int *codebook,
int numCB, int max_steps, int *closest_cb,
AVLFG *rand_state)
{
memcpy(temp_points + i*dim, points + k*dim, dim*sizeof(int));
}
- ff_init_elbg(temp_points, dim, numpoints/8, codebook, numCB, 2*max_steps, closest_cb, rand_state);
- ff_do_elbg(temp_points, dim, numpoints/8, codebook, numCB, 2*max_steps, closest_cb, rand_state);
+ avpriv_init_elbg(temp_points, dim, numpoints/8, codebook, numCB, 2*max_steps, closest_cb, rand_state);
+ avpriv_do_elbg(temp_points, dim, numpoints/8, codebook, numCB, 2*max_steps, closest_cb, rand_state);
av_free(temp_points);
}
-void ff_do_elbg(int *points, int dim, int numpoints, int *codebook,
+void avpriv_do_elbg(int *points, int dim, int numpoints, int *codebook,
int numCB, int max_steps, int *closest_cb,
AVLFG *rand_state)
{
* @param closest_cb Return the closest codebook to each point. Must be allocated.
* @param rand_state A random number generator state. Should be already initialized by av_lfg_init().
*/
-void ff_do_elbg(int *points, int dim, int numpoints, int *codebook,
+void avpriv_do_elbg(int *points, int dim, int numpoints, int *codebook,
int numCB, int num_steps, int *closest_cb,
AVLFG *rand_state);
* Initialize the **codebook vector for the elbg algorithm. If you have already
* a codebook and you want to refine it, you shouldn't call this function.
* If numpoints < 8*numCB this function fills **codebook with random numbers.
- * If not, it calls ff_do_elbg for a (smaller) random sample of the points in
- * **points. Get the same parameters as ff_do_elbg.
+ * If not, it calls avpriv_do_elbg for a (smaller) random sample of the points in
+ * **points. Get the same parameters as avpriv_do_elbg.
*/
-void ff_init_elbg(int *points, int dim, int numpoints, int *codebook,
+void avpriv_init_elbg(int *points, int dim, int numpoints, int *codebook,
int numCB, int num_steps, int *closest_cb,
AVLFG *rand_state);
}
// try to find optimal value to fill whole 4x4 block
score = 0;
- ff_init_elbg(c->block, 3, 16, c->avg, 1, 1, c->output, &c->rnd);
- ff_do_elbg (c->block, 3, 16, c->avg, 1, 1, c->output, &c->rnd);
+ avpriv_init_elbg(c->block, 3, 16, c->avg, 1, 1, c->output, &c->rnd);
+ avpriv_do_elbg (c->block, 3, 16, c->avg, 1, 1, c->output, &c->rnd);
if(c->avg[0] == 1) // red component = 1 will be written as skip code
c->avg[0] = 0;
for(j = 0; j < 4; j++){
}
// search for optimal filling of 2-color block
score = 0;
- ff_init_elbg(c->block, 3, 16, c->codebook, 2, 1, c->output, &c->rnd);
- ff_do_elbg (c->block, 3, 16, c->codebook, 2, 1, c->output, &c->rnd);
+ avpriv_init_elbg(c->block, 3, 16, c->codebook, 2, 1, c->output, &c->rnd);
+ avpriv_do_elbg (c->block, 3, 16, c->codebook, 2, 1, c->output, &c->rnd);
// last output value should be always 1, swap codebooks if needed
if(!c->output[15]){
for(i = 0; i < 3; i++)
// search for optimal filling of 2-color 2x2 subblocks
score = 0;
for(i = 0; i < 4; i++){
- ff_init_elbg(c->block2 + i*4*3, 3, 4, c->codebook2 + i*2*3, 2, 1, c->output2 + i*4, &c->rnd);
- ff_do_elbg (c->block2 + i*4*3, 3, 4, c->codebook2 + i*2*3, 2, 1, c->output2 + i*4, &c->rnd);
+ avpriv_init_elbg(c->block2 + i*4*3, 3, 4, c->codebook2 + i*2*3, 2, 1, c->output2 + i*4, &c->rnd);
+ avpriv_do_elbg (c->block2 + i*4*3, 3, 4, c->codebook2 + i*2*3, 2, 1, c->output2 + i*4, &c->rnd);
}
// last value should be always 1, swap codebooks if needed
if(!c->output2[15]){
else
closest_cb = tempdata->closest_cb2;
- ff_init_elbg(points, 6*c_size, inputCount, codebook, cbsize, 1, closest_cb, &enc->randctx);
- ff_do_elbg(points, 6*c_size, inputCount, codebook, cbsize, 1, closest_cb, &enc->randctx);
+ avpriv_init_elbg(points, 6*c_size, inputCount, codebook, cbsize, 1, closest_cb, &enc->randctx);
+ avpriv_do_elbg(points, 6*c_size, inputCount, codebook, cbsize, 1, closest_cb, &enc->randctx);
if (size == 4)
av_free(closest_cb);
#define LIBAVCODEC_VERSION_MAJOR 55
#define LIBAVCODEC_VERSION_MINOR 41
-#define LIBAVCODEC_VERSION_MICRO 100
+#define LIBAVCODEC_VERSION_MICRO 101
#define LIBAVCODEC_VERSION_INT AV_VERSION_INT(LIBAVCODEC_VERSION_MAJOR, \
LIBAVCODEC_VERSION_MINOR, \