<ClCompile Include="..\..\src\floor\floor-town.c" />\r
<ClCompile Include="..\..\src\floor\floor.c" />\r
<ClCompile Include="..\..\src\floor\geometry.c" />\r
- <ClCompile Include="..\..\src\birtth\history.c" />\r
+ <ClCompile Include="..\..\src\birth\history.c" />\r
<ClCompile Include="..\..\src\monster\horror-descriptions.c" />\r
<ClCompile Include="..\..\src\init.c" />\r
<ClCompile Include="..\..\src\io\gf-descriptions.c" />\r
<ClCompile Include="..\..\src\market\rumor.c" />\r
<ClCompile Include="..\..\src\io\save.c" />\r
<ClCompile Include="..\..\src\scores.c" />\r
- <ClCompile Include="..\..\src\selfinfo.c" />\r
+ <ClCompile Include="..\..\src\player\selfinfo.c" />\r
<ClCompile Include="..\..\src\io\signal-handlers.c" />\r
<ClCompile Include="..\..\src\snipe.c" />\r
<ClCompile Include="..\..\src\sort.c" />\r
<ClInclude Include="..\..\src\market\umor.h" />\r
<ClInclude Include="..\..\src\io\save.h" />\r
<ClInclude Include="..\..\src\scores.h" />\r
- <ClInclude Include="..\..\src\selfinfo.h" />\r
+ <ClInclude Include="..\..\src\player\selfinfo.h" />\r
<ClInclude Include="..\..\src\snipe.h" />\r
<ClInclude Include="..\..\src\sort.h" />\r
<ClInclude Include="..\..\src\spell\spells-diceroll.h" />\r
<ClCompile Include="..\..\src\quest.c">
<Filter>market</Filter>
</ClCompile>
- <ClCompile Include="..\..\src\selfinfo.c">
- <Filter>player</Filter>
- </ClCompile>
<ClCompile Include="..\..\src\util.c">
<Filter>core</Filter>
</ClCompile>
<ClCompile Include="..\..\src\mind\mind.c">
<Filter>mind</Filter>
</ClCompile>
- <ClCompile Include="..\..\src\birtth\history.c">
+ <ClCompile Include="..\..\src\player\selfinfo.c">
+ <Filter>player</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\birth\history.c">
<Filter>birth</Filter>
</ClCompile>
</ItemGroup>
<ClInclude Include="..\..\src\quest.h">
<Filter>market</Filter>
</ClInclude>
- <ClInclude Include="..\..\src\selfinfo.h">
- <Filter>player</Filter>
- </ClInclude>
<ClInclude Include="..\..\src\util.h">
<Filter>core</Filter>
</ClInclude>
<ClInclude Include="..\..\src\birtth\history.h">
<Filter>birth</Filter>
</ClInclude>
+ <ClInclude Include="..\..\src\player\selfinfo.h">
+ <Filter>player</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\src\wall.bmp" />
patron.h patron.c \
\
creature.h creature.c \
- player/player-move.c player/player-move.h player/player-damage.c player/player-damage.h \
- player/player-status.c player/player-status.h player/player-effects.c player/player-effects.h \
- player/player-skill.c player/player-skill.h player/player-class.c player/player-class.h \
- player/player-race.c player/player-race.h player/player-personality.c player/player-personality.h \
- player/player-sex.c player/player-sex.h \
+ player/player-move.c player/player-move.h \
+ player/player-damage.c player/player-damage.h \
+ player/player-status.c player/player-status.h \
+ player/player-effects.c player/player-effects.h \
+ player/player-skill.c player/player-skill.h \
+ player/player-class.c player/player-class.h \
+ player/player-race.c player/player-race.h \
+ player/player-personality.c player/player-personality.h \
+ player/player-sex.c player/player-sex.h player/selfinfo.c player/selfinfo.h \
\
quest.h quest.c\
\
room/rooms-pit-nest.c room/rooms-pit-nest.h \
room/pit-nest-kinds-table.c room/pit-nest-kinds-table.h \
\
- save.c save.h scores.c scores.h selfinfo.c selfinfo.h \
+ save.c save.h scores.c scores.h \
snipe.c snipe.h \
\
effect/effect-feature.c effect/effect-feature.h \
#include "main/sound-definitions-table.h"
#include "term/gameterm.h"
-#include "selfinfo.h"
+#include "player/selfinfo.h"
#include "cmd-activate.h"
#include "cmd-eat.h"
#include "cmd-quaff.h"
#include "main/sound-definitions-table.h"
#include "birth/birth.h"
-#include "selfinfo.h"
+#include "player/selfinfo.h"
#include "object/object-hook.h"
#include "mutation/mutation.h"
#include "player/avatar.h"
#include "io/write-diary.h"
#include "cmd/cmd-dump.h"
-#include "selfinfo.h"
+#include "player/selfinfo.h"
#include "spell/technic-info-table.h"
#include "spell/spells2.h"
#include "spell/spells3.h"
#include "cmd/cmd-dump.h"
#include "mutation/mutation.h"
-#include "selfinfo.h"
+#include "player/selfinfo.h"
#include "spell/spells-summon.h"
#include "player/avatar.h"
#include "player/player-status.h"
*/
#include "system/angband.h"
+#include "player/selfinfo.h"
#include "util.h"
#include "player/player-status.h"
#include "util.h"
#include "cmd-spell.h"
-#include "selfinfo.h"
+#include "player/selfinfo.h"
#include "spell/spells1.h"
#include "spell/spells-object.h"
#include "spell/spells-summon.h"
#include "util.h"
#include "cmd-spell.h"
-#include "selfinfo.h"
+#include "player/selfinfo.h"
#include "player/avatar.h"
#include "spell/spells-type.h"
#include "cmd/cmd-save.h"
#include "util.h"
#include "birth/birth.h"
-#include "selfinfo.h"
+#include "player/selfinfo.h"
#include "player/patron.h"
#include "mutation/mutation.h"
#include "quest.h"