bool MemCpyOpt::processStore(StoreInst *SI, BasicBlock::iterator &BBI) {
if (SI->isVolatile()) return false;
+ LLVMContext &Context = SI->getContext();
+
// There are two cases that are interesting for this code to handle: memcpy
// and memset. Right now we only handle memset.
// Ensure that the value being stored is something that can be memset'able a
// byte at a time like "0" or "-1" or any width, as well as things like
// 0xA0A0A0A0 and 0.0.
- Value *ByteVal = isBytewiseValue(SI->getOperand(0), SI->getContext());
+ Value *ByteVal = isBytewiseValue(SI->getOperand(0), Context);
if (!ByteVal)
return false;
if (NextStore->isVolatile()) break;
// Check to see if this stored value is of the same byte-splattable value.
- if (ByteVal != isBytewiseValue(NextStore->getOperand(0),
- NextStore->getContext()))
+ if (ByteVal != isBytewiseValue(NextStore->getOperand(0), Context))
break;
// Check to see if this store is to a constant offset from the start ptr.
// store as well. We try to avoid this unless there is at least something
// interesting as a small compile-time optimization.
Ranges.addStore(0, SI);
-
Function *MemSetF = 0;
BasicBlock::iterator InsertPt = BI;
if (MemSetF == 0) {
- const Type *Ty = Type::getInt64Ty(SI->getContext());
+ const Type *Ty = Type::getInt64Ty(Context);
MemSetF = Intrinsic::getDeclaration(M, Intrinsic::memset, &Ty, 1);
- }
+ }
// Get the starting pointer of the block.
StartPtr = Range.StartPtr;
// Cast the start ptr to be i8* as memset requires.
- const Type *i8Ptr =
- PointerType::getUnqual(Type::getInt8Ty(SI->getContext()));
+ const Type *i8Ptr = PointerType::getUnqual(Type::getInt8Ty(Context));
if (StartPtr->getType() != i8Ptr)
StartPtr = new BitCastInst(StartPtr, i8Ptr, StartPtr->getName(),
InsertPt);
Value *Ops[] = {
StartPtr, ByteVal, // Start, value
// size
- ConstantInt::get(Type::getInt64Ty(SI->getContext()),
- Range.End-Range.Start),
+ ConstantInt::get(Type::getInt64Ty(Context), Range.End-Range.Start),
// align
- ConstantInt::get(Type::getInt32Ty(SI->getContext()), Range.Alignment)
+ ConstantInt::get(Type::getInt32Ty(Context), Range.Alignment)
};
Value *C = CallInst::Create(MemSetF, Ops, Ops+4, "", InsertPt);
DEBUG(errs() << "Replace stores:\n";
BBI = BI;
// Zap all the stores.
- for (SmallVector<StoreInst*, 16>::const_iterator SI = Range.TheStores.begin(),
+ for (SmallVector<StoreInst*, 16>::const_iterator
+ SI = Range.TheStores.begin(),
SE = Range.TheStores.end(); SI != SE; ++SI)
(*SI)->eraseFromParent();
++NumMemSetInfer;
--- /dev/null
+; RUN: opt %s -memcpyopt -disable-output
+; PR4882
+
+target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64"
+target triple = "armv7-eabi"
+
+%struct.qw = type { [4 x float] }
+%struct.bar = type { %struct.qw, %struct.qw, %struct.qw, %struct.qw, %struct.qw, float, float}
+
+define arm_aapcs_vfpcc void @test1(%struct.bar* %this) {
+entry:
+ %0 = getelementptr inbounds %struct.bar* %this, i32 0, i32 0, i32 0, i32 0
+ store float 0.000000e+00, float* %0, align 4
+ %1 = getelementptr inbounds %struct.bar* %this, i32 0, i32 0, i32 0, i32 1
+ store float 0.000000e+00, float* %1, align 4
+ %2 = getelementptr inbounds %struct.bar* %this, i32 0, i32 0, i32 0, i32 2
+ store float 0.000000e+00, float* %2, align 4
+ %3 = getelementptr inbounds %struct.bar* %this, i32 0, i32 0, i32 0, i32 3
+ store float 0.000000e+00, float* %3, align 4
+ %4 = getelementptr inbounds %struct.bar* %this, i32 0, i32 1, i32 0, i32 0
+ store float 0.000000e+00, float* %4, align 4
+ %5 = getelementptr inbounds %struct.bar* %this, i32 0, i32 1, i32 0, i32 1
+ store float 0.000000e+00, float* %5, align 4
+ %6 = getelementptr inbounds %struct.bar* %this, i32 0, i32 1, i32 0, i32 2
+ store float 0.000000e+00, float* %6, align 4
+ %7 = getelementptr inbounds %struct.bar* %this, i32 0, i32 1, i32 0, i32 3
+ store float 0.000000e+00, float* %7, align 4
+ %8 = getelementptr inbounds %struct.bar* %this, i32 0, i32 3, i32 0, i32 1
+ store float 0.000000e+00, float* %8, align 4
+ %9 = getelementptr inbounds %struct.bar* %this, i32 0, i32 3, i32 0, i32 2
+ store float 0.000000e+00, float* %9, align 4
+ %10 = getelementptr inbounds %struct.bar* %this, i32 0, i32 3, i32 0, i32 3
+ store float 0.000000e+00, float* %10, align 4
+ %11 = getelementptr inbounds %struct.bar* %this, i32 0, i32 4, i32 0, i32 0
+ store float 0.000000e+00, float* %11, align 4
+ %12 = getelementptr inbounds %struct.bar* %this, i32 0, i32 4, i32 0, i32 1
+ store float 0.000000e+00, float* %12, align 4
+ %13 = getelementptr inbounds %struct.bar* %this, i32 0, i32 4, i32 0, i32 2
+ store float 0.000000e+00, float* %13, align 4
+ %14 = getelementptr inbounds %struct.bar* %this, i32 0, i32 4, i32 0, i32 3
+ store float 0.000000e+00, float* %14, align 4
+ %15 = getelementptr inbounds %struct.bar* %this, i32 0, i32 5
+ store float 0.000000e+00, float* %15, align 4
+ unreachable
+}