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Updated changes.
authorNathanSweet <nathan.sweet@gmail.com>
Mon, 9 Sep 2013 17:39:32 +0000 (19:39 +0200)
committerNathanSweet <nathan.sweet@gmail.com>
Mon, 9 Sep 2013 17:39:32 +0000 (19:39 +0200)
CHANGES

diff --git a/CHANGES b/CHANGES
index 2af9122..90db567 100644 (file)
--- a/CHANGES
+++ b/CHANGES
@@ -63,6 +63,7 @@
 - AssetLoader now takes a FileHandle that is the resolved file name. The AssetLoader no longer has to resolve the file name, so we can prevent it from being resolved twice.
 - Rewrote EarClippingTriangulator to not allocate (no more Vector2s).
 - Added ParticleEffectLoader to make AssetManager load ParticleEffects
+- Added GeometryUtils, more Intersector functions, DelaunayTriangulator, ConvexHull.
 
 [0.9.8]
 - see http://www.badlogicgames.com/wordpress/?p=2791