Log.v(TAG, "initComponent")
}
- override fun onDraw(canvas: Canvas?)
+ override fun onDraw(canvas: Canvas)
{
super.onDraw(canvas)
- if (canvas == null)
- {
- Log.v(TAG, " ===== onDraw : canvas is not ready. ==== ")
- return
- }
//Log.v(TAG, " ----- onDraw() ----- ")
//canvas.drawARGB(255, 0, 0, 0)
refreshCanvas()
}
- override fun onDraw(canvas: Canvas?)
+ override fun onDraw(canvas: Canvas)
{
super.onDraw(canvas)
- if (canvas == null)
- {
- Log.v(TAG, " ===== onDraw : canvas is not ready. ==== ")
- return
- }
if (anotherDrawer != null)
{
// 別の描画ロジックを使う場合...