From: Eric Anholt Date: Tue, 8 Jan 2013 17:56:24 +0000 (-0800) Subject: mesa: Don't bother updating ff texture state if we have a fragment shader. X-Git-Tag: android-x86-4.4-r1~1755 X-Git-Url: http://git.osdn.net/view?a=commitdiff_plain;h=078727d41c1f1578704c830fce062bd0538802ab;p=android-x86%2Fexternal-mesa.git mesa: Don't bother updating ff texture state if we have a fragment shader. Reviewed-by: Kenneth Graunke Reviewed-by: Ian Romanick --- diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 3adea542f57..a2541fc9f1c 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -618,7 +618,8 @@ update_texture_state( struct gl_context *ctx ) if (enabledFragTargets) enabledFragUnits |= (1 << unit); - update_tex_combine(ctx, texUnit); + if (!fprog) + update_tex_combine(ctx, texUnit); }