From: Hourier Date: Sun, 5 Jan 2020 04:47:56 +0000 (+0900) Subject: [Refactor] #38997 do_cmd_knowledge_quests_completed() に player_type * 引数を追加 / Add... X-Git-Tag: vmacos3.0.0-alpha52~2170^2~18 X-Git-Url: http://git.osdn.net/view?a=commitdiff_plain;h=0d05ca66b13e2989c0095b19e8c78ce2ad5d388e;p=hengbandforosx%2Fhengbandosx.git [Refactor] #38997 do_cmd_knowledge_quests_completed() に player_type * 引数を追加 / Add player_type * argument to do_cmd_knowledge_quests_completed() --- diff --git a/src/cmd/cmd-dump.c b/src/cmd/cmd-dump.c index 5bbd98446..3957032ae 100644 --- a/src/cmd/cmd-dump.c +++ b/src/cmd/cmd-dump.c @@ -1080,7 +1080,7 @@ void do_cmd_player_status(player_type *creature_ptr) { if (tmp[0] && (tmp[0] != ' ')) { - file_character(tmp); + file_character(creature_ptr, tmp); } } } @@ -6597,7 +6597,7 @@ static bool do_cmd_knowledge_quests_aux(FILE *fff, floor_type *floor_ptr, IDX q_ /* * Print all finished quests */ -void do_cmd_knowledge_quests_completed(FILE *fff, QUEST_IDX quest_num[]) +void do_cmd_knowledge_quests_completed(player_type *creature_ptr, FILE *fff, QUEST_IDX quest_num[]) { fprintf(fff, _("《達成したクエスト》\n", "< Completed Quest >\n")); QUEST_IDX total = 0; @@ -6606,7 +6606,7 @@ void do_cmd_knowledge_quests_completed(FILE *fff, QUEST_IDX quest_num[]) QUEST_IDX q_idx = quest_num[i]; quest_type* const q_ptr = &quest[q_idx]; - if (q_ptr->status == QUEST_STATUS_FINISHED && do_cmd_knowledge_quests_aux(fff, p_ptr->current_floor_ptr, q_idx)) + if (q_ptr->status == QUEST_STATUS_FINISHED && do_cmd_knowledge_quests_aux(fff, creature_ptr->current_floor_ptr, q_idx)) { ++total; } @@ -6694,7 +6694,7 @@ static void do_cmd_knowledge_quests(player_type *creature_ptr) /* Dump Quest Information */ do_cmd_knowledge_quests_current(creature_ptr, fff); fputc('\n', fff); - do_cmd_knowledge_quests_completed(fff, quest_num); + do_cmd_knowledge_quests_completed(creature_ptr, fff, quest_num); fputc('\n', fff); do_cmd_knowledge_quests_failed(fff, quest_num); if (current_world_ptr->wizard) diff --git a/src/cmd/cmd-dump.h b/src/cmd/cmd-dump.h index 5ab6bbf1b..d365db1a5 100644 --- a/src/cmd/cmd-dump.h +++ b/src/cmd/cmd-dump.h @@ -65,7 +65,7 @@ extern void do_cmd_feeling(player_type *creature_ptr); extern void do_cmd_load_screen(void); extern void do_cmd_save_screen_html_aux(char *filename, int message); extern void do_cmd_save_screen(player_type *creature_ptr); -extern void do_cmd_knowledge_quests_completed(FILE *fff, QUEST_IDX quest_num[]); +extern void do_cmd_knowledge_quests_completed(player_type *creature_ptr, FILE *fff, QUEST_IDX quest_num[]); extern void do_cmd_knowledge_quests_failed(FILE *fff, QUEST_IDX quest_num[]); extern void do_cmd_knowledge(player_type *creature_ptr); extern void do_cmd_checkquest(player_type *creature_ptr); diff --git a/src/core.c b/src/core.c index e2df394c3..fdd511278 100644 --- a/src/core.c +++ b/src/core.c @@ -5315,7 +5315,7 @@ void play_game(player_type *player_ptr, bool new_game) process_dungeon_file("w_info.txt", 0, 0, current_world_ptr->max_wild_y, current_world_ptr->max_wild_x); /* Handle score, show Top scores */ - success = send_world_score(TRUE); + success = send_world_score(player_ptr, TRUE); if (!success && !get_check_strict(_("スコア登録を諦めますか?", "Do you give up score registration? "), CHECK_NO_HISTORY)) { @@ -5670,7 +5670,7 @@ void play_game(player_type *player_ptr, bool new_game) } /* Close stuff */ - close_game(); + close_game(player_ptr); /* Quit */ quit(NULL); @@ -5750,7 +5750,7 @@ void prevent_turn_overflow(void) * This function is called only from "main.c" and "signals.c". * */ -void close_game(void) +void close_game(player_type *player_ptr) { char buf[1024]; bool do_send = TRUE; @@ -5784,10 +5784,10 @@ void close_game(void) safe_setuid_drop(); /* Handle death */ - if (p_ptr->is_dead) + if (player_ptr->is_dead) { /* Handle retirement */ - if (current_world_ptr->total_winner) kingly(p_ptr); + if (current_world_ptr->total_winner) kingly(player_ptr); /* Save memories */ if (!cheat_save || get_check(_("死んだデータをセーブしますか? ", "Save death? "))) @@ -5802,23 +5802,23 @@ void close_game(void) flush(); /* Show more info */ - show_info(); + show_info(player_ptr); Term_clear(); if (check_score()) { - if ((!send_world_score(do_send))) + if ((!send_world_score(player_ptr, do_send))) { if (get_check_strict(_("後でスコアを登録するために待機しますか?", "Stand by for later score registration? "), (CHECK_NO_ESCAPE | CHECK_NO_HISTORY))) { - p_ptr->wait_report_score = TRUE; - p_ptr->is_dead = FALSE; + player_ptr->wait_report_score = TRUE; + player_ptr->is_dead = FALSE; if (!save_player()) msg_print(_("セーブ失敗!", "death save failed!")); } } - if (!p_ptr->wait_report_score) - (void)top_twenty(p_ptr); + if (!player_ptr->wait_report_score) + (void)top_twenty(player_ptr); } else if (highscore_fd >= 0) { @@ -5841,7 +5841,7 @@ void close_game(void) play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_EXIT); /* Predict score (or ESCAPE) */ - if (inkey() != ESCAPE) predict_score(p_ptr); + if (inkey() != ESCAPE) predict_score(player_ptr); } diff --git a/src/core.h b/src/core.h index 9ca6281ab..3afa2ff0d 100644 --- a/src/core.h +++ b/src/core.h @@ -82,7 +82,7 @@ extern void play_game(player_type *player_ptr, bool new_game); extern void update_playtime(void); extern s32b turn_real(s32b hoge); extern void prevent_turn_overflow(void); -extern void close_game(void); +extern void close_game(player_type *player_ptr); extern void handle_stuff(void); extern void update_output(void); diff --git a/src/files.c b/src/files.c index 342de9119..7063ac697 100644 --- a/src/files.c +++ b/src/files.c @@ -4469,7 +4469,7 @@ static void dump_aux_class_special(FILE *fff) * @param fff ファイルポインタ * @return なし */ -static void dump_aux_quest(FILE *fff) +static void dump_aux_quest(player_type *creature_ptr, FILE *fff) { QUEST_IDX i; QUEST_IDX *quest_num; @@ -4486,7 +4486,7 @@ static void dump_aux_quest(FILE *fff) /* Dump Quest Information */ fputc('\n', fff); - do_cmd_knowledge_quests_completed(fff, quest_num); + do_cmd_knowledge_quests_completed(creature_ptr, fff, quest_num); fputc('\n', fff); do_cmd_knowledge_quests_failed(fff, quest_num); fputc('\n', fff); @@ -4979,7 +4979,7 @@ static void dump_aux_home_museum(FILE *fff) * @param fff ファイルポインタ * @return エラーコード */ -errr make_character_dump(FILE *fff) +errr make_character_dump(player_type *creature_ptr, FILE *fff) { #ifdef JP fprintf(fff, " [変愚蛮怒 %d.%d.%d キャラクタ情報]\n\n", @@ -4995,7 +4995,7 @@ errr make_character_dump(FILE *fff) dump_aux_last_message(fff); dump_aux_options(fff); dump_aux_recall(fff); - dump_aux_quest(fff); + dump_aux_quest(creature_ptr, fff); dump_aux_arena(p_ptr, fff); dump_aux_monsters(fff); dump_aux_virtues(fff); @@ -5021,7 +5021,7 @@ errr make_character_dump(FILE *fff) * Allow the "full" flag to dump additional info, * and trigger its usage from various places in the code. */ -errr file_character(concptr name) +errr file_character(player_type *creature_ptr, concptr name) { int fd = -1; FILE *fff = NULL; @@ -5061,7 +5061,7 @@ errr file_character(concptr name) return (-1); } - (void)make_character_dump(fff); + (void)make_character_dump(creature_ptr, fff); my_fclose(fff); @@ -6348,7 +6348,7 @@ void print_tomb(void) * Display some character info * @return なし */ -void show_info(void) +void show_info(player_type *creature_ptr) { int i, j, k, l; object_type *o_ptr; @@ -6357,7 +6357,7 @@ void show_info(void) /* Hack -- Know everything in the inven/equip */ for (i = 0; i < INVEN_TOTAL; i++) { - o_ptr = &p_ptr->inventory_list[i]; + o_ptr = &creature_ptr->inventory_list[i]; if (!o_ptr->k_idx) continue; /* Aware and Known */ @@ -6382,7 +6382,7 @@ void show_info(void) } /* Hack -- Recalculate bonuses */ - p_ptr->update |= (PU_BONUS); + creature_ptr->update |= (PU_BONUS); handle_stuff(); /* Flush all input keys */ @@ -6414,12 +6414,12 @@ void show_info(void) screen_save(); /* Dump a character file */ - (void)file_character(out_val); + (void)file_character(creature_ptr, out_val); screen_load(); } update_playtime(); - display_player(p_ptr, 0); + display_player(creature_ptr, 0); prt(_("何かキーを押すとさらに情報が続きます (ESCで中断): ", "Hit any key to see more information (ESC to abort): "), 23, 0); @@ -6427,7 +6427,7 @@ void show_info(void) if (inkey() == ESCAPE) return; /* Equipment -- if any */ - if (p_ptr->equip_cnt) + if (creature_ptr->equip_cnt) { Term_clear(); (void)show_equip(0, USE_FULL, 0); @@ -6437,7 +6437,7 @@ void show_info(void) } /* Inventory -- if any */ - if (p_ptr->inven_cnt) + if (creature_ptr->inven_cnt) { Term_clear(); (void)show_inven(0, USE_FULL, 0); @@ -6932,7 +6932,7 @@ static void handle_signal_simple(int sig) clear_mon_lite(p_ptr->current_floor_ptr); /* Close stuff */ - close_game(); + close_game(p_ptr); /* Quit */ quit(_("強制終了", "interrupt")); @@ -6956,7 +6956,7 @@ static void handle_signal_simple(int sig) p_ptr->leaving = TRUE; /* Close stuff */ - close_game(); + close_game(p_ptr); /* Quit */ quit(_("強制終了", "interrupt")); diff --git a/src/files.h b/src/files.h index 6358ec497..0820462a4 100644 --- a/src/files.h +++ b/src/files.h @@ -26,8 +26,8 @@ extern void safe_setuid_drop(void); extern void safe_setuid_grab(void); extern s16b tokenize(char *buf, s16b num, char **tokens, BIT_FLAGS mode); extern void display_player(player_type *creature_ptr, int mode); -extern errr make_character_dump(FILE *fff); -extern errr file_character(concptr name); +extern errr make_character_dump(player_type *creature_ptr, FILE *fff); +extern errr file_character(player_type *creature_ptr, concptr name); extern errr process_pref_file_command(char *buf); extern concptr process_pref_file_expr(char **sp, char *fp); extern errr process_pref_file(concptr name); @@ -51,7 +51,7 @@ extern void signals_handle_tstp(void); extern void signals_init(void); extern errr get_rnd_line(concptr file_name, int entry, char *output); extern void print_tomb(void); -extern void show_info(void); +extern void show_info(player_type *creature_ptr); #ifdef JP extern errr get_rnd_line_jonly(concptr file_name, int entry, char *output, int count); diff --git a/src/monster-status.c b/src/monster-status.c index f1253df74..14166d06b 100644 --- a/src/monster-status.c +++ b/src/monster-status.c @@ -1138,7 +1138,7 @@ bool mon_take_hit(MONSTER_IDX m_idx, HIT_POINT dam, bool *fear, concptr note) #ifdef WORLD_SCORE if (m_ptr->r_idx == MON_SERPENT) { - screen_dump = make_screen_dump(); + screen_dump = make_screen_dump(p_ptr); } #endif } diff --git a/src/player-damage.c b/src/player-damage.c index b67b7aca0..d87d6acdf 100644 --- a/src/player-damage.c +++ b/src/player-damage.c @@ -516,7 +516,7 @@ int take_hit(player_type *creature_ptr, int damage_type, HIT_POINT damage, concp #ifdef WORLD_SCORE /* Make screen dump */ - screen_dump = make_screen_dump(); + screen_dump = make_screen_dump(creature_ptr); #endif /* Note cause of death */ @@ -667,7 +667,7 @@ int take_hit(player_type *creature_ptr, int damage_type, HIT_POINT damage, concp flush(); #ifdef WORLD_SCORE /* Make screen dump */ - screen_dump = make_screen_dump(); + screen_dump = make_screen_dump(creature_ptr); #endif /* Wait a key press */ diff --git a/src/report.c b/src/report.c index 57b369938..6e58fc5bb 100644 --- a/src/report.c +++ b/src/report.c @@ -283,7 +283,7 @@ static bool http_post(int sd, concptr url, BUF *buf) * @param dumpbuf 伝送内容バッファ * @return エラーコード */ -static errr make_dump(BUF* dumpbuf) +static errr make_dump(player_type *creature_ptr, BUF* dumpbuf) { char buf[1024]; FILE *fff; @@ -303,7 +303,7 @@ static errr make_dump(BUF* dumpbuf) } /* 一旦一時ファイルを作る。通常のダンプ出力と共通化するため。 */ - (void)make_character_dump(fff); + (void)make_character_dump(creature_ptr, fff); my_fclose(fff); /* Open for read */ @@ -449,7 +449,7 @@ concptr make_screen_dump(void) * @brief スコア転送処理のメインルーチン * @return エラーコード */ -errr report_score(void) +errr report_score(player_type *creature_ptr) { #ifdef MACINTOSH OSStatus err; @@ -498,7 +498,7 @@ errr report_score(void) buf_sprintf(score, "killer: %s\n", p_ptr->died_from); buf_sprintf(score, "-----charcter dump-----\n"); - make_dump(score); + make_dump(creature_ptr, score); if (screen_dump) { diff --git a/src/report.h b/src/report.h index 8c8822906..928bed695 100644 --- a/src/report.h +++ b/src/report.h @@ -4,6 +4,6 @@ extern concptr screen_dump; #ifdef WORLD_SCORE /* report.c */ -extern errr report_score(void); -extern concptr make_screen_dump(void); +extern errr report_score(player_type *creature_ptr); +extern concptr make_screen_dump(player_type *creature_ptr); #endif diff --git a/src/scores.c b/src/scores.c index cdf03918e..0c24dfbe2 100644 --- a/src/scores.c +++ b/src/scores.c @@ -435,7 +435,7 @@ void display_scores(int from, int to) * @param do_send 実際に転送ア処置を行うか否か * @return 転送が成功したらTRUEを返す */ -bool send_world_score(bool do_send) +bool send_world_score(player_type *current_player_ptr, bool do_send) { #ifdef WORLD_SCORE if(send_score && do_send) @@ -453,7 +453,7 @@ bool send_world_score(bool do_send) prt(_("送信中..", "Sending..."),0,0); Term_fresh(); screen_save(); - err = report_score(); + err = report_score(current_player_ptr); screen_load(); if (err) { diff --git a/src/scores.h b/src/scores.h index 4310181b7..05bfdbff0 100644 --- a/src/scores.h +++ b/src/scores.h @@ -43,7 +43,7 @@ extern int highscore_fd; extern void display_scores_aux(int from, int to, int note, high_score *score); extern void display_scores(int from, int to); extern void kingly(player_type *winner_ptr); -extern bool send_world_score(bool do_send); +extern bool send_world_score(player_type *current_player_ptr, bool do_send); extern errr top_twenty(player_type *current_player_ptr); extern errr predict_score(player_type *current_player_ptr); extern void race_legends(player_type *current_player_ptr);