From: Ian Romanick Date: Wed, 9 Dec 2009 00:06:13 +0000 (-0800) Subject: intel: Use texformat accessor to get bytes-per-pixel X-Git-Tag: android-x86-2.2~7221^2~16 X-Git-Url: http://git.osdn.net/view?a=commitdiff_plain;h=0f01674a584ea6df96acf91d7cd3b8a9b48ee65e;p=android-x86%2Fexternal-mesa.git intel: Use texformat accessor to get bytes-per-pixel --- diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 9a304b0351a..5a67cb13886 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -117,7 +117,6 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_RGB5: rb->Format = MESA_FORMAT_RGB565; rb->DataType = GL_UNSIGNED_BYTE; - cpp = 2; break; case GL_RGB: case GL_RGB8: @@ -126,7 +125,6 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_RGB16: rb->Format = MESA_FORMAT_ARGB8888; /* XXX: Need xrgb8888 */ rb->DataType = GL_UNSIGNED_BYTE; - cpp = 4; break; case GL_RGBA: case GL_RGBA2: @@ -138,7 +136,6 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_RGBA16: rb->Format = MESA_FORMAT_ARGB8888; rb->DataType = GL_UNSIGNED_BYTE; - cpp = 4; break; case GL_STENCIL_INDEX: case GL_STENCIL_INDEX1_EXT: @@ -148,25 +145,21 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, /* alloc a depth+stencil buffer */ rb->Format = MESA_FORMAT_S8_Z24; rb->DataType = GL_UNSIGNED_INT_24_8_EXT; - cpp = 4; break; case GL_DEPTH_COMPONENT16: rb->Format = MESA_FORMAT_Z16; rb->DataType = GL_UNSIGNED_SHORT; - cpp = 2; break; case GL_DEPTH_COMPONENT: case GL_DEPTH_COMPONENT24: case GL_DEPTH_COMPONENT32: rb->Format = MESA_FORMAT_S8_Z24; rb->DataType = GL_UNSIGNED_INT_24_8_EXT; - cpp = 4; break; case GL_DEPTH_STENCIL_EXT: case GL_DEPTH24_STENCIL8_EXT: rb->Format = MESA_FORMAT_S8_Z24; rb->DataType = GL_UNSIGNED_INT_24_8_EXT; - cpp = 4; break; default: _mesa_problem(ctx, @@ -175,6 +168,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, } rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat); + cpp = _mesa_get_format_bytes(rb->Format); intelFlush(ctx);