From: Marek Olšák Date: Fri, 2 Dec 2016 15:37:22 +0000 (+0100) Subject: st/mesa: round lod_bias to a multiple of 1/256 X-Git-Tag: android-x86-6.0-r3~1341 X-Git-Url: http://git.osdn.net/view?a=commitdiff_plain;h=132b69c4edb824c70c98f8937c63e49b04f3adff;p=android-x86%2Fexternal-mesa.git st/mesa: round lod_bias to a multiple of 1/256 This reduces the number of sampler states 3.6x in Batman Arkham: Origins. (from ~7200 to ~2000) Reviewed-by: Nicolai Hähnle --- diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c index 4568630fd2c..daf98c3abb0 100644 --- a/src/mesa/state_tracker/st_atom_sampler.c +++ b/src/mesa/state_tracker/st_atom_sampler.c @@ -159,6 +159,12 @@ convert_sampler(struct st_context *st, sampler->normalized_coords = 1; sampler->lod_bias = ctx->Texture.Unit[texUnit].LodBias + msamp->LodBias; + /* Reduce the number of states by allowing only the values that AMD GCN + * can represent. Apps use lod_bias for smooth transitions to bigger mipmap + * levels. + */ + sampler->lod_bias = CLAMP(sampler->lod_bias, -16, 16); + sampler->lod_bias = floorf(sampler->lod_bias * 256) / 256; sampler->min_lod = MAX2(msamp->MinLod, 0.0f); sampler->max_lod = msamp->MaxLod;